Posts for d-feather


d-feather
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Joined: 2/12/2015
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Location: Everett, WA
I'm seconding what arandomgameTASer said above and giving this a yes vote as well. Good job making another bad game fun to watch!
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
Since most of you seem to be doing riddles about their ages, I might as well hop on the bandwagon and give you a fairly simple one. No character in the Animal Crossing series shares my birthday, although I can tell you I was born two days after Punchy the cat.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
I love myself some runs that look fast, including stuff like this. Yes vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
*in Unreal Tournament announcer voice* Godlike!!! This, of course, demands a yes vote. My favorite part has to be Mario gaining the abilities of the Speed Booster from Super Metroid.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
He/Him
Experienced Forum User
Joined: 2/12/2015
Posts: 149
Location: Everett, WA
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
He/Him
Experienced Forum User
Joined: 2/12/2015
Posts: 149
Location: Everett, WA
[2868] FDS The Legend of Zelda "2nd quest, game end glitch" by TASeditor, Masterjun & sockfolder in 03:06.46 for showing that even The Legend of Zelda can be ACE'd, [2897] NES Super Pitfall by Arc & Alyosha in 04:42.04 for making Super Pitfall tolerable, [3010] NES Mega Man 4 by Tiancaiwhr in 32:02.60 because I love a good Mega Man run any day, and [2947] NES Kid Icarus by Alyosha, Arc, Randil in 19:53.15 due to that wallzip near the end.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
I'm agreeing with everyone else's votes for Alyosha; he did a great job optimizing some of the NES runs here. I'm also quite excited for when he branches out further from NES runs.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
- Try to lose a good amount of weight this year - Try to finish any of the games that I still haven't finished - Get a new laptop, since I somehow messed up mine since late February of 2015 - Try to finish my Live-A-Live TAS
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
Steam: hunterc 3DS: 3437-3316-2161 Nintendo Network ID: d-feather Please make sure that you PM me with your 3DS Friend Code after adding mine to your list.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
[2839] Genesis The Lost Vikings "3 players" by Archanfel in 27:29.34 for being a great improvement to one of the first 3-player TASes on the site, [2797] SegaCD Sonic the Hedgehog CD by marzojr in 17:04.27 for being an improvement that I'd love to see, and [3012] Genesis Earthworm Jim 2 by YamiAmarillo in 21:15.06 just because I can.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
He/Him
Experienced Forum User
Joined: 2/12/2015
Posts: 149
Location: Everett, WA
d-feather
He/Him
Experienced Forum User
Joined: 2/12/2015
Posts: 149
Location: Everett, WA
xy2_ and Hetfield90 get the nominations from me, especially the latter for making great improvements to the SNES Mega Man X runs. I'm also seconding EgixBacon's vote for DaJaWi; I liked his Hoodlums' Revenge TAS as well.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Experienced Forum User
Joined: 2/12/2015
Posts: 149
Location: Everett, WA
grassini wrote:
[2779] GC Sonic Adventure 2: Battle (USA) "Hero Story" in 27:12.38 by THC98 & itsPersonnal [2881] GC Tony Hawk's Underground 2 (USA) in 8:26.16 by Fog
Seconded. Both of these runs were crazy fast and used some insane glitches, so why wouldn't I like them? I'm also including [2969] Wii Mega Man 9 by AngerFist, diggidoyo in 30:20.98, because I was highly anticipating it since I saw the Mega Man 10 TASes. Not only that, I'm adding [2994] GC Super Monkey Ball "Expert through Master" by byrz, CyclopsDragon in 12:55.18, because it's a really good TAS of a surprisingly hard game.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
You uploaded this improvement just in time for New Year's, and that's what warranted me giving it a yes vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
I've had several crazy dreams in the past, so I'll go pick out the weirdest one I've gotten yet. Copy-pasted and edited from a text file on my computer, here it is: The dream started off with me watching the "maximum coins" TAS of Super Mario Bros. one night. I was just watching it entirely out of boredom, and nothing was wrong; it's just about what you'd expect from three dudes that are way too freakin' good at TASing Super Mario Bros. Nothing was wrong with the movie during the first half, but the TAS froze the game for a brief moment sometime around the beginning of the second half. It then continued on like nothing had happened, but then I started to see what looked like someone had corrupted part of the ROM. The levels and their associated graphics got jumbled up beyond recognition, yet the TAS went through them like they were perfectly normal. Even Mario looked normal, but I guess it was just a testament to the insanity that was going on. By the time the TAS got to World 6, things got even weirder. The graphics were back to normal, and the levels were normal as well, but almost all of the palettes were being turned into strange varieties of ugly colors. Around the time the TAS got to World 6-2, I started seeing enemies and bosses from all of the later Mario games that were released on the NES and SNES, Mouser (from SMB2) being amongst them. The TAS still continued normally, and yet I never knew what the Hell was going on. Did it somehow manage to execute arbitrary code? If it did, then HOW did it manage to do such a thing? Who knows? I don't remember a lot more of it, but I think I watched it to the end just to see what other cameos would surprise me. Maybe Wart got involved at one point? Again, I don't remember.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
This surprised me during AGDQ 2015, and it'll still surprise me here. Yes vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
In case you're curious, this Mega Man game is mediocre because Capcom had to enlist a company named Biox instead of Minakuchi Engineering. The latter company developed Mega Man: Dr. Wily's Revenge earlier in 1991, whereas the former had developed this game later that year. Biox wasn't used to developing Mega Man games, and it certainly showed here. (source) Anyway, the run. I like what you two have done with improving the current TAS, if not because of the crazy screen-wrapping action after getting the Hard Knuckle. Yes vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
I wasn't the only one who encountered that odd quirk when I got bored and emulated this game one day, mklip2001. Anyway, the run. Nice to know that a few glitches make the game somewhat more bearable to watch, but seeing as they're executed in stages 5 and 6 makes me wonder if they're really worth it. Weak yes vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
Although I don't have any familiarities with Final Fantasy IX and haven't been following your progress much, that fight was pretty awesome.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
I do recall one of the Wheel of Fortune NES games having a soundbyte that was of a woman saying "Congratulations!" in an unexpectedly high sound quality for the console. Anyway, the movie? It's of a little kids' game. Meh vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
The progress you're making is going quite well. I can't wait to see this get finished, because I'm certain my sister--who's played this game more than I have, and I haven't even played this at all--would love the end result! And speaking of my sister, she froze the game one time by hitting one of those snail enemies--I don't know what they're called--by throwing a yarn ball at it at the same time it hurt her.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
Even though I don't know this game at all, you've made some really good progress on it. Keep up the good work!
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
Liu Kang takes a hit to avoid the "flawless victory" text, then repeatedly bicycle kicks every opponent until he wins the game. Now you don't have to watch the temporary encode. Meh vote, even though it's ~00:03.43 seconds faster than last time. I'm sorry if I offended you in any way, xxNKxx.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
I've been waiting for an improvement to the all souls run of Aria of Sorrow for a long time. Because of this run, I guess all that time was worth it. Yes vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5
d-feather
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Joined: 2/12/2015
Posts: 149
Location: Everett, WA
Despite being a little repetitive, it's still a good watch if not for the part where you come incredibly close to losing (around 1:45 in). And yes, it does sound like there's a Geiger counter being used the entire way through. Yes vote.
:shrug: I'm more active on Twitter nowadays: @HunterCoates5