Posts for dwangoAC


Post subject: I'll keep adding commentary for my part...
Experienced Forum User, Moderator, Published Author, Senior Ambassador, Experienced player (898)
Joined: 9/14/2008
Posts: 1007
For my part I'm providing commentary (sometimes bad commentary) on console verification videos. The last few have not been flagged. I'm trying to work through the backlog at a rate of one per week at https://YouTube.com/dwangoAC so we'll see how things progress there.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Castlevania + libTAS visualization help needed
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There's a lot to say and I don't have a lot of time to say it all but here goes: First, progress *is* happening with most discussion happening on either #tasbot on IRC or on Discord.TASBot.net. Having said that, a lot of things didn't quite go to plan and we're now scrambling to solve the following issues: - Console verification of Castlevania: Aria of Sorrow has stalled out. There has been no new progress in weeks. This is most unfortunate as I would have really liked to see that pan out. This means we're falling back on the VBA emulator since porting it to BizHawk *also* failed (although I'd love it if one of the original authors wanted to try to do the conversion). - Because we're showing Castlevania in VBA I would like to work toward making a visualization script in Lua that works with the PSoC5 board that illy and serisium made for Celeste. If you can help with this, come to #tasbot on IRC or #tasbot-dev in Discord and let us know. - We should also adapt the same board mentioned above to work with libTAS in Linux. Same deal as the above, swing by and chat. - Super Scribblenauts still scares the daylights out of me. I have a DS Phat capture card but my DS is in way worse shape than I thought it was. I need help getting something that the GDQ folks can capture from if they don't have their own. I'm going to check with them but it would be good to have a spare. There are *so* many risks to this but if it works it will be spectacular. - MAGFest is looking good but at the same time I could use some help - I need to get my hands on a copy of Rockman 3, stat. I'm bad at ebay. I failed. There's still time but I have to get this worked out really soon if we're going to console verify this run. I've sent a request out to the MAGFest guys asking them for confirmation on whether they want this run or not. If they do, it would really help if I can find someone who can provide commentary on it. - Hey Weatherton, are you seeing this? If so, contact me. There's a possibility they will show SMK64 all cups and if so I'd love to have you come and provide commentary. You'd get a free pass to MAGFest out of it. I haven't been able to reach you so far. I need some personal help getting to the events but that's a separate issue entirely. For now, if you can assist with any of these tech things we'd be most appreciative. Thanks!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Help dwangoAC with BBCB 2018, MAGFest 2019, AGDQ 2019 costs
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OK, I know I said I wouldn't be here again but hear me out first. :) TL;DR: I need $2,500 to cover my remaining expenses incurred as part of my role as site staff as TASVideos Ambassador (Update: and I'm spending roughly another $2.5k to cover costs to travel to ESA); please donate if you feel led (direct PayPal link). First, please don't feel any obligation to help me out, especially if you've helped me cover expenses for past GDQ's. I've endeavored to do everything I can to cover my costs on my own since AGDQ 2017 and a windfall late last year made it seem like I wouldn't have to again but life changes and we all find ourselves in paths we never expected. Such is my situation now. In the past year I've represented TASVideos at AGDQ 2018, SGDQ 2018, GDQx TwitchCon 2018, and I've paid all of my own expenses at each event. In addition, I donated $2,345.67 at AGDQ and $1,337 each at the other two events, i.e. I've donated over $5k this year. Some of those donations were from Twitch.tv/dwangoAC subs and bits which I promised I would give 100% of at each event through the end of GDQx (which I did) and some was out of my own pocket. I'm very glad I was able to give, and even now I'll be giving 10% of whatever I receive from the beginning of November through AGDQ 2019 at the event. Still, I have had some substantial costs. Most recently I needed to buy a computer on par with the streaming equipment used at GDQ events because I took on streaming the Battle Bots Charity Brawl streamed from tas.bot featuring TASVideos content during breaks. Things add up quickly - $560 for a 4-port HDMI capture card here, $450 for a solid motherboard... by the time I was done purchasing equipment my total expenses were $3,167. I have additional upcoming expenses for food, flights, and hotel for AGDQ 2019 (and to a lesser extent MAGFest) adding up to about $2k all told for a total of let's just call my total unmet expenses $5k. Now, I've been streaming a lot on Twitch and my Discord.TASBot.net community has been pretty amazing so I've already received a total of a bit more than $2,500 between bits, subs, and donations (of which I'll be giving 10% at AGDQ 2019 as noted). Yay, I'm halfway there! Unfortunately, I don't have $2.5k to spare to make up the difference like I did at one point. So I'm asking here. If you think I've done a good job in my role helping people understand what Tool-Assisted Speedruns and TASVideos are all about, please consider making a donation to help me defray my costs (direct PayPal link). If there's something you'd like to see me do differently that puts you off from donating, please PM me and let me know as constructive feedback is always helpful. If this just isn't the right season in your life for giving your money away, don't do it - there should be no guilt here. We're all in this community with different backgrounds. Thank you again to everyone who has donated in the past and for anyone who chooses to do so in the future. I'll try to update my signature with where I'm at progress wise and I'll provide a post mortem as I always have with a full collection of all donations that say they want to be public. TAS hard!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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Joined: 9/14/2008
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RexRath has volunteered to ship his Castlevania: Aria of Sorrow cartridge to me. I'll be doing testing with it on stream when it arrives. I'll have @MrTASBot send a tweet when that happens but I'll generally be streaming Sunday, Tuesday and Thursday. Please note that I will be completely out of contact the week after Thanksgiving due to travel. My upcoming streams will be focused on AGDQ prep.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Experienced Forum User, Moderator, Published Author, Senior Ambassador, Experienced player (898)
Joined: 9/14/2008
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Alyosha wrote:
Interesting. That would be a cool run to see done on console. Have you tried running the resynced run on hardware? If it doesn’t perform the same as BizHawk then maybe emulation just isn’t ready to handle it.
Here's a chat section that talks a bit about this:
Language: irc

14:42 dwangoAC| endrift: In the last attempt you made to console verify the run did you try to add or remove any frames to get back in sync? Would it be worthwhile for someone to do that? 14:43 dwangoAC| I know GBI uses CPU cyles rather than frames per Extrems ' comments so feel free to adjust the meaning / vernacular of that request 14:43 dwangoAC| It looks like you said it desyncs around frame 3591 14:52 Extrems| More precisely, it's cycles/4096, as it's linked to the audio PWM capture. 14:53 Extrems| So you can't exactly have "a frame". 15:02 endrift| dwangoAC: I inserted a blank frame at the beginning 15:02 endrift| otherwise it desyncs because the first input is too early 15:02 endrift| that's the only major change AFAIR 15:02 dwangoAC| OK 15:02 dwangoAC| endrift: Do you suspect making adjustments might help? 15:03 endrift| I don't know 15:03 dwangoAC| Extrems: Is there a way to add in adjustments somehow? 15:21 Extrems| Add them in the input movie?... 15:39 dwangoAC| Extrems: What we've done on other platforms that needed offsets was an offset file that would be looked at in parallel, so you could say "add x frames here" or "remove x frames there". I assume this would be something other than frames in GBI of course. 15:40 Extrems| The problem is you have rounding involved in the conversion. 16:18 Dacicus| What is it that needs to be rounded? 16:21 Extrems| The cycle count. 16:27 Dacicus| It varies each frame? 16:29 Extrems| A frame is 280896 cycles, not divisible by 4096. 16:41 TASBot_D| <TiSpook83> You could have an offset file in cycles on pc and add before conversion to the GBI format 16:47 Dacicus| Where does the 4096 come from? 16:50 Extrems| The Game Boy Player captures an audio frame every 4096 cycles. 17:12 Dacicus| So the numbers sync every 64 frames.
So we need someone with more free time than endrift with all the right hardware and a copy of the cartridge in a correct state to do additional testing. That's a tall order but does anyone have the ability to help?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Live at GDQx in less than an hour! Tune in!
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Tune in to GamesDoneQuick.com right now if you're reading this message, we're on within an hour. We're all prepping in the back of the room and we're going to do our very best to keep setup times down. We think we can o a very good job of getting everything set up but we have some unknowns like whether or not Princess Pitch is going to start at the right time. WE also don't know if we're going to get the video signal to behave for the GC right away, but we think we have it worked out by never showing anything before the GBI menu. That may sound like we're not ready, but honestly we're as ready as we can be and I actually feel really good about this, especially Item Abuse 3 which should completely rock. I'm expecting to see about $5k in donations roll in while we're live if we're lucky, but this event has gone slowly so who knows. Thanks to everyone who helped out here and looking forward to how this is received - this is an event where we're focusing exclusively on TAS content including things that are less well known and I'm curious how the reaction will be. I'll be donating $1,337 again, representing about $1,006 that came in from Twitch donations from June through October and an additional $300+ from me. (I will eventually learn to not keep giving all my money away but...) Catch you on the flipside!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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Hi, throwing myself into the fray. First, NetHack is shoving inputs in at up to 700 keys per second and is vastly different than anything else. Likewise, the SMW music 16-bit 32kHz stereo audio payload from total for the SNES completely obliterates any concept of a frame. I'm just going to throw out there that we really need to consider per-poll runs as first-rate citizens so runs like SMB3 17-frame completion are allowed. Yes, per-poll instead of per-frame behaves vastly differently but is *more* true to how consoles really behave, not less. This is a sidetrack but I wanted to highlight it. Back to NetHack, for all practical purposes I assume that the submission will in fact be in "60 fps" with the result that several screendraws are potentially impossible for the human eye to see but we will make an additional encode allowing for more of the in-between-frames individual input to be observed. Thoughts?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Can we borrow your Castlevania: Aria of Sorrow GBA cart?
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We're looking at what it takes to get a copy of the GBA Castlevania Aria of Sorrow cartridge and prices are *insane*. Best I've found that's actually legit is over $50. Does anyone have a copy one of us can borrow through the end of AGDQ 2019? Can return after. Can you help?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Castlevania movies and where to find them
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First, the run we are attempting to modernize is [3216] GBA Castlevania: Aria of Sorrow "all souls" by Fz-Last, klmz, Pike in 17:06.41 Working through time, #3039: Kriole's GBA Castlevania: Aria of Sorrow "100% souls" in 24:56.10 clearly states it uses #2163: Cpadolf's GBA Castlevania - Aria of Sorrow "Julius version" in 04:38.90 as the basis for the run. The next most recent run is #4889: Fz-Last, Pike & alkdcY's GBA Castlevania: Aria of Sorrow "all souls" in 18:45.26 which doesn't list a specific movie but simply has a submission note reading "Starts from SRAM (the same as what Kriole used)". The current movie has the same statement. So to recap: Kriole said in http://tasvideos.org/3039S.html that he used #2163: Cpadolf's GBA Castlevania - Aria of Sorrow "Julius version" in 04:38.90 but there is concern that this isn't correct because it doesn't seem to result in the correct state. Can someone investigate further?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: I need you, yes you, to help do a resync of Castlevania
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So here's the reality, and it's one I don't want to face but it is in fact reality: Today's date is October 6. AGDQ 2019 itself starts on January 6th which means we have only 3 months to do whatever it is we're going to do. The right way to do this is to do a full resync of his run but I don't hold out much hope of importing the old movie in BizHawk and getting it to sync which means a new verification movie is needed. Even after that it's highly unlikely that the run itself will fare any better and thus we're also looking at a full resync of that as well. Let me be clear: I really, really want to see this get console verified. Having said that, I didn't pitch this as having TASBot run it because I wasn't sure if we could and I'll be honest that I don't know as if the submissions committee actually noticed. I did, however, leave that opening for us in case we fail to resync a run in time. Thus I think we should prepare a backup plan of hooking into the original emulator somehow so we can display what buttons are being pressed on the visualization boards. Castlevania is going to require a concerted effort on the part of TASVideos members if we want it to be console verified in time for the event. Are there any volunteers who are willing to lead this? Likewise, is someone willing to tackle the backup visualization board from emulator idea? This is important and worthy work and only stands to strengthen TASVideos so I'm hopeful folks step up. Any takers?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: We're officially in for AGDQ 2019! Can you help?
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Super Scribblenauts, Castlevania, and mari0 all made it in! TAS content is officially accepted for AGDQ 2019, so now the work starts. We need to split out into more teams because some of the core folks are still focused on that other thing, namely GDQx that's coming up. Can you: - ldentify levels or scenarios in Super Scribblenauts that would be fun to have Twitch attempt to solve? - Help write scripting for Super Scribblenauts to handle multiple choice chat info? - Potentially work on a full resync of Castlevania on a more modern core to attempt to achieve console verification? (I didn't promise it, but we should do it) - Work on visualization hardware for mari0? There's a *lot* more that needs done, so please swing by #tasbot on Freenode IRC or http://Discord.TASBot.net and chat there or post here, whatever works best for you. Thanks for the support, everyone!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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I can't begin to say how happy I am to see this come to fruition! As some who watch my stream regularly know, I spent a lot of time trying to de-rust my TAS skills in this game... only to have Masterjun hand me my .. uh, I'll keep this PG, but you know what I mean. I did learn a few things, mostly that TAS'ing while trying to talk to an audience while being distracted with artwork and listening to audience-controlled music when your audience is trolling you is an ineffective strategy. But enough about me and my tribulations with TAS'ing this game, let's talk about *this* TAS. This TAS is amazing. I guess there's not much else to talk about. Yes vote. Seriously, seeing the game I wanted to TAS so badly that I harassed half a dozen people into helping make it TASable is awesome even if I wasn't able to be an author of this (although I'm holding out hope that at least 1 frame of my input makes it into the SMB1 map pack whenever Masterjun gets done abusing it, but whatever happens happens). I'm super stoked to be the muse that kicked this insane thing off, and I'm even happier that we get to show this at AGDQ 2019. Great work, all involved!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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I've played this game to completion and I have to say it's one of my favorite PC games. I can attest that the routing and mechanics are well executed in this run and this gets a resounding Yes vote from me.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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InfamousKnight wrote:
Now if there’s absolutely no other way of getting it besides some rare lucky find on eBay or amazon....
Then officially it can't be submitted or verified in accordance with the site's rules. Please don't push the site into a corner here, we absolutely must be above reproach on the piracy issue at all times. The reality is as I pointed out above that access to some content is always a challenge in many other industries and niches from everything from sewing patterns to industrial control systems to you name it. In order to remain an ongoing concern it is necessary for the site to phrase things the way we do on the Wiki: WelcomeToTASVideos page: "Legal notice: TASVideos does not distribute games nor endorse software piracy."
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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grassini wrote:
what we do here is piracy, i'm not entirely sure how you guys wrap your heads around it, but it is, the basic sources of our work are all piracy and there's no way anyone can say it isn't, nobody here dumped a cartridge they bought or anything like that
Hi! I'm going to refute you hardcore. As keeper of TASBot I absolutely own or borrow every game I work with. Clearly this is true because console verification implies physically having the game with only minor caveats to that statement. I have even purchased games out of my own pocket on behalf of judges to allow them to judge a game. I have partnered with a local collector to have the physical cartridges of what I'm working on whenever possible. My hardline approach is necessary as the Ambassador of TASVideos but also reflects what I believe most judges aspire to do wherever possible and practical. I am not living in a hole and I realize that Nintendo in particular has made it extremely difficult in some cases to legally obtain out-of-production material; this is an issue which plagues many industries and each industry has had to respond in different and unique ways. However, making a sweeping blanket statement that endorses piracy or suggests everyone clearly participates in it grossly misrepresents the integrity of the site.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: Submissions made it in on time (barely), will update later
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I'm exhausted. It was a hard push to get everything in on time and we cut it as close as I've ever cut it after all of my margin was exhausted as well. Still, I got the submissions in. I'll edit this later, for now the submission text below is unedited disastrous bad. Good luck making sense of this. Sleep is more important. Edit: Formatted. TASBot Handily Beats GBA/GBC Games TASBot has sent frame-perfect inputs to various consoles via electrical, controller posing means over the years. Well, stop the presses because TASBot is evolving! Funkmastermp built a device that can physically press buttons on an unmodified GBA SP. Viewers will participate in a bid war, choosing a TAS with input tailored to the device's unique mechanical nature that will literally push the hardware to its limits. Please add 5 minutes to setup. TASBot physical% by Funkmastermp in 00:15:00 Twitch Plays Super Scribblenauts Super Scribblenauts for [HAND] [CONSOLE] played by [TWITCHER] [CHAT] using [WORD]s. Twitch chat will vote by spam to decide which words get sent to the game! Can the hivemind cut down trees? Repair a broken car? Cause an extinction? Only the power of Kappa will tell. Example: A barber needs a [TOOL] and Twitch chat can select from only "Axe, Chainsaw, Razor, Scissors"; the highest voted tool will be used to, er, "execute" the haircut (largely nonviolently). Please add 5 minutes to setup. Twitch plays Super Scribblenauts [CHAT] %in 00:15:00 TASBot plays mari0 (SMB1 + Portal gun) A new era dawns with the creation of the Linux-only libTAS framework. TASBot now has a mouse! TASBot starts the libTAS fun with mari0, a game that's the logical conclusion of giving SMB1's Mario a Portal gun. In these TASes by Masterjun and Noahkiq, you'll see TASBot use his portal gun to fling through the original Super Mario Bros levels, fly through testing facilities, zoom through the jump-preventing halls of Gravitas, and demolish the 4-Player Portal-inspired map with three of his friends. mari0 SMB1 levelpack by Masterjun in 00:01:12 mari0 "A Portal Tribute" mappack by Noahkiq in 00:03:35 mari0 "Gravitas" mappack by Noahkiq in 00:03:15 mari0 "4-Player Portal" mappack by Noahkiq in 00:03:15 Castlevania: Aria of Sorrow TAS One of the craziest TASes ever made, the Aria of Sorrow All Souls TAS by Fz-last, klmz and Pike collects all 120 souls... while on hard mode. You'll go batty for the new tech in this run that knocked over 1.5 minutes off the previous attempt. Killing at least one of every enemy in the game and collecting every soul on hard mode is no easy task. Fast paced with ample kicks, rips and clips, this exciting run won awards for both GBA TAS of the year and Lucky TAS of the year. "All souls" by Fz-last, klmz and Pike in 00:17:06 TASBot plays Breath of the Wild Taking a hint (and code) from Twitch Plays Switch, TASBot will take on Breath of the Wild, and we've been holding our breath to make this wild run! TASBot impersonates a Pro Controller using Linux tooling on a Raspberry Pi and USB connectivity hardware. Button presses, joystick movement, and controller orientation are all sent thru this connection. This enables macros and other Tool-Assisted superplay techniques to augment play. This is not a human-skill-only run. Please add 5 minutes to setup. Breath of the Linux% Superplay in 00:40:00
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Experienced Forum User, Moderator, Published Author, Senior Ambassador, Experienced player (898)
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mtvf1 wrote:
TASbot reappear the super mario bro. card-slot-in/out glitch. http://www.acfun.cn/v/ac4477530 TASbot play Duck Dunt. http://www.acfun.cn/v/ac4516561 These movies made by KiriQAQ(游戏咖啡馆)
Oh, I never replied to this idea - while this is an interesting suggestion it's not on my list of things I'm comfortable with because we're already being accused of cheating. This involves interfering between the console and the cartridge which is something we say we don't do.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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Habreno wrote:
Would it be possible to do Scribblenauts? Yes, it's on the site, but it's still very artsy and nifty.
Very yes, but possibly not in the way you're thinking. I looked at Passpartout and I don't see a good fit there unless there's something I don't know about interacting with the game. Otocky isn't good enough either I don't think. I wish it was, but the unskippable cutscenes and boring boss "fights" make it a no-go. We're looking at doing mari0 / libTAS as one submission and possibly the original Legend of Zelda since that run is "new" and was only poorly shown at a bonus section of AGDQ 2014 the last time it appeared. May not be good enough. We've made good progress on controlling a Switch from Linux. We don't yet have something that's convincing enough or that we're confident enough in to submit, but we're close. We still have 24 hours but I'm a bit concerned there. Not panic mode yet but.. what else should we look at?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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nathan7878 wrote:
gjve me a starting point ... true..dwangoAC
The ground you want to cover is largely untouched. NES and SNES console verification is reasonably cut and dried (albeit difficult) but if you wanted to do a PS3 console verification in a way that doesn't alter the way the game itself works you will need to track down the code that was used in that run you linked o write your own. There's some precedent for what you are trying to do. Extrems has done some interesting things with the GC and we incorporated several interesting methods into the F-Zero GX run that may be worth looking at if you'd like to use a similar software hooks method. I would suggest starting at Wiki: TASBot and #tasbot in IRC (or to the annoyance of true, http://Discord.TASBot.net). Best of luck!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: AGDQ 2019 TAS block feedback, major changes for future GDQ's
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Edit:The event is over and I've provided my own feedback along with important changes to future GDQ's and I've covered why my personal situation and finances have been so complex. Feedback is welcome. Yep, another event, another thread. This time, I need to tap the considerable resources of TASVideos members because I'm still coming off of the remnants of post-SGDQ 2018 interviews and articles and I'm still in the midst of GDQx 2018 preparations (coming up October 28th). Edit: Castlevania, Super Scribblenauts, and mari0 made it in! The original post is below. Here's what I know: - Submissions for AGDQ 2019 open on August 25th and close September 4th - yes, that's very soon - We can look through things that we submitted that were rejected in previous events that weren't obviously bad ideas and resubmit them (although we picked through the list already for GDQx 2018 submissions) - To that end, we need content suggestions with a special focus on new content - I do not currently plan to focus on ACE payloads where we take over a game and do something interesting using the game engine (i.e. taking a break from content in the style of Lord Tom's amazing SMB3 playaround or Masterjun's SMW engine showoff run). - I *do* plan to focus on ACE payloads that do unique things that haven't been done yet; more on this as things solidify but folks from http://Discord.TASBot.net are working that angle. - Brain Age was amazing. Can we (you?) do something art-like? Someone mentioned Passpartout but we need someone to research things. Anything else? - What TAS runs would really shine with proper commentary? So TASVideos members, what site content do you think should be represented? You know the drill, reply and let's hash it out! P.S. - As in the last few events I'm planning on fully funding my own trip and equipment costs but unlike last year when I had a windfall I'm finding this event to be a bit tight potentially. Donations are welcome at http://Donate.TASBot.net if you're willing and I'll definitely be publicly thanking folks. Thanks!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Post subject: This works with love 11.1, almost! I'm making a mari0 TAS.
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First, you're a true hero for starting on this. This is an amazing project and I'll be highlighting it substantially. I've started making a TAS in the game mari0 which uses the love framework (with the current version at https://github.com/Stabyourself/mari0 working with the latest 11.1 release of love). The love framework combines OpenGL and SDL2 in a Lua game engine and there are a number of interesting games for the project but I'm most amused at the idea of Mario holding a Portal gun so I'm starting with that. I've run into an issue which I've submitted at https://github.com/clementgallet/libTAS/issues/52 - in brief, if we allow music to play it calls love.audio.stop() which causes the game to hang (no frames advance). I've been working with the devs on their Discord server at https://discord.gg/znze7SQ and we've hacked together a version that removes all those calls which means it's possible to make a TAS but without music. I plan to play around with making a -1 run sans the music on my stream tonight at http://twitch.tv/dwangoAC and I'll let you know how it goes but I'm very excited!
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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I have confirmation that cheese05, who is running SM64 at the event, is able to do commentary for SM64 1-key (although it became a donation incentive). Tikevin83 is coming and has agreed to manage Hyper Princess Pitch and Pokemon Yellow. GlitchCat77 is coming and has agreed to commentate the two SMW runs, Kaizo Mario World 3 and Item Abuse 3. We'll be running the games in that order with Item Abuse 3 as the finale. I'll be testing a newer TAS of the game by xHF01x during my stream tonight at http://twitch.tv/dwangoAC which may save more than a minute. All of us going now have TwitchCon badges allocated to us (but not yet delivered) and I'd like to thank GDQ staff for making that happen.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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And all five submissions were accepted. That's a first. You read that correctly. The only categories that weren't accepted were the ones that I expected would not be accepted, which were the 120 star run and the oldest 16 star run of SM64, with the 1-Key run chosen for that game. So, who can help prepare commentary? I'm reminded of an ad from a decade ago or more where people are celebrating as new orders come in for a new product, then they stop celebrating as they realize that orders just keep coming and they don't have the resources to handle the volume. Frankly, I was expecting only Item Abuse 3 to get in with the rest of them being declined. This is a wonderful surprise but I'm going to need some help to not fail at commentary. Any volunteers?
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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So I haven't replied recently because I wanted to think through a few things. There's been some really good feedback to some of the positions I've taken and I needed time to consider. For now, I think I'd like to focus only on what it might take to get Celeste on the site as an example of what we might need to do and ignore any possible volume of other submissions for other games as it doesn't seem likely we'll have a massive influx right now anyway. I think I was wrong to assume that. Mothrayas has convinced me that the existing site parser isn't too terrible to modify by hand for these scenarios and I'm on board with that, although I still see no harm in allowing a user to fill in fields and have a third-party validate that they're accurate like a referee. I understand that we're currently biased by our inadequate number of judges and the massive backlog on the workbench but that's not a forever thing. My goal is to pull more people to TASVideos and that growth would hopefully come with fresh judges but I recognize how foreign it sounds to say we could in the future support this kind of thing. As the President of the North Bay Linux Users' Group and an advocate for open source software I heartily agree with the comments above - only open-source code should be considered, to allow the method of rerecording to be analyzed for cheating. No judge should be expected to run some random executable. I'd like to thank everyone who participated in the conversation thus far for your thoughts and thank you for challenging my perceptions on some things. I'm willing to change my perspective and opinions even if I still have a strong hope that we can expand past the existing console focused frameworks to support more interesting things. I'm seriously interested in the libTAS project and I'd like to better understand it so that's my next area of interest for when I have free time (I have little of that right now). I think libTAS could be huge if it pans out and I'm looking forward to what happens.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
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feos wrote:
Again, who is saying No explicitly?
The site itself is antagonistic (or at least passively unhelpful) by not facilitating any possible method whatsoever to submit non-standardized content. I recognize there have been endless and fruitless arguments about names for content like this and phrases like demo tier now have a terrible name as a result. I could care less what we call it, let's just please open up the submission form to allow for "Other" as the platform and remove restrictions on filetype matching and see what happens. This is obviously both the wrong way and the wrong place for this conversation so I'll stop now.
I was laid off in May 2023 and could use support via Patreon or onetime donations as I work on TASBot Re: and TASBot HD. I'm dwangoAC, part of the senior staff of TASVideos as the Senior Ambassador and BDFL of the TASBot community; I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.