Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
This is an improvement of 1:38.85 over the previous movie, thanks to a more optimized route and new item choices. Please read the authors' comments for more details.
If you would like to see the game beaten even faster, don't miss the game-end glitch run by one of the authors, klmz.