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We should also keep in mind the global timer that controls the lasers.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Vaultability of such a game so far boils down to whether or not we consider card games without an AI opponent vaultable. adelikat told me considers them eligible, only have to catch Nach to ask this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MESHUGGAH's Level 1 is 5 frames faster than this submission. And if his input is used there, level 2 quickly desyncs. Which means this known improvement would require redoing most of the movie. Even though I was the one addressing this very WIP back in September, I forgot about it.
Also, recently there was another submission losing a bit of time to an unfinished and abandoned movie. Otherwise, the level of play was quite high and all the other levels were improved.
The goal of the movie rule "A speed-oriented movie must beat all existing records" is not in blindly rejecting anything that's not faster, but in doing due research and optimizing as hard as possible. Yet even then, the Judge Guidelines say:
Now, even though this improvement was available for long enough and should have been considered, we should look at the situation as a whole. An unfinished abandoned movie is 5 frames faster in the first level than the complete movie, while the complete movie is 150 frames faster than the existing publication, and improves it in every level. I'm convinced the current judgment should stand.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It seems all the fight was in vain, because we need difficulty and new content maxed out for games without clear ending.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Okay I had to set up a memory card in settings, and when that screen appears, select the upper option twice and hit X key. Extra screen seems to be gone now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is all I see when I try to play it back (dolphin version matches, game hash matches, portable mode):
https://i.imgur.com/jV1LJpM.png
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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In my opinion, jumping over enemies all the time damages the pace of this game and doesn't look too entertaining.
Then, quite some enemies punched here didn't have to be punched, because you could have avoided them or took damage without having to die. After watching the whole thing I think some enemies can't be avoided without hitting them or dying, so it will have to be done, but you clearly have enough HP after some stages which could have been spent better. However I don't know if I'd be more entertained if it was done the right way. Maybe the game just doesn't fit such a goal.
I don't know how optimal this movie is in general, but in some spaces there are obvious mistakes:
https://youtu.be/ez_YFD6m4ws?t=471https://youtu.be/ez_YFD6m4ws?t=536
Overall, voted No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Moons is also for maximizing diversity.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Stop twisting my words. You're not helping anyone.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You weren't satisfied by simply asking for clarification, you started imagining whatever nonsense my words meant (you even knew it was nonsense in the first place), while none of them was even remotely close to the nonsense you imagined. If you reread the SMB warpless thread and feel perfectly fine about everything what happened, then you don't have to worry about people apologizing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Quote?
But is any% less entertaining?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'd rather suggest creating a minimal application implementing some logic with just command line. It's clean and helps to learn actual language rather than whatever fluff IDE adds to it (like when you create a "simple" app that shows a window in Visual Studio).
Here's my simple tool:
https://github.com/vadosnaprimer/avifps/blob/master/avifps.cpp
And it can get even simpler:
Download div.cpp
Language: cpp
// usage: div <arg1>/<arg2>
#include <stdio>
#include <stdlib>
#include <string>
int main(int argc, const char *const *const argv)
{
if (argc == 2)
{
const char *p = strchr(argv[1], '/');
if (p)
{
int num = atoi(argv[1]), denom = atoi(p+1);
if (denom)
{
printf("%f\n", (double)num/(double)denom);
}
}
}
return(0);
}
If you want to be going fast, C++ is not your choice at all. Use C#. It's way closer to Java mindset.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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But intent was already admitted in this very thread, its reasons were admitted, its consequences were admitted, restrictions were imposed, even the staff conduct page is already in the works. All participants apologized for all the problems it caused and most of the conflicting camps agreed to restore the peace, what are we still assuming and suggesting?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I already said usage of his encodes was a one-sided decision, if you want details send me a PM (though promise it won't be seen by anyone else).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why should I care about words you imagine me saying?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Guys I have an insane idea.
Arcades.
PJ plays Battletoads using an arcade board, so it should work the same, and maybe even some of the current setups will be compatible. The problem is obviously... lack of arcade boards available for this, but we have quite some TASes, yet it's not known how accurate they are.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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To answer your megapost, it seems I should make it "and don't belong to points 1 or 2". If a game explicitly tells you to set whatever value you want, any value is supported. If it tells you to set up to 125% and beyond that you're on your own and no guarantees are made, it's not explicitly supported.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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<fsvgm777> *reads discussion from about 2h20min ago*
<fsvgm777> I, frankly, should have never, ever pulled that off in the first place, and frankly, it's completely unacceptable behaviour from someone in my position.
<fsvgm777> EZGames69: Consider my threats (about blocking you) null and void.
<EZGames69> Thank you
<MemoryTAS> Thanks!
<EZGames69> fsvgm777 I know you get extremely angry very easily so I am sorry for not being careful about that.
<EZGames69> Lets finally put this behind us
<fsvgm777> Well, I don't necessarily get angry very easily, since I bear a very calm mind, but sometimes, I just snap.
<fsvgm777> And then I snap hard.
<fsvgm777> So....yeah, let's put it behind us once and for all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes please. We'll see how to format it afterwards.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Please add headers to your post.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I think it's a good pick.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I love this idea and I'll try to come up with something. Maybe this thread is a wrong place to ask for ideas/suggestions, but if you guys want, shoot.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I was the only person using your encodes, and none of the staff members was happy about it. Mistakes kept being found, but then there was a personal issue that made it impossible to use your encodes in the future, I just don't want to describe it here. As for that "#campaign", it only existed in a private talk between 2 people, and thankfully we don't censor people's PMs, the ugly part is sharing private info as is (on Aran's part as well). Though I remember that fsvgm agreed it was a bad idea to "congratulate" you that all your encodes were replaced in the way it was done. And my logs only start at July 1st.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Maybe you have base ROM elsewhere and mameui knows the path? You can't launch "clones" without their base ROM.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is handled properly when we decide on obsoletion. It works the same as with improvements involving emulator accuracy:
If a new trick or optimization works in both emulator versions, but wasn't known when the old run was made, it's considered a valid improvement.
If a new trick or optimization is only possible due to accurate emulation, it's also accepted as an improvement.
If an old trick or optimization is impossible due to accurate emulation, we don't count that against the new run.
If there are no new tricks or optimizations, we don't consider it an improvement.
So you can't obsolete a run by changing the environment, even if you change it to be more accurate. You can only obsolete it with new tricks or optimization, with gameplay improvements.
How many of your projects depend on CPU speed that hard? Also since games that don't significantly change along with faster CPU are fine by this rule, your problem should only be with games whose gameplay is affected by CPU speed AND default jpc-rr speed is too high for them.
Non-arbitrary explicit options presented as modes:
Choose game speed:
50%
100%
150%
Arbitrary setting:
Choose game speed:
50% - 150% slider
What would be a better way to word this so it's easy to understand?
I see, your suggestion is to swap the priorities: use the CPU speed that was available when the game was released, and if you can find proofs of support for other CPU speeds, you can use them. Though this doesn't address the point about possible problems with contemporary CPU speed, which the rule does address. I'm not sure if we can swap the priorities that way, but in any case, first we'd need a timeline table.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.