Posts for feos


1 2 154 155 156 439 440
Post subject: guess who failed to sleep again
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
[02:10] <KennyMan666> According to the Bible, marriage is between a man, her sister, and their slave girls
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
m64py is just a way to test this game against original mupen64plus core. If it works there, then they fixed it somewhere, and we can borrow the fix. And of course we all know that we need to update the whole core altogether. But no one knows where to find time for that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
http://tasvideos.org/forum/viewtopic.php?t=19864 И это только ЧАСТЬ, того что надо делать прямо щас. За отпуск даже открыть игру неконда было.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Try this game on latest m64py.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
I never said not being appealing is the reason against vaulting this run. Try reading the full post this time.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Where did I say that it can't go to Vault because it's not entertaining enough?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
I don't think it'd help honestly. The majority just doesn't enjoy this game. Which is super strange, because all this discussion is only that long because people want it to be published regardless of failing to enjoy it. If they dedicated their effort to giving better feedback, it'd be published already :/
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Yup! I also wonder, does any of our encoders prefer linux? Because http://avisynth.nl/index.php/HOWTO:_AviSynth_video_processing_with_WINE
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
qflame, this game is just tricky in its nature. First, it's on that page not because it's a nice TAS idea, but because the guy who created the page felt like listing ALL SNES games. This is a bit ridiculous an idea in the first place, and has nothing to do with what such pages used to exist for. Second, it's an edge case regarding rules. As the judgment says, it's unfortunate that this run only got Vault feedback. Several judges agree that it has nice tasable content. But its entertainment value is not appealing to the broader audience. And this is what makes judging it tricky. We can't send it to Moons, because it's not that entertaining. And we can't send it to Vault, because Vault is based on clear cut rules. Without such rules, any crappy game would be possible to publish, and we kinda keep the level of TASing at superplay in general. Again, this game is not crappy. It's just not that appealing. I'd like to have this run in Moons, but the audience disagrees, and that's what makes this situation unfortunate. We can't judge eligibility for vault by TASability of the game, because, like the judgment says, it's just a potential. It can be actualized or remain unknown for decades. It also can't be measured. TASability is subjective. And for subjective elements of judgment we rely on how entertaining people find the run. EDIT: Welp, I was too late with the first point.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
natt, I mean native avisynth subtitles. I defaulted the scripts to your freesub thing years ago, but it's not the best option for HD. Also, right now the script is dying to the absurdly overblown amount of all sorts of options. Having several subtitles with incompatible logic isn't helping with this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
I have a point. I discovered that freesub treats alignment of 8 properly, while regular avisynth subtitle doesn't. Let's say you have 2 subtitle entries, with similar Y pos and similar 8 alignment, but with different amount of lines.
Language: lol

freesub ------------------------- ------------------------- | | | | | | | | | | | | | | | subtitle 2 line 1 | | subtitle 1 line 1 | | subtitle 2 line 2 | | subtitle 1 line 2 | | subtitle 2 line 3 | ------------------------- ------------------------- subtitle (and bihhalo) ------------------------- ------------------------- | | | | | | | | | | | | | | | | | subtitle 1 line 1 | | subtitle 2 line 1 | | subtitle 1 line 2 | | subtitle 2 line 2 | ------------------------- ------------------------- subtitle 2 line 3 (out of bounds)
I thought, why don't we fix it in avisynth? Then I thought, wait a minute, what's also the problem with adding variable halo size to avisynth? And killing fucking antialiasing that breaks low-res subtitles? I googled for a little bit, and I think this is what we need to switch to, fork, add our features, and pull request them to! https://github.com/pinterf/AviSynthPlus/releases (MT branch) AVS+ has been tested and it seems to allow seamless replacement. But it also supports lots of awesome things out of the box. And is being developed as we talk!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Bizhawk's debugger is a joke, all bizhawk can actually do is trace logging. If you want to seriously dig into reversing a snes game, pick lsnes. Or MAME? O_O
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
[21:01] <Masterjun> I finally made a FAQ page
[21:01] <Masterjun> satisFAQtion
[21:01] <Mothrayas> yay
[21:01] <EZGames69> That took FAQing ages
[21:01] <Evil_3D>   *insert FAQ joke here*
[21:01] <Masterjun> you keep doing the same joke
[21:02] <Mothrayas> we've already gone through all the FAQ jokes
[21:02] <Masterjun> and that's a FAQt
[21:02] <EZGames69> Gfdi guys
[21:02] <Mothrayas> well I have like one left
[21:03] <Masterjun> did you manuFAQture it yourself?
[21:03] <Mothrayas> yes
[21:05] <Masterjun> FAQe news
[21:06] <Mothrayas> so here's the setup
[21:06] <Mothrayas> Often times when you're wondering about things, it helps a lot to have some self-reflection. Have a good think about exactly what you are unsure of, see if you can find the solution, and if you can find it, it helps you towards independently finding good answers and being able to continue on without the help of others. So, what you should do is frequently ask yourself a question, and see if you can think of an answer and find the solution on your own.
[21:06] <Mothrayas> ...
[21:06] <Mothrayas> In other words, go FAQ yourself.
[21:07] <Masterjun> omg this time it even makes sense!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: SNES mouse on TAStudio
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
ViGadeomes wrote:
I had a little problem when I added new frames on a TAStudio file, it was like I copy-paste a frame on each new ones just with play button. Is it a mistake by my person or is it a bug ?
I don't understand what you're asking. Record a video.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Welcome our newest publisher, Stovent!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Except fm3 support is there for a reason. It's possible to save it without greenzone, but with branches and markers, which can be later used to present additional info to a new taser of that game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
I moved the scripts to 3-entry subtitles. Each entry is 2 lines now, it should help positioning the subs so they don't cover anything important. There's also subXoffs now. It allows to move subtitles away from internal game borders and overscan area.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Rare is a British company, and the game was one of the earlier ones, so they just used PAL standard TVs, and forgot to account for the cropped scanlines in NTSC. It's an assumption, but I find it very reasonable. In any case, for a US release, we need to crop top and bottom as usual. It's just a programmer's oversight.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
cleartonic, please post an issue on bizhawk github. It will get lost here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Extreme botting was used to trigger this event. I remember millions of rerecords in the original submission. I disagree that having the bot hit an event 2 instructions too late is just an emulator glitch in principle. The event is right there, align objects differently and it will hit on a more accurate emulator.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
I'm dumping avi fine with 2.2.1. Try removing your config?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Pokota wrote:
Didn't that just get pushed out today? Or am I misreading the release history?
Yup.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Hey look what we have here! https://github.com/TASVideos/hourglass-win32/releases/tag/r83 What is this? It's a freaking official Hourglass release! I just verified this submission on it, the game didn't crash. And it saved the internal replay afterwards. Moreover, I made a full AVI lossless dump with it, and I'll be sending it to fsvgm777 for encoding. kopiapoa, I know you guys like Hourglass in Japan. Please use this new version instead of local hacks. Overall, it must work identically to what you used, just this time it has proper version number, and it puts it into movies.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
DrD2k9 wrote:
£e Nécroyeur wrote:
This was a wise character choice. Team George/Murphy was last year's champion! :)
It's the default character. Average in all areas (or balanced if you prefer that descriptor).
https://i.imgur.com/GStB79x.png
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
That same chapter in the next paragraph wrote:
Note that some emulators require interims because their official releases are infrequent and/or often outdated (including Dolphin and VBA-rr); for these emulators, interim versions are accepted.
JudgeGuidelines wrote:
The input file should sync properly on an approved version of a rerecording emulator. Being an approved version means it can be downloaded from the official website as a packaged release. Development builds don't count as such (unless it's a messy case like Dolphin). Any settings necessary for sync should be documented in the submission properly (edit the submission to include this information if necessary). The settings chosen must be considered legal, and not used to hack the game in some way. If the submission does not sync on at least one official release, it must be rejected (unless there is an unavoidable exception). If it syncs for someone other than the author, it is still valid (so that games/emulators that require similar OS/computer specs to be deterministic have a chance).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
1 2 154 155 156 439 440