Posts for feos


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Первый пост что ли? Или это http://www.fceux.com/web/help/taseditor-ru/
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So a couple months ago we moved to x64 encoding tools. I even stopped updating the x86 version. Here's the link to the package: https://github.com/TASVideos/TASEncodingPackage/archive/x64.zip Thread #19197: x264 - x64 versus x86 It's also hosted in the main tasvideos organization now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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https://www.youtube.com/watch?v=QXPJww0nwzs https://files.tasvideos.org/2095/ARC/point-1440x1080-point-4K.png
Language: avisynth

PointResize(1440, 1080) PointResize(2880, 2160) ConvertToYV24(matrix="Rec709", chromaresample="point") ConvertToYV12(matrix="Rec709", chromaresample="point")
https://www.youtube.com/watch?v=wB6E07OhzWM http://files.tasvideos.org/2095/ARC/point_straight_to_3584x2688_256x14_224x12.png Cropped to 256x224 manually
Language: avisynth

PointResize(3584, 2688) # (256*14 x 224*12) ConvertToYV24(matrix="Rec709", chromaresample="point") ConvertToYV12(matrix="Rec709", chromaresample="point")
https://www.youtube.com/watch?v=iHiwfa_0tH0 http://files.tasvideos.org/2095/ARC/mergechroma-point.png
Language: avisynth

AVISource("movie.avi") chroma = PointResize(1440, 1080).PointResize(2880, 2160) luma = PointResize(2880, 2160) luma = luma.ConvertToYV24(matrix="Rec709", chromaresample="point").ConvertToYV12(matrix="Rec709", chromaresample="point") chroma = chroma.ConvertToYV24(matrix="Rec709", chromaresample="point").ConvertToYV12(matrix="Rec709", chromaresample="point") MergeChroma(luma, chroma) return last
https://www.youtube.com/watch?v=60jB3tchNuA http://files.tasvideos.org/2095/ARC/mergechroma-lanczos.png
Language: avisynth

AVISource("movie.avi") chroma = LanczosResize(1440, 1080, taps=2).PointResize(2880, 2160) luma = PointResize(2880, 2160) luma = luma.ConvertToYV24(matrix="Rec709", chromaresample="point").ConvertToYV12(matrix="Rec709", chromaresample="point") chroma = chroma.ConvertToYV24(matrix="Rec709", chromaresample="point").ConvertToYV12(matrix="Rec709", chromaresample="point") MergeChroma(luma, chroma) return last
http://files.tasvideos.org/2095/ARC/nnedi3_rpow2.png
Language: avisynth

AVISource("movie.avi") ConvertToRGB24() nnedi3_rpow2(rfactor=2, nsize=0, nns=4, qual=2, cshift="lanczosresize", ep0=2, pscrn=4, fwidth=568, fheight=488) AreaResize(360, 270) PointResize(2880, 2160) ConvertToYV24(matrix="Rec709", chromaresample="point") ConvertToYV12(matrix="Rec709", chromaresample="point")
http://files.tasvideos.org/2095/ARC/lanczos-360x270-point-4K.png
Language: avisynth

AVISource("movie.avi") LanczosResize(360, 270).PointResize(2880, 2160) ConvertToYV24(matrix="Rec709", chromaresample="point") ConvertToYV12(matrix="Rec709", chromaresample="point")
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MrWint you're my hero!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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They are different size, otherwise there will be bleeding. Can make 8x+lanczos too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Yeah. The filtered one looks interesting, but sharp pixels is just what most of us expect to see from a tasvideos encode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Here's the full list of screenshots. Please tell which one looks best for each resolution (at 100% zoom). https://disk.yandex.ru/d/O9856Mrr-ByUKQ Below 4K they all look about the same to me. At 4K the best one is point8x+pointARC.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MESHUGGAH did that unpausing thing in one of the game end glitch runs. It results in NO time loss!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does the motion with that last method look blurred too? I mean, while the screen and the objects are moving, is it obvious that the whole thing is filtered, or it mostly resembles the clean footage? I think none of the methods used allows to only filter the mesh itself. Probably that might be hacked into the emulator core itself. Until then, I wouldn't object against mesh too much, but I want to give the filter a chance as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Especially considering how you can unpause right on the next frame with the second controller, amirite?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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It won't necessarily be a trade off either way, as the ending is reached at the same time. I just think stopping the input as soon as you need to let the credits run is better, but that's personal preference, and you can have that A there that leads to the credits. Just let it be optimal.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The main problem with these splash screens is that you skip the actual ending (credits) to show them once again. We don't want the credits to be skipped, because otherwise the viewer has a feeling that there's no real ending in the game, while there is. The second problem is that these screens are unrelated to the ending. They are the same 2 screens that are at the start, just grayed out. So they only mean that the game has been restarted. However, I think you might keep your final show-off, as the ending doesn't happen any sooner if you don't do it. Even the Vault allows speed/entertainemnt trade-offs (yet it doesn't quite like them). So I think you should stop the movie at the point where the bug you want to show happens with no further input, and let the game show the credits infinitely. The primary question about this run though, is it's tier. Personally, I like this game and think it's not bad at all. It has cool music, nice graphics, gameplay that forces you to move around and actually do stuff. I especially enjoyed the jumping combos. But that regular character speed... is just absurdly stupid. If he was moving like with that speedbooster item all the time, it'd be a clear moon. But for the entire run he always resets to the insanely slow pace once he leaves the room, and it constantly kills all the enjoyment. I had to vote Meh. Other voters mostly agree. Does anyone think this game is entertaining enough for moons?
So, since there are so many of them, please do me a huge favor and say something about the skips and glitches in your little note
We don't require the viewer to know the game. It happens all the time that those who know the game are greatly entertained by what happens in a TAS, and the unfamiliar people just don't get it. For example, I don't understand what's entertaining in RPGs or strategies, at all. But other people greatly enjoy them. The solution sometimes is the game's popularity. Popular games have higher chances to get better votes, because people know what's going on and enjoy that. This game was only released in Spain, so people barely know it. That means the majotity of its potential viewers have never heard of it. Hence, not knowing the internals, they won't be able to fully enjoy all the skips you've done. That leads to the feedback that's average or below average. We have to take feedback into account when we're considering a run for Moons, since the primary goal of the tier is to entertain. So it has to be subjective. And the global goal of the tiers is to promote. We usually don't promote what the majority of the viewers can't enjoy. Bottom line: while I find this game really nice, the normal running speed totally kills all the value it would have without it. I'm sad about it, no idea why they decided to slow him down that much. Certainly not the limitations, as there's a speedbooster, that works perfectly. Just a stupid decision of the developers.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thank you TaoTao!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does anyone have a guy with a Saturn and a CRT anywhere? I haven't yet watched the video, probably it clearly shows that mesh is completely blended and half-transparent, but having a real TV photo and human experience will help a lot. If it's in the video already, ignore me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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What is Mañanito animation glitch? If I end the movie at frame 29163, I still see the credits (and that's what I think should be the ending). What's after the credits if you press A looks like splash screens of the sponsors. I don't see any value in these screens, since they are (or some version of them is) already at the start of the game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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andypanther wrote:
Something that people need to realize is that a completely "free" market is just as utopian as a completely planned economy. A truly "free" market does not exist and aside from a few very radical libertarians, no one even wants one.
I so much second this. Even if you abstract away from someone's will to implement a true free market, you will see that nothing is actually evolving where marke has been given too much freedom. Because if market and profit and the only measures of everything, the whole system quickly degenerates, because everyone will be happier while applying less efforts and getting more profit. Such abilities are given by power that one happened to gain within the free market. And then, the one who possesses these abilities and this power becomes a dictator, just not (or not only) politically: corporations have their means to dictate us their will, no matter how degenerate and counter-productive it is. So yeah, none of the existing recipes will work universally. Mankind has to develop new solutions from scratch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mitjitsu wrote:
I thought we were discussing political systems; not some obscure online community.
We were discussing principles of how things should supposedly function on a scale of a country. You don't improve upon the known ones if you don't consider the experience of some unrelated, but successful spheres. My point is, if you organize things right, they will work for a long time. If you organize them better, they will work for longer. No matter what you attempt to organize. TAS teaches one thing: there's no problem that's completely unsolvable. You just need to sort things out and it becomes just hard. You analyze it harder and it becomes easy. Only a matter of research and effort. And that leads to another TAS rule: anything can be improved. But that also only needs research and effort. So yeah.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mitjitsu wrote:
That's true Feos, but that's due to generational cycles. Meaning no matter how good a system you implement and checks and balances you put in place. It will inevitably get corrupted over time.
I'm not wishfully thinking here. Does tasvideos get corrupted over time? Is that because of some magic? Or maybe there's some real reason behind it, that people barely know and that might be discovered sometime later, like it happened to the game theory?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Come on guys, if old ideas were good they'd already have worked out. So far any idea that looks shiny when you first know of it, turns into a disaster in some areas when you apply it without full understanding. And with full understanding, why would you use someone else's idea in the first place? Linus Torvalds got tired of others' ideas and implemented his own. Look at Linux now. Look at open source now. There's no need to switch entire countries to some model. Such model can be developed on-site if you define the criteria. Jeez, there's so many people that earn their living by designing how things should work in practice: all sorts of hardware/software engineers. These guys know how to set rules that will work, and they don't get paid if they do it poorly. So on a scale of the whole country, if the entire population gets involved into defining the best requirements, and some people design rules that would meet these requirements, there'd be no need to use any of the existing systems to rule the country. Note: this shouldn't be a blind voting for something esoteric, but an actual discussion, with rules also set for it to make it more productive. Sounds like rewriting a country from scratch? Aye.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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To me, the main question is, do the existing PAL runs have to be redone on NTSC if it's technically feasible? Especially the ones in the queue.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Hi. Can I have this translated please?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Best aspect ratio correction for HD
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We know we need to do it via avisynth. But in what way? Here's a playlist with some methods, point x6 + lanczos ARC is what is mistakenly used right now, and we need to move away from that. https://www.youtube.com/playlist?list=PLR_HUaPVlquM-IsKOH4hhAr9_obTt_pIT So tell me, which one looks best at various resolutions? When I have time, I'll just download them all, but if someone can do it right now and post the pics, please do!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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