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Post subject: Re: Pokemon Red ACE! Except...
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dwangoAC wrote:
I may create a new post in the same vein at some point, but I've mostly just been talking to myself as of late in this thread so I'll hold off for the moment. :)
We're just used to post when we have some stuff to post here, everyone seems to be feeling shy to post HOORAY GOD HELP YOU without anything actually helpful, but it doesn't mean no one is following or trembling to see the progress.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Derakon wrote:
So a validity proof requires achieving that state on hardware? That seems rather strict. What if you're reasonably confident that a state is possible, but it has low odds (like 1 in 10,000)? Do you have to keep power-cycling the console until you manage to get the state you want?
No, you need to make new consoles infinitely and power cycle each of them all the time, also you'd better not make them all in one place from the same details, because that's how their known difference was achieved. Then, maybe in 1000000000000000000000000000 years you'll get your brilliant state and prove it's happens. On the other side, in TASing we usually consider something possible until it's proven to be impossible. And even then there's a room for doubts and hope :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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After wave 90 it goes to 1 again. And yes, there's no ending (AFAIK).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hey look, my intuition tricked me again? Yay!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
Well, there's these games listed. Only 2 games mentioned there however.
http://tasvideos.org/forum/viewtopic.php?p=358364#358364
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Выглядит убедительно. Опросим экспертов, и возможно изменим гайд. http://tasvideos.org/forum/viewtopic.php?p=394697#394697
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hi guys, we need to know how does the TV display low-res games from the Genesis. Does anyone have a certain answer? http://tasvideos.org/forum/viewtopic.php?p=394642#394642
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Прикол в том, что мы уже поговорили, и мое мнение - нам нужно знать, как выглядит эта игра на телевизоре (и подобные ей). Если там добавляются полоски, то сам понимаешь. Если нет, поменяю тот пункт в гайде и переделаю энкоды. Но проблема в том, что там надо того, у кого есть сега и хотя бы одна игра, работающая в лоурезе. И да, не "сеньор публикатор", а старший паблишер. Мы ж не в Италии :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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To find out how it should look, one needs to see how it looks on TV+console. As for the guide, this line has been there since 2010-07-09, as in, from the very beginning. I guess sgrunt contacted some people who were around back then, and they decided to disable aspect ratio correction. I wonder if it was actually wrong. EDIT: Found the trace of it. Also, by sgrunt, 2010-04-08 (heh, I wasn't even around yet): http://tasvideos.org/diff.exe?page=DeletedPages%2FEmulatorResources%2FMakingAVI%2FEmulatorSettings%2FWindows&rev=20&prev=19 See the footnote at the bottom.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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http://tasvideos.org/EncodingGuide/VideoDumping.html#Gens
If the game predominantly uses the low resolution mode, uncheck Graphics -> Proper Aspect Ratio in low-resolution mode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Bobo the King wrote:
Can a run be vaulted not for being technically unimpressive or lacking interesting gameplay but simply for being ugly as sin?
You mean the game?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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mz: Hi there, for the first time we meet :) Emulator code being total trash is a problem, but it's a development problem. As for TASing, if there's no one who can make a decent run with (current) mame-rr, then its movies can't be accepted. But if there is a geek who can finish it, why not? Sure, we'd be using a better alternative, if there was one. I don't know if you're still interested in this project, but it'd be amazing if you were. For instance, I was interested in hacking pcsx (that's how I started learning C), it helped with some terrible problems regarding encoding. As soon as the most ugly problem was solved, I let pcsx go. All the rest was just a hobby.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
I think quality of the game in question, especially in terms of if it's a good port of an existing game or not deserves to be looked at too. I can agree with it being accepted, but I really think someone should edit the source, turn the difficult way up and make a more exciting TAS.
Shiru is registered here, I think he can add a difficulty level if we ask well :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MESHUGGAH wrote:
I think I don't need to say that nobody ever heard of Alter Ego here, most importantly about it's NES port.
Not exactly comparable. While being of the same level of unnotability, no one ever took Alter Ego as a port of something all know. It looked exactly as a brand fresh game. Here, the impression is spoiled by how absurdly famous the original is, hence the fame of the port kind of fades, even if it betters the original by more than in the Alter Ego case. However, I'm not stating any preference here, just the facts how I see them.
Mothrayas wrote:
I would say you definitely should take what I wrote into consideration though, as well as the reasoning behind it. (This applies to other people's statements as well, of course)
Right, as soon as I count your (and turska's) opinion on how the provided data is a proof of notability, I notice people thinking it's not enough.
You know what? This port is better than Alter Ego by all means. It's not some crappy self-made piece of FRENDSHIP we want to avoid publishing. I actually think it deserves being accepted!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is exactly how I see it. Back then (before heavy mapper abuse was invented gosh was it long ago) NES was that limited, and it was maximum it could give. 9 active objects including the players.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's interesting, even after unrejecting, all I can see in this thread regarding how worthy the game is is uncertainty. A handful of people think it's a decent game (and popular "enough"), some think it's not. Yes, we have people out there that like it, it is known, but I don't think it fits into what we want from a game and a TAS of it, especially having people looking at the original and preferring it. My personal opinion is that it's decent and known, and has something one may like, but while being known, it doesn't actually look unique and notable. If no new people appear who still think it is, I'll reject it in a few days. Senior Judge thinking it is notable is another issue. Should I blindly rely on that?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Want an explanation? There you go. I already watched (and accepted) the any% run of this game, and I have a strong certainty that this run is of the same technical quality. So accepting it is the most probable scenario, but I need to make sure all the coins are really picked. And no, I'm not getting tired of judging, like, ever.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks, will accept it as soon as I watch it through.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is there a way to check that there are no missed coins?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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WST wrote:
Проще попробовать понять, что именно сбилось, и написать программу, которая пересчитает все пиксели должным образом. Хотя… Посмотрю, сейчас не до этого.
Проще, чем заюзать кодек? Это так толсто, что даже тонко :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Беспотерьные кодеки юзай, плеер может неправильно распознать RGB, которое твоя система намалевала. Lagarith или Camstudio.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Am I missing something or this run is a few minutes slower than [2103] SNES Mighty Morphin Power Rangers by Dooty in 24:26.65? Ah, it's a different game?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Do you think I was requesting it because I don't know what's happening? I know.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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