Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Not exactly what they say, but pretty true story otherwise.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
Edit: So feos do not do what you did to Tekken 3
How many dislike posts do you see here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Good find! Though, I bet MESHUGGAH will come up with something even faster when he's at it :) Follow the progress here: http://tasvideos.org/userfiles/game/175
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I disabled it in all versions of BH I have, and they all behave similarly. Maybe there's something I'm missing, and it's still rewinding?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Overclocked my CPU a bit. Now it can run bsnes movies at 60 fps, BUT it still behaves strange: 10 seconds at full fps, 10 seconds at 40, and it loops so all the time. Memory usage also goes from 100MB to 300MB, but with much smaller intervals (drops to 100 every few seconds), so it's not related (maybe). Any possible reasons?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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thatguy wrote:
Doesn't that mean that "Major Skip Glitch" is pretty much a subset of "Heavy Glitch Abuse"? In which case isn't it redundant to tag movies with both?
My position exactly. Never seen a low glitch/glitchless run skipping to the end.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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So what do you guys think of my own function? I'm already encoding with it. The only not yet automated part is importing the files by name. If PSXjin had an option to not append the resolution to the name, it would be completely solved to me. I even can do it myself, I just don't have the proper access.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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So what shall we do when encoding things like SotN? A run of it dumps to 70+ segments. Each time gameplay is interrupted (menus, cutscenes), we get another 2 segments. On a TV screen, it always looks good, as long as the resulting resolution is high. But we don't upscale our SD encodes. It's even more complicated since we also don't even apply aspect ratio correction for the primary encode, trying to keep the original gameplay screen untouched. One possible solution would be to force the GPU plugin just resize the frame to whatever we set (gameplay is in 256x240), and deal with just a single segment. But as is known, it distorts all 1 pixel wide elements (letters, borders). And we don't want to make it resize everything to the menus width either, because it distorts the gameplay picture and increases the file size. Other option is to resize all those segments to 256x240 using lanczos on the AVS side, on import. But that requires some extra automation avisnth doesn't provide. It would still look wrong, but it's the best we can do I guess. There's also an option to just ignore all the menus, and only append the credits to the otherwise totally resized dump of the whole run. That's what I did last time. The last one I know of is upscaling them all to some "least common multiple", and then down to 240x320 or whatever. But I didn't try anything about it. And the second problem is importing them all to begin with. The amount of segments overcomes the avisource plugin limits, and they all have that frame size appendix in their names, so you either need to rename them all, or do some magic in the script. However, the function I linked above also does it. But the problem with it is that it is slow due to resolution, and even mores slow due to that external avi importer. If the files had no appendix, we could use something like this:
Language: avisynth

AppendSegment("_movie", 1, 7, "%03.0f") function AppendSegment( \ string base, \ int first_val, \ int last_val, \ string format \){ AviSegment = String(first_val, format) + base + ".avi" result = Eval("AviSource(AviSegment).LanczosResize(256,240)") return (first_val < last_val) \ ? result + AppendSegment(base,first_val+1,last_val,format) \ : result }
Gameplay won't be resized, and the menus will be scaled the soft way. EDIT: Well, I renamed the files with AdvancedRenamer, and importing all 75 segments worked with just AviSource! And it does look OK to me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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feos: Nach: did you consider picking x264s from that site Guga advertized? Nach: feos: I believe that's what I've been using the whole time feos: http://komisar.gin.by/ Nach: feos: I believe that's what I've been using the whole time feos: http://komisar.gin.by/ Fog_TAS: <Nach> feos: I believe that's what I've been using the whole time Fog_TAS: <feos> http://komisar.gin.by/ Nach: feos: I believe that's what I've been using the whole time feos: http://komisar.gin.by/ Fog_TAS: <Nach> feos: I believe that's what I've been using the whole time Fog_TAS: <feos> http://komisar.gin.by/ Nach: How many times times you want to do this? natt: cool story bros Fog_TAS: lol
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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So is it a Moon this time, Nahoc?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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It would be reasonable to prefer it, but if the US one gives some significant advantages as well, you may also pick that, if you wish.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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I PM'd you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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LarmaRatPatter wrote:
Could shave at least thirty seconds off this in real-time :)
Oh! Even though it is already published, maybe the author takes time and adds this improvement.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Because player entry needs to be manually created/edited for 2 and more authors.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Oh, I'm in! Provide you name please, since £e Nécroyeur is only a nickname! Seriously though, publishing movies is a bit higher priority than reencoding for me. Once I get a spare day, I'll reencode it, no need to repeat the need.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Agreeing with the others. May need some optimization, but is a nice effort already. Good game, fast-paced run. Voted Yes as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Got is to work after resetting the input configs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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fsvgm777 wrote:
Personman wrote:
I'm frustrated by the revelation that I couldn't get this to work because of Windows 7, but I'm also incredibly happy that someone else got it done :)
Which is weird, because I managed to watch it on my Windows 7 laptop just fine. Didn't even have to mess around with the settings.
Can you dump it for me?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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The latter.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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It's XP. And no, I don't record it, just run.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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When I run it, the gameplay starts, but the character doesn't move.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Yeah, but still the same title.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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