Posts for feos


1 2
434 435 436
439 440
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
HD encode And what were you expecting? http://www.youtube.com/watch?v=tcHbnouZIeg
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Personally I liked that movie & I want it published. Obvious Yes vote from me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Flygon Even for games that output only 1 channel? ;)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
#Specify 'subff' as the first frame for your subtitles. It is better to set the first frame of the first level here.
Add that (or rephrase it) to the script. Some guys seem not getting it & keeping that subff the same all the time.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
When we encode with cromoresample we get 1-pixel-thick artefacts. If the picture was not resized, they make a certain % of picture destroyed. But when we resample AFTER resizing - the % of picture destroyed lessens. Also, as 1 or 2 pixel wide objects look like crap in SD, in HD only a small part of them is destroyed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
The most epic rejection essay I've ever seen!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Battletoads & Double Dragon NES
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
NES Battletoads & Double Dragon - 2 Player A testrun of Level 1. Created by me, feos. Link to video Download the .fm2 - syncs only on Old PPU. Discuss this Post #255754
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: new WIP + Pacifist running the Speed Run on Blag Alley
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
One more bump for the new WIP! Level 1 - 2 Players. Link to video http://dehacked.2y.net/microstorage.php/info/180817322/Bt%26DD%20Level%201.fm2 - syncs only on Old PPU. It was done in one day, without ANY TASing experience, AnS said that entertainment & fighting are too devided from each other & random, not mixed/smooth. So, this level will be redone, also to test one more trick with beating the hand. Any feedback & criticism are extremely needed! UPDATE: New strategy was found to run Level 2-3 without any lag & hitting a single anemy. If we run this alley in standard way, we shall beat several guys & then we get bonus part. Standard path takes 6037 frames of on-bike time & gives 100+ frames of lag. New path takes only 5930 frames & gives NO lag. One shall notice that only these lag frames help us to win this time, but the way of avoiding this lag looks very fun itself. I will fly like that with 2 players & show some stuff. Aglar suggested this 'pacifist' strategy, thank him. Here is a demo, recorded in real time. http://www.youtube.com/watch?v=GWu-Y6jfF6U
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
2 Player Watch list:
00000	03FE	b	u	0	1 x
00001	0449	b	u	0	1 x Sub
00002	03EF	b	s	0	1 x2
00003	043A	b	u	0	1 y
00004	04D0	b	u	0	1 y Sub
00005	042B	b	s	0	1 y2
00006	0494	b	u	0	1 z
00007	0458	b	u	0	1 z Sub
00008	040D	b	s	0	1 z2
00009	0566	b	u	0	1 horisontal speed
0000A	04C1	b	u	0	1 vertical speed
0000B	051B	b	h	0	1 hp
0000C	0011	b	u	0	1 lives
0000D	0000	b	s	0	---------------------
0000E	03FF	b	u	0	2 x
0000F	044A	b	u	0	2 x Sub
00010	03F0	b	u	0	2 x2
00011	043B	b	u	0	2 y
00012	04D1	b	u	0	2 y Sub
00013	0042	b	u	0	2 y2
00014	0495	b	u	0	2 z
00015	0459	b	u	0	2 z Sub
00016	040E	b	u	0	2 z2
00017	0567	b	u	0	2 horisontal speed
00018	04C2	b	u	0	2 vertical speed
00019	051C	b	h	0	2 hp
0001A	0012	b	u	0	2 lives
Enemies Addresses list:
400 enemy|1|x
43c enemy|1|y
496 enemy|1|z
x51d enemy|1|hp
402 enemy|3|x
43e enemy|3|y
498 enemy|3|z
x51f enemy|3|hp
404 enemy|5|x
440 enemy|5|y
49a enemy|5|z
x521 enemy|5|hp
401 enemy|2|x
43d enemy|2|y
497 enemy|2|z
x51e enemy|2|hp
403 enemy|4|x
43f enemy|4|y
499 enemy|4|z
x520 enemy|4|hp
408 |
444 |
49d |
x525 |
There are also bosses whose Hit Points increase during the damage they get. Here are their addresses:
x589 |
x588 |
x587 |
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
wow
#Set this to false for SD encodes, set this to true for HD encodes 
isthishd = false
#isthishd = true
just let them replace #.
#Set this to false for SD encodes, set this to true for HD encodes 
#isthishd = false
isthishd = true
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: HD encode with INPUT display
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
HD encode with INPUT display: Part 1 Part 2 Part 3 Playlist AT LAST!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Flygon wrote:
Put ChangeFPS at the end of the script, so that no timing adjustments are required.
Then we will get unnecessary frames processed by x264. I prefer to cut them out before compressing/resizing. Though, my last encode was done with that: http://pastebin.com/raw.php?i=KBv5de3j
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
I had an idea which seemed interesting to Flygon & sgrunt. It's about simplier timing for subtitles in AviSynth script.
a = AVISource("movie.avi") 
b = ImageSource(file="logo.png", start=0, end=119, fps=a.FrameRate).ConvertToRGB24() 
c = BlankClip(b, audio_rate=a.AudioRate, channels=a.AudioChannels) 
d = AudioDub(b, c).Lanczos4Resize(c.width, c.height).AssumeFPS(a.FrameRateNumerator, a.FrameRateDenominator)

#Specify 'subff' as the first frame for your subtitles. It is better to set the first frame of the first level here. 
subff = 100 
last = d + a 

Subtitle("Super Example Bros. by Heavy Weapons Guy\nPlaying time: 4:48.07\nRerecord count: 9001", y=165, align=8, first_frame=subff, last_frame=subff+300, size=13.0, text_color=$30FFFFFF, halo_color=$00000000, lsp=1) 

Subtitle("This is a tool-assisted recording.\nFor details, visit http://TASVideos.org/", y=180, align=8, first_frame=subff+301, last_frame=subff+601, size=15.0, text_color=$30FFFFFF, halo_color=$00000000, lsp=1) 

ConvertToYV24(chromaresample="point", matrix="PC.601") 
ConvertToYV12(chromaresample="lanczos4", matrix="PC.601")
If we Change FPS, timing must be fixed acourding to that: a.FrameRate * 5 must be plused instead of defined 300 frames for 60 fps. Arguable example:
a = AVISource("movie.avi").ChangeFPS(25) 
b = ImageSource(file="logo.png", start=0, end=119, fps=a.FrameRate).ConvertToRGB24() 
c = BlankClip(b, audio_rate=a.AudioRate, channels=a.AudioChannels) 
d = AudioDub(b, c).Lanczos4Resize(c.width, c.height).AssumeFPS(a.FrameRateNumerator, a.FrameRateDenominator)

#Specify 'subf1' as the first frame for your subtitles. If is better to set the first frame of the first level here. 
subf1 = 100 
subf2 = a.FrameRate * 5 
last = d + a 

Subtitle("Super Example Bros. by Heavy Weapons Guy\nPlaying time: 4:48.07\nRerecord count: 9001", y=165, align=8, first_frame=subf1, last_frame=subf1+subf2, size=13.0, text_color=$30FFFFFF, halo_color=$00000000, lsp=1) 

Subtitle("This is a tool-assisted recording.\nFor details, visit http://TASVideos.org/", y=180, align=8, first_frame=subf1+subf2+1, last_frame=subf1+subf2+subf2+1, size=15.0, text_color=$30FFFFFF, halo_color=$00000000, lsp=1) 

ConvertToYV24(chromaresample="point", matrix="PC.601") 
ConvertToYV12(chromaresample="lanczos4", matrix="PC.601")
Example: http://www.youtube.com/watch?v=BYCl09zEljw
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
It was entertaining also about 3 hours before watching this movie. And all because I RICH! RICH OR DIE!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Processing streaming SD encode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11270
Location: RU
LOL, the subs look even more crappy than the game itself. PLZ, don't make them transparent all the time.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
1 2
434 435 436
439 440