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So the rule we have says:
And I've had a really hard time determining which of these games provides for a move technically impressive run, because the Challenge modes are really different. The current publication consists of superhuman football play that looks more or less the same against all teams. This submission also has some routing involved to make the days pass as fast as possible, as well as the hotspots mechanics. It plays less games, so it's shorter, but the main football play is still mainly the same as in the first game.
Less games to play doesn't necessarily mean it's more or less technically impressive. Even for Vault, having more variety in mechanics and less repetitiveness is arguably more entertaining, even if it generally still isn't actually entertaining to the general audience. More events to manipulate is probably more technically impressive, but since it's basically the same luck-manipulating technique repeated, each instance of it doesn't get exponentially more impressive, unlike the probability (as explained in the first game's submission).
I talked to Nach and adelikat about the intent of the Vault rule, and it seems to be avoiding plain repetition. With the modes being quite different (so different that it's hard to compare them per se in impressiveness), they might be considered 2 different games, one involving something like a plot in addition to usual football play. Yet there is repetition in actual play.
The author confirmed that failing a 2 point conversion to get 36 instead of 38 in the first game will also save time, which will make the play even more alike between the 2 games.
So while making these 2 separate publications would be theoretically possible, I'm personally leaning towards preferring the shorter movie that has more variety to it. And I definitely don't see why this submission would need to be rejected.
Does anyone think/feel anything about this situation?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We need you to use some build that corresponds directly to revisions they provide on their site. We don't want to depend on custom builds when judging or encoding. If you compile one of those officially provided revisions, and your movie syncs on one we can get from their site, you should be fine.
Movies starting from a saved game are usually not allowed. An exception is made when there's some significant new feature that has to be unlocked. When it doesn't contain any unlocked features, it isn't allowed to start the movie from a save.
http://tasvideos.org/MovieRules.html#WeDoNotAllowSaveAnchoredMovies
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Check in dev build of hawk, it reports the mismatch without scripts.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's not released, and I didn't bother disabling the dialog. And it will only have arcade machines supported, because other systems are most of the time either poorly emulated or are a pain to set up and use.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I restored it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The exclusive Challenge Mode (page 1) can be its own branch. Individual challenges (page 2) scattered around normal play look way too esoteric and demanding to aim for literally all available challenges in one go (much like many 100% achievement requirements on Steam).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Either misjudged (happened with ever-looping games), or there's actually just that one level.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If I export this submission after having replayed it to the end, the cycle count is 11310332480, which doesn't correspond to 4194304 cycles/sec.
This GB movie http://tasvideos.org/userfiles/info/60760907460145790 gets recognized as 00:44.9 if we use 4194304 cycles/sec.
So looks like we should just use half the rate for the site parser?
Then we need to make it 64bit.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What internal counter needs to be put into movies so that the site could use 4194304 cycles/sec to know exactly the real movie length? The cyclecount I added to movies recently doesn't seem to correspond to the correct rate.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Without creating a whole new framework from scratch, I think game specific options is the only solution.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That movie doesn't work at all (in addition to having me and MESHUGGAH as authors and having some suspicious rerecord count).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Depends on how much time it's going to take.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The bars are always there but the problem is that games start and stop rendering at different pixels, so it's impossible to just crop away some constant width and have it fit all modes of all games. And yes, the console outputs them too, which is why they're there. As a result, you'll mostly see them on your TV as well, unless you stretch the picture sideways, but then parts of the actual image may be missing too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Agreed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I think I measured it wrong by using AVI dumps to compare, one with alt sync and one without. Now I'm dumping without alt sync and gameplay has identical length.
We just mention such things in publication descriptions.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Gameplay in this movie is actually 1 frame longer than in the old submission. And even if it was of equal length, we require gameplay improvement to be there to obsolete the previous movie.
In rare cases a secondary movie gets added to the publication, but the site hasn't been designed to work that way, and every such case involves hacking the database manually. It can be done when the new file has significant improvements in accuracy, for example it now syncs on console, but we don't add secondary movie files only because they were done on a newer emulator version. Especially if it's also slower in gameplay.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If it's the same actions that you execute to get to 5.6, and the same actions to go beyond 5.6 and reach the score cap, it's not considered max score.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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To me it looks like 19,999 is the score cap, and the game has just not been tested by the developers beyond a certain point. Score cap is not considered max score by our rules. If you can reach it, the technique that you use to reach it is not allowed. If you reach it by simply executing the standard gameplay actions over and over, that game is not eligible for this category. Whether the graphics look glitched or not doesn't matter.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The submission page has this text:
That license has this text:
What have Doomsday31415 and EZGames69 done wrong again?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If the optimization strats are not the result of worse emulation, it can obsolete it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Anyone has the original twitch link with timecodes?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.