Posts for hidaigai


Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
I see. I misunderstood 13F was about a comparison to your old TAS. This submission text should be about a comparison to your old TAS. And I omit information about lags because different emu is used. (In Necky's battle with same BizHawk 2.3.2, One Kong play has 7 lags, Two Kongs play has 5 lags. If 'One Kong' were a factor of lag reduction, I wouldn't omit this.) So I will update this submission text from this aspect.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Maru Sorry. I removed your text (and your action). >Tompa Less lag? This Necky's battle (BizHawk 2.3.2) has more lags than previous battle (BizHawk 1.11.5). What is 13F of your comment in 2020-01-31 02:34:52?
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thank you, feos! I finished editing this submission text. Maru seems to update bk2 date. >Tompa Please check this submission text and update if nessesary. (Do you have permission to edit?)
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Cancel? I seemed to fail editing this submission text. What should I do?
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
I can save 1F in 6-5 without delay to enter bonus like your bk2. http://tasvideos.org/userfiles/info/61094829542743439
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thanks Tompa! I finished. Please check my bk2. http://tasvideos.org/userfiles/info/61056115860190682 6-3 I made an effort. But I cannot save frames. 6-2 reenter 1F is saved as you said. 6-4 In my bk2, no lag on Mankey without delay. 6-B My bk2 is different from Tompa's about frames where lags occur. I made an effort to reduce lags. But more lags may be reduced. 7-B Frames is saved on the world map as you said.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
I could not use a quick split-up setup in W6. https://youtu.be/Rholq2BkyBA Do you know another edges where Kong can boost in W6? I could not find edges in Misty, Loopy, Perils. Btw, do you finish improving? If you finish, tell me please.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Tompa I can improve later part of 1-1. Please check. http://tasvideos.org/userfiles/info/60879279201253149
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thanks Tompa. Nice optimization! I notice you improved the position kong puts a barrel. >barrel boosts I could understand barrel boosts depends on pixels. Thank you. >making a slapslide with Donkey at the start of the fight, by pressing down+left+Y Slapslide is useful. The important role of Donkey is quick killing the last boss.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Tompa I succeed to use your trick. https://www.youtube.com/watch?v=gdy9Ipph5i0 Do you know the condition of edge boost? Holding Kong could use edge boost if Kong decelerate on an edge. But sometimes he can do without deceleration.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thanks everyone. Long time, Amaraticando. >Warepire Thank you for reply. I'll do so. >Tompa I see. I wait for your improvements. (I know your trick, but cannot use. [https://www.youtube.com/watch?v=48KGrI59pM8]) And, sorry for sudden submission. I should have notified in tasvideos forum or so. About 6-2 improvement I don't know 18 subpixels issue. interesting. And you improved action after edge-boosted jump. High jump extended edge-boosting time. About 6-5 improvement I don't think kong can roll without holding, and don't know down input saves lags. I learned a lot. Thank you.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thanks! I will update this movie about Tompa's improvement. By the way, can I update the movie file of this submission? Or I cancel this submission.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Niamek I think this TAS, previous TAS & others in the moon are big accomplishment. Thanks. >Amaraticando Oh Yes. But i am working on another work. So, i hope you mainly make a key input file and i check it. Are you OK? (i will exchange messages with message box of TASVideos.)
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Masterjun Thanks. I will try 102% TAS.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thanks everyone. My TAS is published. Btw, what is "Vote" above & "Rate" in [http://tasvideos.org/rating.exe/my/3261] ? My TAS results in moon tier. What is needed to get star tier?
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>ThunderAxe >creaothceann Sorry, quality of downloaded movie is bad. (I think 7-1 is the worst quality.) Nico server seems to encode original movie into bad movie. About the next work, I will improve. (Thanks for voting!) >feos Thanks! I'm glad.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
What? Is this AI's playing?
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Dooty Thanks. I study old TASes. Fortunately I find comparison movie. http://www.nicovideo.jp/watch/sm12339918 (But, about 6-3 & Klobber Karnage, TAS route and speedrun route differ.)
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Dooty Thank you for telling me basic rule of cheat mode. I think you estimated which is faster, cheat TAS or no cheat TAS for 102%. (So you made 102% TAS with cheat mode.) How many frames is cheat TAS faster than no cheat TAS? (I want to know detail of your estimation.) >FatRatKnight Thanks. If I use lsnes, I will try to use this lua. >evknucklehead As you say, after I set "Audio Throttling" music is normal. (Bonus stage music is normal!) Thank you!
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Amaraticando I see. If music of bizhawk is too discordant, I will consider using lsnes. (Tastudio is the best tool for me. So, I want to use bizhawk.) >FractalFusion Thanks. As you say, after I logout nico I can watch the embedded movie. >Synx Why do you require an encode for youtube?
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>Dooty 1)I want to know effect of cheat mode, not 75 coin trick. This TAS shows 1f barrel trick in 1-1. This trick cancels lock time after DK barrel is busted. Do you think that cheat mode is nessesary for 102%? 2)In recent Noco, speedrunning of DKC3 is popular. So, I wanted to know if someone are making now. (About DKC2 Any% & MMX2, JP rom is faster than USA rom. I should have made TAS with JP rom. Why haven't JP rom been used?) >partyboy1a I see. I add link for no nico users to this submission page.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thanks a lot, everyone! >Amaraticando As Dooty says, I borrowed some of the input from the published movie. So, Comicalflop, Dooty & Umihoshi are the real authors. >Dooty Your 2 TAS & Lua are very helpful. Thank you. Espesially in G ver TAS, I am very surprised at 3-6 barrels skip & 6-2 3bees skip. Btw, I have 2 questions. 1. About your 102% TAS, you used cheat mode. How many frames did cheat mode save? 2. Are you making Donkey3 Any% TAS now? >FractalFusion Nice to see you. Nice True 100% TAS! I vote yes now. Reverse wall kick & Sigma battle with open message window is funny. lol (I think lag of MMX2 is stronger than that of DKC2.) >Synx Can you watch nico movie? (Maybe tasvideos channel will publish this TAS in youtube.) >Alyosha "Diff" is FramesSaved / 60, not strictly Time(Old) - Time(New).
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Sorry, value I used is incorrect. 113096[f]/60.0988138974405[fps] =1881.834144[sec] =31:21.8341439 About framerate, I could find below. http://tasvideos.org/PlatformFramerates.html
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
Thanks, Hetfield90. 60.00fps is used. This TAS : 113096f 31:24.93 (60.00 fps) 31:21.83 (about 60.05 fps) 60.05 fps is not close to 60.0984755 fps. Is there round-off error? published TAS : 114147f 31:42.45 (60.00 fps) "Movie length" of published TAS says 31:42.45, too.
Active player, Experienced Forum User, Published Author (276)
Joined: 2/18/2016
Posts: 28
>mklip2001 Thank you for watching my comparison movies. Another goal of making my TAS was to make comparison movie. So, I made same Shoryuken route TAS as Published TAS #1459. >DiscoRico Thank you for new idea of branch. But, I will use "all upgrades" with reference to branch "no upgrades" of published Magaman x2 TAS #2452. This TAS's length is 113096. 31:24.93 is correct. (31:21.83 is 112910 frames.) Value of table is "approximate" value. So, approximate value of 18s is 20s.