Posts for ikuyo


ikuyo
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I've confirmed sync with the latest movie! At least up to frame 6510. From what I've read here, it appears that the movie should just close there, but the movie you've sent is over twice as long. Should it be trimmed to just final input, and if so, how? I can replace the file if you let me know where I should cut.
ikuyo
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Have you been able to make any progress regarding the sync issues?
ikuyo
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Should I delay on account of the improvements?
ikuyo
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Actually, could you provide a file that does the epilogue stuff as well? Since the game doesn't have a credits sequence (outside of the one in the menu), we deem the endpoint of the run to be the return to the Main Menu, which this movie does not get to. Don't worry, this won't be accounted in terms of optimization as it is mostly non-gameplay.
ikuyo
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Nah, this is perfectly fine reasoning! Thank you for the update.
ikuyo
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Hi Merl_, I got a question: which version of the game are you using? And what drove this decision? Visiting the game's itch.io page, it appears the only officially available version of the game at this moment is v2.02, but the patch notes suggests other versions exist. I bring this up because according to the patch notes for v2.01, there is a glitch that allows you to skip the Level 1 intro cutscene in v2.00, which would save time. Our rules state that game and version choice are up to the authors provided there is good reasoning behind the choice. So, as long as you can tell me which version you used and why, I think we should be good in terms of judgement. Nice run btw, the game is pretty cute and I enjoyed the musical cues :P
ikuyo
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So, first of all, I want to apologize for the long time it's taken me to get to this judgement. I'll confess I was not too keen on touching this game, but that's exactly why I need to talk to you all about it, and what this means, or could mean, for TASVideos. In case you haven't played the game before or aren't aware of it otherwise, the game is, very directly, the story of a fictional school shooting. Your character very directly commits one as they go around, and as the author points out, there's also some rather puerile graphics shown. In most cases, I would just object to all this and reject outright, but Pico's school is, as the author points out in the submission, a significant game in the history of Flash as a medium and of Newgrounds as a platform. Heck, they put Pico in Friday Night Funkin' for that very reason. TASVideos does not punish the authors of movies for questionable content included within the movies, and we've published movies with rapid flashing lights in the past, for example. But I cannot, in good conscience, let this movie be published without a system that allows us to warn viewers of what the game is about. As such, my proposal on how to handle this movie is delaying until such a system exists. A content warning system would require some significant retooling on the publication side of things, and I cannot guarantee it will be implemented anytime soon, but I think this is the best way to allow this movie to be published, and also a significant improvement to the site overall. Are you, as the author, ok with a delay on this? What do our users think of this as a feature?
ikuyo
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Hi! I'm having issues finding the game. I got to the official website, http://nigoro.jp/en/games/rose/, but it appears the domain that was hosting the swf is not up anymore and it redirects to a domain name provider.
ikuyo
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Confirming as well
ikuyo
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Tested sync on ruffle 2023-08-10 as provided, but the movie desyncs and never gets the door at the final frame. Additionally, a popup from newgrounds shows up that interferes with the encode. I thought this was the cause for the desync, but after spoofing www.ngads.com it went away yet the movie still fails to sync for me.
ikuyo
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ikuyo
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Thanks to input from KeithPlayzStuff, I've discovered some significant time saves and I've already saved over 30 frames in levels up to 9. I'd like to request a delay while I work on the improvement file.
ikuyo
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Pause Ahead is a platforming game by Askiisoft Games, released in 2013. The game describes itself as a "jumping-and-pausing action game", and pausing is a fundamental game mechanic! It finally works well enough with Ruffle to make a proper TAS. Here's the WIP Link to video
ikuyo
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darkshoxx wrote:
@ikuyo I'm not sure what the protocol is here, but I'm in no rush.
Yup, no rush! Take the time you need to fix the sync issues. In the meantime, I'll mark the submission as Delayed, which states the submission cannot currently be accepted until that issue is fixed, and indicates we're waiting for it to be fixed. Once you have your syncing movie, you may post it on this thread, I'll replace the original with the fix, and resume judging. You can also delay it yourself. Is that alright?
ikuyo
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Given the reported sync issues, I think delaying this submission for some time while they get sorted out might be the way to go. How do you feel? I'll delay it myself if you agree with this.
ikuyo
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My apologies, I accidentally submitted a WIP instead of the finished movie. I've uploaded the correct one as an userfile here: User movie #638252595495009262
ikuyo
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Yup, as suspected, foreground_sleep_ms is causing trouble as usual!Apparently the default changed between releases, and it causes some problems when set to 5 for some movies (as personal examples, Star Anise and PICOHOT). This change should be enough to make it sync, thanks!
ikuyo
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Just checked sync, and the movie desyncs right away in level 1 Could you check if you have a ~/.lexaloffle/pico-8/config.txt file? in my experience that tends to be the culprit for desyncs on PICO-8 games
ikuyo
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Hi! So, I purchased the game from GOG, downloaded the offline installer, grabbed the folder and moved it to my Linux partition. The game runs on ScummVM, but the movie desyncs right away. Did you provide any specific command line options? I suspect the ScummVM splashpage might be related to the issue.
ikuyo
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Improved this run by a further 6 frames. I don't consider this enough to request coauthorship.
ikuyo
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I've officially requested support for Platform PS3, PS4, PSVR, Vita, and Zeebo thanks to this run.
ikuyo
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To be clear about my decision, I decided to rule with different characters as different branches because as a rule of thumb I deem it best to set judgement in a way that encourages making more TASes, not less. However, regardless of this decision, ultimately the final call would be done whenever we get a submission for a different character in an already existing ending, and it may be the case there that in the thick of it, we rule it not needed. My point in making that statement in this judgement was to leave the door open for said submissions to judge later rather than closing them right away. This mantra has been a large part of the recent rule changes, as the site aims to remove more and more of its rigid decision framework that was ultimately hurting activity and discouraging people from submitting or even making TASes at all.
ikuyo
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Samsara wrote:
Additional instruction to grab the SWF from Steam: The Eternal Edition DLC must be disabled before going through the steps outlined in the submission text and annotations. This can be done by right clicking TBoI -> Properties -> DLC -> unchecking Eternal Edition. Doing this provides the correct SWF file, and I've confirmed sync on my end using it.
Followed these instructions and was able to confirm sync. Thanks!
ikuyo
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rythin wrote:
Can you try running it with gl? I've had desyncs between gl/vulkan but from what the others were saying it seemed like I'm the only one, so the resync was for gl. Spikestuff was able to confirm sync on either option. I don't think it should make a difference, but I'm on WSL.
I've tested both gl and vulkan, and neither synced. Samsara experienced the same problem when she tested it herself.
ikuyo
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I've followed the instructions stated in the annotations but sadly, the movie desyncs right away. It appears the seed generation is different, so the first room does not contain the DSS. Did you run libTAS natively, or via a VM or WSL? Could you log libTAS' debug trace for the Random print category?