Joined: 5/29/2012
Posts: 6
Location: Ohio, United States
I was recently messing around with PSXjin (version 2.0.2) and realized that I walk way too fast in Silent Hill 1. The odd thing is that this doesn't affect the in-game voices, sound effects, or anything as fast as I've been able to tell.
• Is it a glitch in the game?
• Is it my settings in PSXjin or a problem with the emulator itself?
• If it is one of those, will it affect my input file? (needing to rerecord it?)
• or is it something else entirely.
Here is a quick video of what I'm talking about.
http://youtu.be/1OWsrx-2peY
Thanks in advance.
Joined: 5/29/2012
Posts: 6
Location: Ohio, United States
Since my original post I've been messing about with this and have noticed that if you have the emulator set to..let's say 25% speed, the menus for hotkeys will lag during recordings.
I've also had that sticking/needing to be pressed multiple times to work and have in the past had a problem with buttons binding to things they're not actually binded to (X being Z+A, R being R+Z on N64) but I'm fairly certain I might have just needed to wipe the binds and redo them.
I'd also like to point out the problems (except the multiple binds) have been working on a clean 1.6.1 extraction, in case anyone is wondering.
Joined: 5/29/2012
Posts: 6
Location: Ohio, United States
I've been using BizHawk for a while now and have recently come across a problem with trying to record my inputs, they'll lock left into a constantly active state. This has only happened (as of posting) on Nintendo 64 and Super Nintendo games. Master System and Game Boy Color games work just fine though.
Basically when I'm recording a .bkm it'll pretty much detect that I'm constantly holding left, which I'm not. I originally thought it was my controller going bad so I switched to just using my keyboard and it did the same thing although both work just fine on other emulators but not BizHawk as for recent. Does anyone else have this problem or a solution to it? Thanks in advance.