Posts for laughing_gas

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Yes, but if the game starts you off at a different place it will be labeled "with save warping"
Borg Collective wrote:
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Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.
Experienced Forum User, Published Author, Former player
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Hmmm ... since this game has an SGB mode, does that mean I have to start over, or is there a way to hex-edit the mode change in? edit: the rules state that if the game supports SGB mode then it must be played in that mode.
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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Rolling is initially faster, but Dixie pauses after the roll, so a series of rolls will be slower than a series of jumps. However, I do use the roll to accelerate for the start of the jumps. I'm playing the game in regular Game Boy mode because color mode is quite distorted and hurts my eyes. @dezbeast: the first level wasn't that long anyway, and I thought I could optimize the beginning of the second level more, so I started over instead.
Borg Collective wrote:
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Post subject: Donkey Kong Land 3
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I'm dropping my previous TAS of Power Blazer in favor of this because of this game's bigger fanbase as well as technical difficulties with the previous project. Here is a WIP of the first level. http://dehacked.2y.net/microstorage.php/info/3353/laughing_gas-DKL3.vbm EDIT: the reason the rerecord count is unusually high is because I found out about the warp in the first level while I was working on the second level, so I had to start over (but used the same .vbm)
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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This TAS is abandoned/postponed in favor of Donkey Kong Land III.
Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.
Experienced Forum User, Published Author, Former player
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I don't go to sleep early enough (as if this post didn't already give it away)
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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I assume the lobby glitch will still be used to get into BitDW and WF, right?
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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wow, that was a pretty glitched game.
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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Well, if anyone is still interested, here is a WIP of the second level. http://download.yousendit.com/D5D5668F65640B73 DeHackEd's microstorage doesn't seem to be working.
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That has almost nothing to do with this topic.
Borg Collective wrote:
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Dromiceius wrote:
Not bad. Kind of ugly, the way you bump against the tanks. I guess it's desirable, or you wouldn't have.
My character jumps pathetically low, and the tank bullets have a much bigger hitbox then they look like.
Phil wrote:
No, Power blade was frame advanced.
So does that mean a TAS of this game is pointless?
Borg Collective wrote:
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Post subject: Power Blazer
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This is my current project, seeing as how my Mission Impossible TAS received such an enthusiastic response. Here is a WIP of the first level. http://dehacked.2y.net/microstorage.php/info/3325/laughing_gas-PowerBlazer.fcm Comments or questions are welcome.
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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Just open the movie in read-only mode and make a savestate, then if you want to continue watching from that point load the movie in read-only mode and then load the savestate, and the movie will start from that point.
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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I'll submit it for you and take the brunt of the flaming :)
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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well, how else would you get into JRB first?
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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yeah, sandbag was voted "worst complainer"
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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You should start off with the first bowser, since it requires a different route now that you don't have to collect the red coins.
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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the lobby glitch would be faster, but only by a split second.
Borg Collective wrote:
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Alright, I'll scroll through the credits and update the submission with the new .vbm
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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How do I edit the submission? Do I enter all the info again, or is there an "edit" button? I couldn't really find the ROM info, so I assumed it was USA. EDIT: never mind, I found the edit button for the submission.
Borg Collective wrote:
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Pyrolistical wrote:
Frame perfect Half-life (1 or 2) (with vsync at 60) The only bad part of this speed run would be, it would look like he has an aimbot...but essentially he does...
This is what a TAS of Half-Life would look like: http://www.youtube.com/watch?v=YTUOn2EUFhk
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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what's a 100% run of smash bros?
Borg Collective wrote:
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Experienced Forum User, Published Author, Former player
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Merry Christmas to all. By the way, which part of the world experiences Christmas Day first?
Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.
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TheFrigz wrote:
MRZ
You mean mr_roberts_z. mrz is another guy. Yeah, their names can be confused quite easily.
Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.