Posts for moozooh


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Tub wrote:
don't forget that you'll get around 25 seconds just by skipping the torizo, so you'll need only ~30 seconds of gameplay improvements.
Torizo skip saves only 18 seconds, unfortunately.
hero of the day wrote:
JXQ's run was very tightly optimized, I wouldn't expect to find too many "loose" frames floating around. I do think the 36 is possible, but it will no doubt be very close.
Actually, JXQ's run is pretty full of exactly that: loose frames. Remember how much was saved in pre-Torizo segment alone, and that's considering how easy to optimize it generally is, compared to the sloped/rugged areas and such.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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You mean ".smc", right? :P
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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VolcanoStormWind wrote:
Are you mad or have you a reason? I can't see any way in which he's trying to annoy you by saying that.
There's a saying appropriate to comments like this: "lurk moar". Also, deleting posts is uncool.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Tub wrote:
Thus voting yes for publication and obsoletion of hero's run.
No need for that, as hero will be submitting an improvement to his movie in just a day or so.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I am so loving this run. Excellent stylistic choices, excellent optimization. I'd give it 10/9 any time.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Kyrsimys wrote:
If you find a mistake in this movie now, so what? It can be fixed and the run replaced.
Yeah, that's precisely what happened with A Boy and his Blob and Sonic 3 & Knuckles. :P
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Whoa, people, don't be so uptight.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Heh, didn't know it couldn't emulate U64 hardware… I know it can emulate more than just CPS1/2 & NG, though. Like early Cave and Toaplan hardware, for instance.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Dark Fulgore, knowing as you're experienced with making TASes of arcade games, I would actually suggest waiting a bit until rerecording Final Burn Alpha is accepted here (work is being done on it) and do a run on an arcade version which you know is much much better.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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ShadowWraith wrote:
They had to reduce the quality of the visuals for improved sound quality, or something like that.
IIRC, they had to use brighter colors and silhouettes because Circle of the Moon was looking too bleak/dark on the GBA screen. Remember that there wasn't any backlight back then. Result came out to be atrocious, though.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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EarthPhantomTS wrote:
Is the way you do it something like save-stating at the point you want to say "Let's call it a day," then playing the movie again and reloading that state after you start once you're ready to continue?
Exactly. Just don't forget to load the movie before you load the state the next day.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Saturn wrote:
  • 2 frames gained by managing to unspin and still land on the platform right before Morph Ball. It's only possible by manipulating the falling move as shown there. Very weird but clever tech, which (I'll be straightly honest here) I probably wouldn't be able to find myself. The most useful tech in the smv IMO. Respect.
Even after I put it up for confirmation in my (already outdated) improvement list?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I've had the problem described by pirate_sephiroth. Can't reproduce it on this computer with 12 beta, though.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Yes, Hi-Jump may save time in nearly every vertical room, but in the end, there are no known/remembered any% tricks that are possible with it and impossible otherwise, which alone makes it not worth getting in a realtime-oriented run.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I see. Is it a group project again? :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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On that note, has 96-exit been recently restarted to include the new tricks like 1/1, or just continued from wherever Fabian left off if he did?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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There are basically four main time guzzlers: 1) luck manipulation; 2) optimization of execution-intensive parts; 3) reducing lag; 4) strategic planning. Obviously, there are games that all four cases are common, and those where none are. For example, in games like Chrono Trigger, #4 is obviously prevalent (the rest won't take remotely as much time), for 16-bit+ Mario games, Metroid and Sonic games, it's #2 and #3, for most puzzle game runs, it's #1. EDIT: Oops.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Clarification for those who don't know who James Rolfe is: Xipo is referring to Angry Videogame Nerd's Top Gun review.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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FYI, recording video with DOSBox has been possible for nearly two years (which is how old version 0.65 is). It doesn't help even a bit with sync problems, though.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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IronSlayer wrote:
The "manliest" music video ever
Oh my god… Thank you, thank you so very much! This video is orgasm-inducing.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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dzug wrote:
While this is a bit offtopic, is there anything similar to this that can be used to watch the memory of any windows application?
MHS sounds like the thing you need.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Amazing how broken this run is. And to think the game doesn't even have spindash nor Tails!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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The link above is no glossary, it contains actual instructions on how to affect randomness.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.