Posts for moozooh


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Very nice. And an awesome improvement to boot.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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No, that is "fadeout lag" (duration of the post-exit fadeout based on the score), and it's barely noticeable. SMW generally is rather lag-free. In Sonic Genesis, we are dealing with computational lag, and it looks ugly in any case.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Upthorn, so how about calling it differently? With your eager desire to finish version 9 and move on to version 10, we've run out of letters, and now successfully have eight or nine "9z"s. ;) I suggest calling it gens_9z_bugfixN, where N is the number incrementing with each zip update.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I also like the second screenshot the most, but I think it should be captured from another frame (when Mario's eyes are open wider).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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* moozooh casts "SUMMON WARP" on this thread.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, whatever, I don't feel like discussing it anymore since every point here is moot.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Re: It's been 1 year already!?
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RT-55J wrote:
On a tangentally related note, I should try TASing Metroid 2.
Cool, I was hoping for Ferret to undertake this one since he did very well in the test WIP, but now it seems that I don't even have to wait for so long! :D </blatant egoism>
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Baxter wrote:
So I disagree with both anticipated and popular
Well, so far it was the only description I could think of that fit the pattern of those three movies: http://tasvideos.org/559M.html http://tasvideos.org/577M.html http://tasvideos.org/588M.html
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Mukki wrote:
Mooned runs are labelled as 'noteworthy', but then again, shouldn't all published runs have enough accuracy and entertainment to be noteworthy?
Noteworthy as in "a highly anticipated run of a popular game". Besides, accuracy and entertainment aren't really something noteworthy per se, since they're what every TAS should have by default.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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It's been a while since it became accepted… Is anyone up for encoding it, or should we wait another two years? ;)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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AngerFist wrote:
And here is the best of them all moozooh, is wrong, kill him.
Hahaha, your example proves nothing! NOTHING!!! HAHAAHhahahh1111
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I understand that was only half-serious, but recommendation of the 100% run in that case was mainly because the any% was severely outdated on every account, and the AVI of it was of nearly the same size. When Saturn finishes his any% run, it'll most probably have the star and the link to the 100% version, like with SMW.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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hopper wrote:
Recommend them both and let the viewer decide how much time they want to spend.
Oh, that's easy. Here's a very good example of what is best to be done in this case. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Pasky13 wrote:
I disagree with moozooh, the run should be starred regardless of length, its entertaining the whole way…
Starred movies are NOT the "best" or "most entertaining" movies. Starred movies are the ones recommended to beginners — including those who haven't ever seen a TAS or a speedrun at all, and those who haven't played these games. In this case, having the short run starred is preferrable, because: 1) it's nearly 7 times shorter; 2) the AVI is much much smaller; 3) most of the tricks of the long version are present in the short one as well (not being exclusive to a certain place out of the short route, at least); 4) there are much less dull moments in the short version (watching the beginning of DDD for 3rd or 4th time is really boring, believe me); 5) the short version carries out its mission of demonstrating the TAS concepts and results good enough. So you may disagree all you want, but it's really better to have the short version starred due to pretty much every reason.
Pasky13 wrote:
…and there is a very tiny % that doesn't know or doesn't like mario 64.
Dude, not all of us had N64. ;)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Once again Hisatoki chooses a short, weird and obscure game, and kicks the hell out of it in no time. :D
Tombad wrote:
And for the record, the ending text is pure win for a game with this much plot. :P
Indeed!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Another yes from me. Despite how I don't generally like Mario, it is a very entertaining run. However, I don't really think it should be starred instead of the short movie for a couple of reasons, mostly because it's very long and thus rather tedious to watch for those who don't like and/or not familiar with SM64 (and also because the short run has most of the featured tricks as well).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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mike89 wrote:
This run has a better percentage of yes votes than even nitsuja's S3&K TAS! ...>_>
Actually not. :)
In the S3&K submission thread, Nibelung wrote:
Gah, i voted meh by accident. Count this meh vote as a Yes.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Yes'd. This is a good run.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Truncated wrote:
For GBA games, (E) and (U) are usually identical in gameplay, because there is no 50/60 hz to care about.
It doesn't necessarily help them to sync, though. Which, however, isn't the case with this submission which apparently was played on the (U) version of the game (yes, that's right: not the (E) version). EDIT: Alright, watched the run. The game is kinda neat, but definitely not too fast paced (or so it seems). There's been a lot of times where you could have pressed the R button earlier to store the charge or whatever that was while running to the obstacle (couldn't you?). Also, the whole jump-over-the-enemy thing also doesn't look very convincing speed-wise. I just don't believe there isn't a faster way of passing them. The dash move also was seemingly underused. On top of that, a couple of missed shots on the boss (especially when using the "multiple shurikens" thing). Overall, the game is not too spectacular (but still TAS-able), and the run is definitely underoptimized. I think it could and should be improved. As for now, voting meh. EDIT2: S@G, don't be discouraged. The more you know about the game and the more experience you have TASing it, the better the end result will be. Try to use more advanced TASing tools (most importantly the memory watch) and do everything with the maximum precision you can afford. It wouldn't be too hard after some practice (as of now, I don't even imagine myself running anything without frame advance and memory watch — so handy it is).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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WifeQX? Is that the "evil twin" of WifeXQ?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Very good work, BOMF. While I didn't like the game too much, this is an A grade run nevertheless.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Voted yes for a substantial improvement. With that being said, I don't want to see this game again, ever.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Dear Randil, One more edit, and I'll kill you. ;)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Lol, I totally love his facial expression. Groovy.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Twelvepack wrote:
How do you mean too little? Isnt any improvement enough to say that another run is better?
The thing is, the published run is always a kind of a quality milestone. Everyone involved into SM64 running knows there are possible improvements that sum up to seconds, not just 13 frames. Thus the new run should definitely correct all those mistakes and stuff, or else it would continue ad infinitum, and I bet you wouldn't be too happy to see a new run appear every week beating the previous one by 13 frames. Of course, I'm exaggerating, but you see the picture. As for the run, I finally came around to watching it, and I must say that it was surprisingly entertaining and considerably well planned. Good job AKA, I'm looking forward for a sub-15:30 run.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.