Posts for moozooh


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Nach wrote:
Perhaps read my post again. This video is much more than just a "glitchfest". You might also appreciate that more by reading the submission text understanding how it was made.
I know. I was joking. I even put a smilie in there! I understand all the difficulties that have been successfully overcome when making this movie, but my own entertainment factor comes not from what did it cost to make a TAS, but how does it look in the end. I know this was a great work, but that constant zipping doesn't appeal to me much, neither the game does. I start another sentence with an "I".
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Phil wrote:
Okay, that game contains one major bug. The movie is without a doubt well played and I think it should be published. But what I don't understand, why people love it so much? Personally, I didn't see many differences between the last version and this one. Bah I guess I am not really a fan of that game :P
I think I agree with you here Phil. :) Sprite collision abusing was the main thing I've noticed watching this video. Of course, there were many small exploits but I don't know their influence on the gameplay, so I digress.
Nach wrote:
I thank our leader for once again establishing what this site is really about
…About what, a Megaman glitchfest? :P Of course it's good to break the game apart, but seriously I don't think that would be the most entertaining thing about TASing. I'm still voting yes, cause it seems to be a perfect TAS. Besides, I liked the boss fights. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Warp wrote:
I don't think that's a good solution. If you vote "undecided" you are expressing an opinion.
To me, it's like posting "I'm not sure if I want to post in this topic" in every topic on the board. If you're undecided, there is no opinion by definition. However, indifference is an opinion. I.e. if some run has got 10 yes votes and 10 mehs, I would think that the run (or game, or both) is good, but interesting only to a small number of fans.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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AngerFist wrote:
A quick question: could lag be reduced by placing p1 and p2 at the same spot all the time?
I think the number of particles rendered on screen at a time is the main reason of lag, not the position of sprites themselves.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Altered Beast is a good choice of game to play while being high. I believe that's exactly how it actually was created. Like, when the project coordinator got extremely high and his consciousness became altered, they called him Altered Beast. As for me, I've never a tried to play while high/drunk. I guess some scary FPS would do good, though. For two players, fighting games and scroll-shooters, maybe.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Ugh… When was the last edit you say? %) I mean, how's it going?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Wow, 28.45 seconds? Now that is an improvement! Haven't watched the update though. But I'll do it tonight.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Wow, that was utterly unpredictable, to mention a game (not really a game on its own, but it doesn't really matter, does it?) in some thread on Nesvideos, and then to receive a full and extremely well executed TAS on it. What can I say? Voting yes! This movie really entertained me. It really is one of the best (if not the best) complete SM-based movies around, I'm with Graveworm here. Considering the fact most of the items in Metroid Legacy are very well hidden, it was rather pleasant to watch these obscure locations unveiled (and the hack itself is a gift for various tool-assistance and sequence breaking). Not that it doesn't have some flaws, and may look somewhat unpolished for an established TAS community, those flaws are all minor and not really noticeable for an unexperienced player. Having a revised version would be good, but (at least considering the movie length, not to mention the difficulties of SM optimizing) it hardly costs the shot. As Saturn said, there will always be a first version. I say thanks to catnap222. Man, your movie is great! Do you plan to make another one (say, fastest possible any% or another version of 100%) using all the modern techniques?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Welcome to Nesvideos, duggie.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Bag of Magic Food wrote:
Was that the part with the Doppler effect?
Exactly. Not the only one though: in order to perform Kraid quickest kill™, you must use the same technique, AFAIK.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Going kewl. Looking forward for 31—40%.
AngerFist wrote:
Hahahaha WTF man, never seen someone kill Phantoon like that before :)
Umm… Well, yeah. ;)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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This is somewhat unrelated, but I once had a funny glitch that actually let me postpone MB's beam attack as long as there were any Power Bombs left. I'm not sure if it's 100% reproducible though, and it isn't mentioned anywhere, but I'll try it again (not that it has any practical meaning, but still…).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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OmnipotentEntity wrote:
Yes, if what I'm thinking of works (using the time it takes for the reserve tanks to fill the energy tanks to waste the brainbeam's time so less energy is required.) If Teri grabbed 3 energy tanks and only 1 is required for this trick then the percentage is improved.
Umm… MB's beam deals a fixed amount of damage (something around 300—350, IIRC), the energy tank carries 100 units of energy, and so does the reserve tank. You won't get any time saved cause the manual refill is accessible only when the game is paused (and you can be sure MB will continue her attack immediately after you unpause it), and the automatic one acts as if you'd have another energy tank with you.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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OmnipotentEntity wrote:
Here's a dumb question. What about reserve tanks?
It doesn't really matter in terms of capacity/usability, but the reserve tanks are hidden much better (except for the first one, near the early Super Missiles pack) than the regular energy tanks. Look at Teri's run closely, and you'll see those four energy tanks are all in his way.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Re: My mistake
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Creatus wrote:
Oh, never found that information. I tought that game was longer because there was no that sort of information in other sites where i found that.
Actually, why requesting a TAS, while being absolutely uninformed about the game? You could at least play it to the end to determine whether it is TAS worthy or not. ;) Don't make that mistake again. P.S. I am a Super Metroid fan too, but the only hack I'm really waiting for is this one, as it shows more or less complete redesign of all the levels and even some modifications to the physics model. Sounds pretty sweet! Metroid Legacy was pretty decent too, but it didn't catch my interest as much as the original did. The Legacy had its moments though… I think you should try it.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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OMG, The Guy With The Big Bone is back! :D (Just watched the WIP, looks great so far.)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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SXL wrote:
does it have savestates ?
If I remember correctly, WinUAE IS the most advanced emulator for Amiga, and a very well developed emulator overall. It would be surprising if it didn't have the savestates, wouldn't it?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I *love* such signatures, when you read them along with the post itself.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Nice, but too short. Graham part was a bit boring (especially before he started to shoot those magma balls), but aside from that, there weren't any really dull moments. Besides, Julius's musical theme is my favourite. :) 'Yes' for a clean execution, but I can't say it entertained me much.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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JXQ wrote:
The time the mockball takes to perform isn't worth the frames gained.
I see, thanks.
JXQ wrote:
I saved a lot of time in lag by not showing off as much when Kraid emerged. However I lost most of it in order to collect the items I did after he died.
Ah, that was what I thought of. I'm impressed by your optimizing strategies, BTW. They look fresh (tricks like those three super missiles shot at the enter of Kraid's lair were something that could benefit even normal speedruns, let alone TASes) and they actually save a lot of frames, establishing a new standard in Super Metroid runs (I don't know what Saturn's final work will show us, but I sincerely hope it'll be at a comparable level of quality). Keep it up, both of you guys!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Baxter wrote:
Do you like the restriction of only using the 3-ball powerup?
Yes! Using laser in a normal speedrun is ok, but it's too boring to watch in a TAS, as you can shoot most of the bricks down pretty fast (and no entertaining at all).
Baxter wrote:
Do you have problems if balls were lost to complete the level faster?
No. Actually, as long as they don't cost you any lives, it'd be cooler to pretend you actually lose them, gaining time advantage at the same time. I watched the WIP, looks nice so far. Good luck with your run!
JXQ wrote:
Insert random "balls" joke throughout my post.
ROFL.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Progressive .ogg?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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FODA wrote:
I was wondering why you say the game is idiotic and everything, then i see you are from Russia
The game's utterly retarded no matter what country I'm from. ;) Just look at the end scene! It almost made me cry. :D
JXQ wrote:
Thanks, ranking officer! Now we know! And knowing's half the battle!
GI JOOOOOOOOOOOOOE!......
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Even though I'm familiar with this game, some moments (as in Mine Cart Madness) made me just stare at the action mumbling something like "He did WHAT?.....WTF! He's jumping on and off the AIR?! WTFWTFWTF!!!" and so on. A yes, and a star, and a ton of gold nuggets would be enough. ‰)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: what you say!
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JXQ wrote:
Hello gentlemen. 20% of your weapons are belong to Samus.
I guess I have no chance to survive and must take my time until you complete this run, JXQ. ;) The Croco room and your speed tricks were just insane, but I have a small concern about your actions at frame 46500: was it possible to do a mockball there? Other than that, everything's great! And another thing I've noticed is the Kraid room in your run compared to that of Michael. Since the appearance of Samus' visor (tiny green light) up to the first frame when the room blacks out totally, the whole sequence length is 1277 frames. In Michael's run it was 1290 frames, but the fight itself (measured from the first frame Kraid opened his mouth after the spazer shot to the first frame he closed his mouth after the final blow was delivered) was about 3 or 4 frames faster. Honestly, I don't get it: your fight was slower (or at least not faster), but still you managed to recover that, and 13 more frames? How?! When?!!!?! Where?!?!!?!?!? Looking forward to next 10%. :D BTW, I didn't expect you to do this segment so fast, so, as Highness said, it really is a happy surprise! If I'll have enough time and motivation, I'll do some other frame measurements.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.