Posts for moozooh


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Isn't PCEjin basically Mednafen with a GUI?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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How about "combine" or "include" instead of "add"/"append"? Also voting for "negate" or "subtract" instead of "invert". Nice ideas, btw.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I believe you need to keep rereading that sentence until you get it right.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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And where does he say he thinks that? On another note, indeed an interesting article. Here's his forum profile.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Lots of dithering does contribute.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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adelikat wrote:
As such, I think it might necessary to revise such a precedent.
That's easy*, instead of giving priority to original version, give it to a superior version. That should also make it compatible with pretty much every such decision already made, since the original versions have so far been superior to later installments in most/all ways, which holds true for most pre-1995 arcade-to-console conversions. By superiority, I mean these things first and foremost, in descending order of importance. 1. Suitability for speedrunning: amount of useful tricks/glitches, potential and known shortcuts, idle time & cutscenes. 2. Presentation factors: resolution, animation, overall sound quality. For one, if a certain port does everything the original does, and does it better, there is no reason to give priority to the latter. * — In principle, not necessarily in practice.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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TRT wrote:
I guess I forgot to mention in the description that in some levels, where you try to go from bottom to top like in 8-6 and 8-Tower, I jump higher than needed in order to: a) manipulate some of the above enemies to be in a more favorable position. b) manipulate map movement.
Manipulate map movement? You mean the overworld map? I'm mostly referring to overshooting jumps in horizontally scrolling levels, but if you say it's not a time loss I guess it's alright.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Awesome arcade game screenshot quiz
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Here. This quiz contains screenshots of several thousand arcade games released from the beginning till about early 2000s. It gives you several choices and three "lives" which are depleted with each failed attempt to guess the game correctly. It's deceivingly simple in questions 1–25 but quickly becomes hell afterwards. Guessing will only work some of the time, the rest will have to rely on knowledge, if you have it. I managed 43 points with a couple attempts, and it wasn't even enough to get in top-100. Getting above 100 points is bound to be really, really hard (for the record, most of top-10 are MAME developers). Try it!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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A much better and more enjoyable movie, although certain moments (jump height planning, for one) look somewhat rough. Yes vote.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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TRT wrote:
Don't worry about the encode. I'll post it on Youtube most likely tomorrow for those who do not want to download/still have problems with the .dsm.
FYI, if no-one worries about the encode, no-one's publishing it either. ;)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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bombman wrote:
bombman wrote:
when angel island act 2 started why did you come to a full stop at the spikes past the starpost instead of rolling under them while charging for the spindash
I'm going to be blunt about this, because I really really dislike when people are doing so. You waited for a grand total of 15 minutes before repeating yourself. It doesn't only make you look like an impatient moron, but also potentially limits your posting ability. Think about this before you do it again.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Well, the whole concept of luck manipulation is pretty simple: [most] games make decisions on random effects (enemy behavior, item drops, other such things) based on the player's input. So, by doing different things — jumping, attacking, moving in different ways or just pressing certain buttons — you can affect the outcome of such decisions. Obviously you can do that in unassisted play as well, but in unassisted play you can't rewind if the outcome is undesirable. Hence why luck manipulation is primarily a tool-assisted speedrun feature. There's a more in-depth explanation here: http://tasvideos.org/LuckManipulation.html
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Sir VG wrote:
veup is the new Tetris master!
That was some rapid dethronement. :D
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Yes, uncheck "read-only" when you load the movie. Some emulators also have it as a menu option.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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You have an interesting definition of the word "support". I guess going by that I could say that human organism supports ingesting 50 kg of uranium every day.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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It does work that way, and it depends on both the system and the game. 1-2 frame delay is normal. Some games have 0 (action is made on the next frame), and some have 4. But you also need to understand that sometimes the game processes input earlier than the actions are displayed on the screen. In a 2-frame delay game, one frame can be taken up by processing (input) delay, and another frame by rendering (output) delay. So if you press jump on press X in such game, the input will be processed on X+1, the character will jump on X+2, and the character's sprite will change to jumping on X+3. This is always the case for systems like SNES, which have frame buffer (and thus, at least one frame of delay no matter what).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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I can move it to the newbie corner. In fact, that's what I'll do right now.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Good to know. (I wonder if we have any other "hidden" females among us…)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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If your subsequent videos are supposed to start immediately after the previous ones end, that's basic rerecording. Pause emulation after you've done your work on the first movie, save a state, then load this movie the next day, uncheck "read-only", load the state you saved back then. Done. In case you have several ,m64 files, you can capture each of them to a separate video and append them to each other in VirtualDub or a similar editor.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Boco is not a confirmed female. :P
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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We've had a few reportedly female users, but I don't think any of them have movies published.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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What an excellent cause to resurrect a topic dead for 4.5 years.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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Derakon wrote:
Fundamentally, the way that TASVideos treats the material it publishes is beside the point. We don't have permission from the authors. That should be the end of it.
You know, "this is wrong, period" is the same way of making conversation as voting No on a submission without explaining the reason.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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There is still something to discuss because there doesn't seem to be a clear answer. Firstly, the process and result of submission and publication. Why is it that we treat it differently from putting a link up on the forum? The site effectively starts distributing content as soon as the content is available within a single link. Additionally, publishing it serves the purpose of education (to ensure that viewers see that the movie is tool-assisted, and are able to learn what it means). Secondly, the way TASVideos presents its content is unambiguous, respectful, and otherwise proper. That is, no matter what purpose the movie was created for, it is judged as a tool-assisted speedrun (superplay, whatever), the author is properly credited, and a disclaimer is put to convey the nature of the content. Could you come up with an example of a movie that was created for a purpose that makes it functionally invalid/unreachable if submitted/published here?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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So uhh, what was that huge list supposed to serve?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.