Posts for p0rtal_0f_rain


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Banned User
Joined: 12/5/2007
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Banned User
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Guys! A breakthrough. I got this tip from YouTube:
You could have made this TAS a bit shorter in the cement factory. After you kill the Oddjob styled bum, make your way out of the room and get between the first and second wrecking balls in the next room. Jump and then press down to go threw the floor. I use this shortcut all the time.
I researched it, and I clearly noticed Quaid actually went through a floor (one screen to the right) after defeating the Oddjob. I am looking to TAS this game one last time! However, it will be a WIP only. Even it seems perfect, no exception. I will not submit my next attempt, but I do project a cut-down of 20 to 30 more seconds off my previous (6:53.58), and even broadcasting it on YouTube. If I submit this as a 5th attempt and the audience goes insane, then that's where Mars can be blown into space dust at the flick of a switch. =/ Here's what I am talking about... http://dehacked.2y.net/microstorage.php/info/6574573/tr_floor_glitch.fcm
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I only watched the video out of the tracker. Victory lane is yours! Voting yes.
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It desynched on 1.43
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That makes sense. My next concern would to be a banker and just get fresh food from forts.
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Definitely a yes vote! Nice improved TAS!
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Not real life! lol, I'll pass.
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My only instinct would be hunting. Most elks, buffalos, and bears weigh within 200 pounds or higher. The key would be to shoot the animal immediately after it appears from the side. As the game said, the hunter is capped at 200 pounds for each hunt. As soon as the 200+ pound animal is shot, immediately stop hunting. Maybe you're right about the game being slow. I doubt that this will work, but the management password (default) is "boom". I didn't find this out until I was in high school. Time Options (under Management) allowed me to change the simulation speed to Fast and the hunt time to as long as 2 minutes. Even at that rate, it may not seem like a good game to beat in fastest time. I rest my case =)
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I'm afraid this is to show that there can be Mac games worth speedrunning through. But there is no Mac emulator with re-recordings, so it's a shame. And I updated the link, so it works now.
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Throw in Legend of Legaia, Parasite Eve, and Metal Gear Solid!
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http://www.youtube.com/watch?v=KH5shn4H0ZA The above link to part 1 of a quick run of Oregon Trail as a Teacher. My time was about 16:30, but YouTube limited me, so this is the first 8 minutes of it. The other is still uploading as fast as possible. - Uses no tool-assists - Plays at hardest level - Genre: Strategy - Genre: Adventure - Mac OS version: 7.5.2 - System ROM: Quadra 650 - Emulator: Basilisk II This starts with what I call a "move-and-hunt" strategy. It's begins with the wagon moving on one day while hunting the day after. One goal is to keep up with the remaining pounds of food for the whole game, so this strategy of mine works quite well, I must say. And of course to be prepared for unexpected turning points in the game ranging from loss of goods to drowning members of your party. Food is my main source of the game, where I can keep the party fed and to exchange for extra money if needed. Moving and hunting back-and-forth alternates until I reach Fort Boise. From there, I can finish the journey with little to no problem. If Basilisk II did have tool-assists, I might cut my own time in half!
Post subject: Macintosh Oregon Trail
Banned User
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One of those old-school abandonware games from MECC. This was mostly seen on Macintosh and other Apple computers. Most schools, academies, and universities throughout the USA had Macs that contained this game in every hard drive. Not all were networked to the Internet, however. You're on a journey from Independence, Missouri to Willamette Valley in Oregon. The hardest level on the Mac version is the occupation as a Teacher. I'll post a video explaining more about this game as soon as I get through uploading it; be patient. Oregon Trail previews are already on YouTube, you have to search, though.
Post subject: Basilisk II and Sheepshaver, recording/general use
Banned User
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How many of you ever read about Basilisk II and Sheepshaver? For those that don't know, they are both Macintosh emulators offering a nice frame rate of 60. Both emulators require a certain ROM. Basilisk II needs a 68K rom while SheepShaver requires a PowerMac rom. These ROM's are meant for the systems/BIOS, not for video game cartridges. Neither of them support re-recording or speed adjustments right now, but years of programming can do the trick. Video-wise, if anyone wants to record video shots of this emulator, they will need to use SnagIt and have its region point directly at the emulator window. What do you all think about these two emulators and would it ever benefit TAS-ing through Mac games in the long run? I'm curious to the core.
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I'll check this out.
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I once read that there were plans for the rebuilding of the World Trade Center towers after they were attacked in 2001. I don't know if they even started yet. I would be surprised if it took billions of dollars worth of taxpayer's money to do it. Bisqwit: I am sure the foundation part of the WTC is still there.
Post subject: Rocko's Modern Life: Spunky's Dangerous Day
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Right off the bat, Spunky is 10 times slower than Rocko. And of course, setting up whatever you can to get Spunky to a fire hydrant to complete a stage is a must. I played this game back when I was in middle school, and I still know the passwords of that game. "COMICS" to Trash Facility, "MELBA" for some backyard pool, and "HIPPO" for Laundry land. I give you guys the heads-up. I can tell you this is certainly not a TAS-able game. The only way Spunky could pick up some speed is to start seeking possible glitches, which I am sure there could be hardly any. Thanks for reading.
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Here's a few facts about this run, at least the way I been seeing it: Simon does not go straight to the first mansion he sees. Berkeley is usually to the right and Simon can always get there. However, he defeats monsters, gears up with the crystal, holy water and morning star, then gets a lift from an acid drop to warp to Laruba mansion. Simon picked a different spot to call a tornado. A few players usually duck at the very end of Jam Wasteland to call a tornado, but the speed of the tornado (at the end point) could be the reason as to how fast Simon went the moment he showed up at the front door of Bodley mansion. Simon chose to settle for the Morning Star. In the previous run, he did get the Flame Whip. But if the Morning Star was as powerful as the Flame Whip, maybe this saved some time. Research is needed. Oh, and one more thing I came across:
http://www.vgmaps.com/Atlas/NES/CastleVaniaII-Simon'sQuest-Transylvania.png
On that map link, I noticed there was a guy in a cemetary (the route after crossing a poison marsh from Laruba mansion) that held a silver knife. I don't know if that would play any good role in the future runs, but it does take garlic to get it.
Banned User
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I vote NO. I still like the glitchy one Swordless Link came up with. =)
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More favorites: Viktor, Flik, Shiro, Luc, "Highland" Jowy, McDohl, Amada, Ridley, Stallion, Futch, and Humphrey (PSX Suikoden II)
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Thank you, robot! =)
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okie-doke. but if daggers or even golden knifes are useful, I can't wait to see a new run. until then, you got this one on the nose. =)
Banned User
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Of course the dagger alone requires purchase. The third-level dagger is known as a golden knife. According to walkthroughs, you can obtain this dagger free of charge by defeating the grim reaper at some mansion; I forgot which one.
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Do you mean Ryu from the St. Fighter series and even Ryu Hayabusa from Ninja Gaiden? I wonder if they both go together?!
guanobowl wrote:
Ryu - Every Japanese Game Made
Banned User
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What is the point of TAS'ing this game anyway?! There's ~28 NBA teams to go after, so are you trying to aim for fastest time?! Based on everything vykan12 said, are you trying to throw in a lot of speed/entertainment tradeoffs anyway?! Another thing that gets me is programming passwords. There is a good chance that everytime you enter initials, you have to enter the passwords that the game gives you. I don't think this will do that to you in T.E.
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Yeah, it wouldn't be a bad idea to use the third dagger (not the first one you see) to try to get rid of some enemies. That would pretty much spice up the run a little bit. Most daggers are thrown in a straight line, so if Simon can pick the right point of the screen to throw the dagger and keep walking, he might score about 2 to 5 enemies before the dagger leaves the screen. And of course, to reduce lagging.
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