Posts for slash_star_dash

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Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
bisqwit: never even heard of that game before emu. ill check it out when i get home. Remember, do not be afraid of getting many rerecords, a movie which is like half an hour should have thousands of rereocrds. most of my rerecords come from doing the same part over and over due to continuity problems (forgetting to hold a certain button down when continuing, etc). and there are some random variables that seem to effect each attempt differently. the one i just redid before learning of the slow down feature had around 350 rerecords (its gone however as i wanted to test out the slow mo momentarily). you can dodge the bullets with slow motion and rerecords. sometimes. sometimes i cant make snake move quickly enough (jungle opener with 2 guards.) You could also possibly drop the "take no hits" concept to save more time, for example going through guards or not having to walk around the deep water in the sewers. nice idea. should help in the sewers. still, i dont want it to look like im just running through enemies. there are some very tight spots im thinking of off hand where avoiding gunfire is damn tough and im not sure if itd save more time or just be 100+ rerecords with the same result. You can also shoot the mines even if you can't see them, so you can just walk stright and fire, and not waste time by walking around them. never knew that. should shave some time off as well. hope they blow up or something so no one thinks im wasting bullets. You possibly don't need the silencer, it may make it a bit harder to avoid guards, but, the tools help you again there. i had originally thought of this. but timewise, its a second or so to grab the silencer (i know, a second is a lifetime). it would definitely make the game more difficult. thanks again for the tips, Tarzan!
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
To affect the speed of FCEU, hit the "dash" key to slow it down and the "equal sign" key to speed it up. thanks. it wasn't here: http://tasvideos.org/UsingEmulatorTools.html so i figured there was no way to do that. dammit... looks like im redoin it once more this evening then. that'd leave the one last gripe of movements. if anyone wants to point out a specific moment where i foul up royally, please do so i know what to try and avoid. things like moving left a half step and then continuing on your normal route are necessary in some places (jungles, bridge, some screen to screen). but if theres something that just looks horribly wrong, point it out. and thanks once more for that. should help a great deal in the menus as well as trying not to make subtle movements after texts. question for Highness (or anyone who has their own opinion): why is it boring? is it just not the type of game you like to watch or what? i just want to be thorough so i dont end up doing these until christmas. EDIT: HOLY CRAP! ok... i see what you guys are getting at about the time on the menus. damn...i can barely tell what i select when i go there...amazing. this is gonna be some hellafun when i get home. cant wait to see all the new stuff i can find out with this. *pathetic dance in his mind as the gerbil looks on as if to say "WTF!?"*
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
Good answers. Hmm. Would it be possible to take more damage then in order to cut the time down a bit more?
yuppers. done and done. im replaying the movie now to ensure that it works (new time of 31.01 with rerecord of 382). the only problem is the menu scrolling may still be a little slow. i take like one extra shot in one place. im using a different ROM as well (im not sure its GoodNES or not). HOWEVER!! -most of the movement has been cleaned up (i think) -i waste no bullets (damn coward duck and his 11 HP...kept throwin me off) -enemies are more often avoided. i kill a bit more so as not to waste time punching in one area. i alert guards but make it through quicker and with no damage (after several tries). other various things of the like. id like to think ive cleaned up the menu a good deal this time. it won't be perfect for 2 reasons: 1 - im on FCEU and theres no slow down feature (at least one that i know of) 2 - i am FREEZING! seriously, when the rerecord count seems higher, just know a lot of it prolly came from the ARNOLD fight and me trying to not get hit and time things out correctly (this fight is more sloppy). and those sound like cop outs, but i seriously am freezing. -i also grab less ammunition (seeing as how Twin Shots can be avoided) -same amount of rations (just spread out differently. 2 at the beginning and then 12 before the underwater part). theres also a glitch in the machine gun kid battle. if i go into equip, it stops his firing and i can pass through more quickly. oh, and about getting caught on purpose to get to the solitary cell: it seems to be a random thing. if i move up a bit and then proceed to get caught (you'll see it, as soon as i enter the truck, i try and go up or down a hair) it speeds the text up a great deal. the guard doesnt look around then talk then look around and then talk again. but it seems random now as before, going up a bit did the trick. but this time it was going down a bit that did it. lastly, i see some continuity errors. small little stops. half seconds and even less, but enough to know its a mistake. and this cost me a second or so when in front of building 2 and the guards are talking about LETS GO IN anyways, when im done looking it over, ill resubmit unless anyone has any objections. i know, its somewhat boring. could this work more as a demonstration piece of some sort? oh, and major apologies once more about the 3 second submission the other day.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
Menu navigation was too slow. noted. didnt use the slow down feature (which bisqwit told me not to boast about). Inexact moving. noted. sometimes, such as the bridge, its necessary. other times, its my mistake. but mostly i know what im doing as far as trying to set myself up for the next screen. Missing shots. yup. prolly a slow down thing as well. And also you kill those two gunners (where you use grenades). Why is that? Seems like you only would need to kill one of them. have to kill both of them (Twin Shot BTW). if you only kill one and enter the room for the hostage, they will come back (both of them). Some times you avoid enemies, some times you take detours to stun them or kill them. Doesn't seem logical. this is the best way i could think of... sometimes its necessary to kill them to progress quickly. sometimes it could take too long, so a simple stun would work. and other times they can be avoided for about the same cost of time.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
its not just that. i have other things going on as well. this is the best i could produce as it took a good while to eliminate everything possible. ive layed the ground work. surely one of these monolithic players can step up and do me one better, cant they?
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
Um...you used an overdumped rom.
didnt know it was. ive had the rom forever though.
Just curious, is that extremely low rerecord count accurate?
yup. woulda been a helluva lot less too if id remembered to hold down certain directions to keep continuity up.
However, I appreciate your knowledge of the game and enjoyed your glitch abuse. This movie is a solid base, improve upon it and you'll certainly end up with something worthy.
actually, if someone wants to use it as reference, by all means do so. i KNOW im not gonna get much better than that. just seeing what everyone thought.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
1 - i sent the one i tested out to get a feel for the game with. im sorry about that. 2 - the nickname was and is /*-. you said you wanted something to pronounce. well, okie doke. 3 - well, sorry... i won't boast.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
what about doing the FEOK (fully equipped onion knight) thing? granted, the beginning would be horribly slow and tedious, but once you got those, the game would go by in a breeze. or is this against the rules? sorry, im still really unsure as to what we can and cant do in these. and as far as FF2, that'd be fun. its my ABSOLUTE favorite Final Fantasy as im still hoping to one day run into an Iron Giant in the Pandemonium ;P
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
Are Metal Gear and Simon's Quest similar
well, both made by konami and theres some retracing of your steps. not to mention not getting unimportant items and avoiding whole parts. luck manipulation is so and so. i was just really impressed with the fact that you beat the game that quickly with the tactics. the others were well done as well, but that game was something i played a lot when i was little. thanks for the conversion as well. EDIT: ok, so i redid it and its in FCEU format. sorry, but my computer must not like Famtasia or im not doing something right because it just errors before i even open the game. anyhow, hope its good enough to be here. thanks for all the help as well. i really didnt wanna switch to a new emulator (VirtuaNES has a place in my heart and always will. its been my favorite emu for a long time.) but im adjusting to FCEU and its odd policy of wanting to resume gameplay even when its not active. ha... prolly just a small thing i could fix in Pref. thanks again from everyone who helped me actually get around this lil Emulator issue.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
touche`. figured it was more an admin problem and didn't take that into consideration. and i was posting as in clicking the SAVE button on the page, but this is getting off topic. so, bisqwit, you have any advice on the conversion to an acceptable format or a direct link? i'd really like to see what you thought of it. i loved that simon's quest one you did a while ago; the luck manipulation was insane.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
Obviously you didn't read it, and didn't even click the "valid" word which links to Rules that explains (among other things) that VirtuaNES movies are not accepted uh, yeah... i did read it.
VirtuaNES movies are not accepted (except on special permission). They are troublesome because of certain restrictions in the movie file format.
i didnt know how to get permission and thought it would come up when i posted. but a no go.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
ok...
famtasia510-patched.exe has encountered a problem and needs to close. We are sorry for the inconvenience. If you were in the middle of something, the information you were working on might be lost. Please tell Microsoft about this problem. We have created an error report that you can send us. We will treat this report as confidential and anonymous. To see what data this report contains, click here.
sorry if that comes off a bit TOO obvious. the report is long, but Error signature reads:
AppName: famtasia510-patched.eve AppVer: 5.1.0.0 ModName: famtasia510-patched.exe ModVer: 5.1.0.0 Offset: 00030e3d
i could also delve into the technical information about it, but that'd take some more typing. if this isn't enough info, ill try it once i get home and see what happens. BTW, highness: how to make a run do you have a direct link? sorry, did the search and then looked back at bisqwit. still cant find it. EDIT:
Metal Gear.... ohhhh, I love it :D
yeah... thats why id hope not to have to rerecord it. and i hope people do like it.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
ok...one last thing. i just downloaded from the site (totally forgot about that...hahaha) and i when i go to open the ROM, i get some error (Microsoft error message). im at school (and on break, so dont lecture me), and was wondering if it could be a computer (or admin preventing it) or what. i think its the admin, but im not sure. could it be the version of the game (EU) messing it up?
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
awesome. thanks highness! you've been a great help! let you know how it goes.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
Would it be possible to convert VMV to FMV or FCM? i don't know, is that possible? anyone have any help on that besides just renaming?
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
dammit...okie-doke... EDIT: ok, exactly how the hell do i record with either of these emulators? im going to emu-russia and zophar's domain and i don't see a record feature anywhere on either of these. is there a special site to download from or what? sorry, but i have used virtuaNES and nestopia only since i started emulating.
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
well, theres this: Archive: /tmp/phpZCHvgY inflating: /tmp/nesvzip_1098886509_433031465/Metal Gear.vmv any idea what that means? im wondering if its computer related as i could always resubmit when i get home.
Post subject: problem submitting to bisqwit
Experienced Forum User, Published Author, Former player
Joined: 10/27/2004
Posts: 518
ok, im trying to submit a movie. ive filled everything out and the only problem is the movie file. it says it invalid. however, i have put my movie into the zip several times and tried re-submitting. however i get the same crap that its incomplete. ive filled everything else out, so why won't it let me SAVE and use my zip?
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