Posts for zwataketa

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zwataketa
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Experienced Forum User
Joined: 9/1/2012
Posts: 309
Well, I'll try I guess. But doesn't that decrease lagframes if I just look up at the end of each act (that includes that glitch where I can keep moving after each act 1), since there's less to appear on screen, it can go faster JUST for my speedrun? Or does the recording not have lagframes?
I quit TASing.
zwataketa
He/Him
Experienced Forum User
Joined: 9/1/2012
Posts: 309
Oh ... Bummer --'
I quit TASing.
zwataketa
He/Him
Experienced Forum User
Joined: 9/1/2012
Posts: 309
Im not focusing on the entertainment for the record run im gonna do (AFTER my first run), but i guess i could do it just for fun in my first try. But i doubt i could do any funny scenes as tails alone during those parts. :P anyways, my record run (recap: the SECOND run I'll make) will just be focused on beating the record time. I'll even look up at the end of each act to make the ground go off screen and decrease the lagframes. That run is for speed only. And if the extra script for skipping it is allowed, then the better the time!
I quit TASing.
zwataketa
He/Him
Experienced Forum User
Joined: 9/1/2012
Posts: 309
Im allowed to use that LUA scripting thing to skip the score tally in the TAS run? Isn't it supposed to 'look like it was done on the game but with inhuman skill?' Or is that an exception?
I quit TASing.
zwataketa
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Experienced Forum User
Joined: 9/1/2012
Posts: 309
Also that first run wont be to break any records, but ill also make a second run later on to beat the REAL record. I've done my homework on the subject ... OH, and my homework for school, too.
I quit TASing.
zwataketa
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Experienced Forum User
Joined: 9/1/2012
Posts: 309
Okay, hopefully I can figure out those zips. My first TAS run of Sonic 2 won't have zips, though, just getting through very quickly. I'll also be playing as Tails, BTW. Unfourtanetly I can't play right now (grounded), but I can plan, which is an important part. Now to figure out the best non-zip routes ...
I quit TASing.
zwataketa
He/Him
Experienced Forum User
Joined: 9/1/2012
Posts: 309
Heh, I remember when I found a glitch in Spongebob Atlantis Squarepantis DS that allowed me to take characters to certain parts of Bikini Bottom and parts of Atlantis where you would normally play as Spongebob and Patrick. I used it to make Sandy face herself and take Squidward into the final boss so I could jump kick over the cannons without triggering the auto-knock off the tank that happens when you destroy a cannon to procede. Yeah, I'm just surprised I was able to find out how to do the glitch!
I quit TASing.
zwataketa
He/Him
Experienced Forum User
Joined: 9/1/2012
Posts: 309
BTW did I post this topic in the right section or should I change it?
I quit TASing.
Post subject: Sonic TAS runs
zwataketa
He/Him
Experienced Forum User
Joined: 9/1/2012
Posts: 309
Hi, I'm new, but I know how to make a TAS, and I'm trying to make a Sonic 2 TAS run and after that I'm thinking of the other Sonic games. The problem is, I need to know the best routes exactly for the stages and how to do them. For example, I need to figure how to bypass the Chemical Plant 2 thing where the beginning links with the middle of the stage, and for Oil Ocean 2, I need to know how to do the screen wraparound thing (I can do the Mega Sonic Glitch, I have a bit of trouble with getting out of that place you fall in but I'm able to do that much. It would be nice to know EXACTLY how to do it so it doesn't take so many savestates.) Also, my computer has ALOT of stuff on it, so I have trouble getting Long playthroughs (which is why I had to cancel my Majora's Mask Playthrough on Youtube, BTW.) Can you guys help me?
I quit TASing.
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