Posts for zyr2288

Experienced Forum User, Published Author, Active player (272)
Joined: 3/31/2011
Posts: 5
Soig wrote:
I have a question. Why don't you make 2P take shoot at stage 6 Boss? I think if 2P take shoot it will be faster.
Because boss eat one bullet in per frame, you can watch TAS video in your emulator. In level 6, I didn't use auto fire in boss stage.
Post subject: Re: #3108: zyr2288's NES Contra in 08:51.73
Experienced Forum User, Published Author, Active player (272)
Joined: 3/31/2011
Posts: 5
I see, I hope TASVideos to use the first one, and forget the hiding ending, it doesn't matter. Beacause the first one is my normal TAS. On the other side, thanks Klmz to fix my record.
Post subject: Re: #3108: zyr2288's NES Contra in 08:51.73
Experienced Forum User, Published Author, Active player (272)
Joined: 3/31/2011
Posts: 5
No, Just my suggestion. Because I want to show the hiding ending in Contra(J), It doesn't mind if TASVideos don't use it. I don't know the old FCEU has bug in it, and I used it because it is chinese version. On the other hand, I created this file in two years ago, I fix it with FCEU .15 at nearest time. So I continue to use this emulator.
Experienced Forum User, Published Author, Active player (272)
Joined: 3/31/2011
Posts: 5
Nach wrote:
Why does this begin from a save state?
My emulator said it begins from Reset or Power-On.
Post subject: Re: #3108: zyr2288's NES Contra in 08:51.73
Experienced Forum User, Published Author, Active player (272)
Joined: 3/31/2011
Posts: 5
If TASVideos can accept this TAS video, I have a require. Could you use this TAS video to make TAS movie, it's contain Gryzor(J)'s hiding ending, maybe it will make movie more good-looking. http://dehacked.2y.net/microstorage.php/info/1396343160/zyr2288-Gryzor-Hiding%20Ending.fcm