Syvalion is a unique shooter game where you control a metal dragon. It does not autoscroll. The stories, stages, and endings are random with each play.

Emulator details

  • Recorded on snes9x-1.51-rerecording-svn92
  • Use WIP Timing - on
  • Left+Right/Up+Down - off
  • Volume Envelope Height Reading - off
  • Fake Mute desync workaround - on
  • Sync samples with sound CPU - on

Game objectives

  • Aims for fastest time
  • Manipulates luck
  • Takes no damage

About the run

I used Japanese version because the game was only released in Japan and Europe. Since I chose a no-damage run, I had to wait for traps blocking my way to move, or manipulate luck in some places not to generate enemies in a bad place.
The game has both good endings and bad ones, and the ending I get to will be randomly chosen. I managed to get to a good ending. The text is in Japanese and it is messed up due to emulator’s glitch, though.

Mukki: Judging...
Mukki: Good response, accepting.
Nahoc: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #3043: Ryuto's SNES Syvalion in 07:02.28
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Starting SD + HD encode.
mklip2001
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Thanks for the YouTube, Ryuto! This was a pretty interesting watch. It makes me think of Nibbler (or whatever name you know for the game with the growing snake that eats pellets) or of Snake Rattle 'n Roll. The boss fights were especially cool. Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 12/19/2010
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nice run, a YES for me
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Somewhat awkard game but still fun to watch. Nice run and you get a yes vote.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
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Never heard such a game like this, very well done and forgoing damage made it even nicer to watch. Yes!
My main objective here is to TAS the most obscure games titles!
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I knew there was an arcade version, but I'm not sure I was aware of this version until now. Definitely a nice run and a Yes vote!
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Autoscroll or not, it is a space shooting game.
Brandon
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Nahoc wrote:
Starting SD + HD encode.
Are you still working on this? If not, I'll gladly claim this for encoding / publication.
All the best, Brandon Evans
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Brandon wrote:
Nahoc wrote:
Starting SD + HD encode.
Are you still working on this? If not, I'll gladly claim this for encoding / publication.
Yes, I'll take care of it. Thanks!
Patashu
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Interesting game! Could the boss be beaten faster at 4:30 by making the homing spreadshot hit as fast as possible? Since it reshoots once all its projectiles are off screen.
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From what I recall, this game is hellishly difficult. You may not have made it look easy, but you did make it look reasonable, which is certainly not the case. Nice work, Ryuto!
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
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Patashu wrote:
Interesting game! Could the boss be beaten faster at 4:30 by making the homing spreadshot hit as fast as possible? Since it reshoots once all its projectiles are off screen.
It might be faster, but I had to give priority to another thing over making the homing spreadshot hit as fast as possible. As the run aims to be no-damage, I searched and stayed a good place where I won't be hit by the boss.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1764] SNES Syvalion by Ryuto in 07:02.28