Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Since we don't seem to have a general game recommendation thread going (or at least haven't had one in the last year or so), I figured I'd create one just for this game. Both because it deserves it, and because it's a successor to a legend. After having enjoyed the original Deus Ex thoroughly and being disappointed in its sequel, which was made by a different team and didn't deliver, I had low expectations of then-upcoming third game. Although the trailer that got me acquainted with the game was mildly impressive and well-directed, it didn't tell much, if at all, about the gameplay, or direction, or anything at all, really, except having nice music (again, in the particular trailer), and putting the game into perspective of the Deus Ex universe's timeline. By then people had already started joking about DX3 being targeted at even stupider general audience than DX2. So I put it off until release to monitor some peer reviews from fellow players and see if the game is worth getting. So, the release time has come... and to put it shortly: the success was unexpected. Completely. It's not as original or groundbreaking as Deus Ex was in 2000, but, to be fair, it's impossible to top culturally significant works after they'd already become contemporary classics. So what is it that Eidos Montreal and Square-Enix have made? They've made a kickass game that does justice to the name Deus Ex. I'm honestly amazed a contemporary AAA-grade title could captivate me so much that even after having completed the game I'm still reeling from the experience. Wow. So, to avoid spoilers and such, I'll sum up the most important aspects in comparison to the original DX: — the gameplay has become more stealth-oriented, think Metal Gear Solid 2; — as usual, you can solve most tasks in at least two different ways; — the game is longer (subjectively at least) and there are more sidequests; — attention to small details and the amount of obscure references is at least as high as in DX; — as with the original, there are some augmentations that make the game much easier, and there are those completely worthless; — the music, while not as memorable as Alex Brandon's on the whole, is ace; — many events, such as takedowns, Typhoon activation, or Icarus-assisted landing, have animations, that, while unskippable, are very cool (the takedowns have around 15 or so variations depending if you want to engage one or two opponents at once, or if you want to deliver a killing blow); — there are lots of MGS series-quality FMV cutscenes; — there are now shops where you can not only buy, but also sell equipment; — melee weapons have all been abolished in favor of takedowns; — individual weapon type skills were also abolished in favor of more general skill trees, and the available arsenal has been drastically reduced (12 weapons + a handful of explosives); — level design is even better than in DX in both tactical and visual aspects; — there is auto-regenerating health now that slowly kicks in when HP is below 100; in general the game had become somewhat easier. Decide for yourself whether those are better or worse. There are no major annoyances except poor mouse cursor detection in the hacking GUI. I haven't encountered any game-breaking glitches so far, either. I'd rate this game 9/10 upon the initial playthrough on the PC version, Give me challenge difficulty. I'll definitely return to it sometime later and attempt to complete it in other ways. The first playthrough, completionist-style, took me roughly 30 hours of pure play. (I think I'm going to replay the original game after this, just to refresh my memory. :D) [EDIT] Done so. Changed the mark to 8/10.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Yeah this game is the absolute shit. I doubt that I've played a game this good in... ever, and whenever I play another game these days, I find myself thinking "I wish I was playing Deus Ex" or sometimes "I wish I had that ability that Adam has". An absolutely awesome experience which must be played to be believed.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Joined: 10/20/2006
Posts: 1248
I rated the original a 10/10 (a must play) and this an 8/10 (not worth playing, except if you are a gamerholic). The graphics/presentation, the level of detail and dialogue options have improved, but the level design, music and amount of content are way worse than in the original. Some other problems I had with the game is that the plot seems to only be a (slightly worse) variant of the plot of the original, nothing truly unique, and that the same color scheme gets reused way too often. For FPS fans I can't recommend it, for RPG fans only if they want to try something different.
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
Kuwaga wrote:
8/10 (not worth playing, except if you are a gamerholic).
Wow. If in your scale an 8 out of 10 means "not worth playing", I wonder what a 5 means. Or a 1.
Skilled player (1670)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Yeah that was the harshest 8/10 I have ever seen.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Experienced player (822)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Warp wrote:
Kuwaga wrote:
8/10 (not worth playing, except if you are a gamerholic).
I wonder what a 5 means. Or a 1.
BURN IT WITH FIRE
Living Well Is The Best Revenge My Personal Page
Joined: 10/20/2006
Posts: 1248
In my opinion there are enough 10/10 and 9/10 games out there, so that 8/10 games simply aren't worth it. I should say that I rate games differently from most magazines though. If the gampeplay is truly unique, that unique idea is well developed and fun and there's some level of replayability, then it's always a 10/10 in my book. If there are minor flaws, then sound/graphics can make up for it. 7/10 means it's average. You shouldn't play it, but if it's one of your first games in that genre, it'll do. Or that it's fun for one or two hours, but overall pretty forgettable. Most recent games by major publishers I've played have been in the 7-8 range for me. They're either not unique enough for my taste or the gameplay idea isn't well developed enough (Nintendo in recent years).
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
Not to belittle your system, but it seems a bit useless. Or, at the very least, seems to have a huge amount of obsolete values, and it's also very misleading. Most people consider "8 out of 10" to mean "pretty good game", rather than "not worth playing". It seems that your scale really has about three values: 1 (not worth playing), 2 (enjoyable, even though not perfect) and 3 (perfect). Using a scale of 1-3 would be much more descriptive than using a scale of 0-10 where only the values 8-10 have some rational meaning.
Joined: 10/20/2006
Posts: 1248
The reason I'm making it a 8/10 is to state it's a great game. It's just my personal opinion that that's not enough to make a game worth getting. Kind of bad games start at 5/10, so I have 1-5 for bad games and 6-10 for good games. I think that's a fair range. You seem to be confusing my scale with my opinion that you should only get the crème de la crème of games, except you are a 'gamerholic', and I think a lot of us are. (that's just an interpretation of the scale)
nfq
Player (93)
Joined: 5/10/2005
Posts: 1204
Kuwaga wrote:
8/10 games simply aren't worth it. I should say that I rate games differently from most magazines though.
Reminds me of an old Swedish game magazine called Super Play which had a scale from 1-100, and everything below 90 were pretty bad games, while 95 was very good. It gave 100 on everything (graphics, gameplay etc.) for Ocarina of time, that was pretty funny too. They changed the rating system to 10 later though. I've tried to play the first Deus Ex a little, but haven't had much motivation for it. Maybe the graphics and game physics aren't good enough by todays standards. Human revolution looks interesting, but I'll have to wait until I have a better computer. I also thought it reminded of MGS.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Ok, having replayed the original Deus Ex, I indeed need to re-evaluate what I've said about Human Revolution. To put it simply: it tries to repeat or otherwise imitate ideas, concepts, and problems presented in the original game, but does so less subtly and certainly less clever. Which, considering the more limited scope of the story in DXHR and the experience from the original game, indicates wasted potential. Everything story-wise is simpler and more loosely tied together, which is a shame because the gameplay itself definitely isn't worse than that of DX. I'll change my mark to 8/10 for now.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Editor, Reviewer, Experienced player (968)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
Warp wrote:
Not to belittle your system, but it seems a bit useless.
To me, this is a bit like saying "Don't take this personally, but I hate you."
nfq
Player (93)
Joined: 5/10/2005
Posts: 1204
Does someone know a way to disable the HUD completely? Maybe with some memory editor or something? I'd just like to take clean screenshots without the HUD obstructing the view.