Invasion of the Zombie Monsters is a great homebrew platformer for the MSX and ZX Spectrum by RELEVO. You can find it here [dead link removed]

Game objectives

  • Emulator used: openMSX 0.8.1-dev12197
  • BIOS used: Panasonic FS-A1WSX
  • Takes no damage
  • Contains speed/entertainment tradeoffs
  • Genre: Platform

Comments

  • This movie improves 38 seconds over nitrogenesis previous run through better optimization, not slowing down as often and improved boss fights. The gameplay is very simple and consists mainly of running right and shooting things. The game is completely rendered in tiles, so the screen only updates 8 pixels at a time (at a framerate of 15fps).
  • This makes input very crude, but straightforward. It does mean the player character can only move 8 pixels at a time as well, hence some of the jumps don't look as close as they could. Your jump height is fixed, but you can steer your jump. On the plus side, it allows for smooth scrolling, including the illusion of parallax scrolling.
  • Everytime you gather a hundred coins, the game stops for a moment. Each second you save on the timer also counts as an additional coin, so I did my best not to collect unnecesary coins. All in all, I think it's impossible to get less than 200 coins, though you're welcome to prove me wrong.
  • You can upgrade your weapon multiple times. Using a fully upgraded weapon in busy screens creates lag. I labelled the movie as "contains speed/entertainment tradeoffs", because I was willing to trade a few lag frames for a couple of neat and impressive shots.
  • Bosses have tiny weak spots that aren't exposed at all times. The fully upgraded white ball does 4 damage, the small yellow ones 2 damage. All bosses have 60hp, except the last one, who has 70.
It's a stupid simple game to TAS, which is why the submission comments are kept so short as well. Thanks go to the usual suspects, Quibus, Vampier, FiXato, nitrogenesis and RELEVO, for making the game and all. Really, I don't have anything else to say, so I just hope you enjoy it, I guess.

DarkKobold: Accepting as an improvement.
sgrunt: I'm on it.

TASVideoAgent
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This topic is for the purpose of discussing #3379: scrimpeh's MSX Invasion of the Zombie Monsters in 04:15.31
mklip2001
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Thanks for the temp encode! Yes vote for some riskier jumps (especially one jump in Stage 3 which goes under a platform) and way better boss fights.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Lex
Joined: 6/25/2007
Posts: 732
Location: Vancouver, British Columbia, Canada
Of course this gets a yes. The obvious flaws with the previous TAS have been fixed expertly. This run looks tightly optimized. :)
NitroGenesis
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Looks a lot more TAS-y then my run, easy yes.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor, Experienced player (608)
Joined: 11/8/2010
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Nice run! Yes vote.
Editor, Experienced player (882)
Joined: 7/20/2011
Posts: 345
This movie was short and entertaining. I liked the parts where you killed multiple enemies at the same time. +1 yes vote!
Current thoughts: Hachiemon (J) for GBA.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1927] MSX Invasion of the Zombie Monsters by scrimpeh in 04:15.31