I have a question, I tried the PS1 Final Fantasy 1 on PSXJin and on Bizhawk, I have no filters on, native resolution, and I have taken (allegedly) native screenshots. Why do I get these two different results?
Top (PSXJin) looks more "correct", with the color gradient, just like the 16 bit versions.
Bottom (Bizhawk) looks spotty.
Is the top one just faking it or is the bottom one wrong?
There's a dithering option on PSXJin called "Aways dither g-shaded polygons", I turned that on and now it looks exactly like the one from Bizhawk's.
With all dithering off it looks like the first image.
And I wrong to think that with dithering off is what the framebuffer actually outputs, and the dithering was added by the CRT later?