Lethal Weapon for the SNES is one of many licensed titles to be made by Ocean Software. It's a Shooter/Platformer that constantly tests the player's endurance with swarms of enemies and puzzles.
Game objectives
- Emulator used: Snes9X v 1.51
- Aims for fastest time
- Takes damage to save time
- Uses death to save time..?
- Abuse programmer errors and glitches
I just wanted to get the finishing polishes and other optimizations to get this movie to a better technical state.
- Glitches Used: Double Shot(Fire two bullets at the expense of one by jumping right at the beginning moments of firing)
Bouncing(During the last frames of almost hitting ground press/hold jump, and you will jump again without the standing animation)
Jump Boost- Alternate Left to Right on a full vertical jump helps keep the acceleration. Discovered by Dooty
Gun Posing ( Not a glitch of use persay, but if you firing on the last frames of falling. The Player will hold his gun in the air)
The Audience will enjoy seeing me go through the levels in a fast paced manner. They will also enjoy seeing the constant glitch abuse that makes the player look overpowered.
If there were to be more glitches found that could either skip a level or clip past the barriers. Then that's the only dramatic improvement I could suggest.
Special Thanks To
Feos, Mklip, Fractal Fusion, Truncated - For Feedback and inspiration to finish.
Dooty- Help with optimizing the Movie and suggestions to improve the movies. If possible he should be given some of the player points if published. I owe him that much for his help.
FractalFusion: Good viewer response, and a well-done fourth submission of this game. Accepting for publication.
feos: Finally processing!