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Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
For a properly implemented hourglass resurrection, should it be possible to run flashplayer.exe? It allows to pass the game as a command line parameter and uses legit keyboard keys and mouse, so in theory it should.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warepire
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Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
feos wrote:
For a properly implemented hourglass resurrection, should it be possible to run flashplayer.exe? It allows to pass the game as a command line parameter and uses legit keyboard keys and mouse, so in theory it should.
Yes, that should eventually work, what's missing is necessary hooking rather than the pending re-structure.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
I wonder if win32 builds of gnash or lightspark will start. Should I send them to you? https://www.dropbox.com/s/u9mzvysgk2is8e6/Warepire.7z?dl=0 Lightspark is Vista+.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warepire
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Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
An interim build of -Resurrection has been added to: http://tasvideos.org/EmulatorResources/Hourglass.html
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
It should be noted that the recent interim build is for feedback and testing so Warepire can improve Hourglass Resurrection. You should not be using this release yet for creating submissions.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Experienced player (690)
Joined: 11/23/2013
Posts: 2233
Location: Guatemala
Is there any place where I can post bugs in Resurrection, or should we post them here?
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Warepire
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Posts: 2178
Location: A little to the left of nowhere (Sweden)
Here's a list of known issues: https://github.com/Hourglass-Resurrection/Hourglass-Resurrection/issues For new issues, if they are informative, please post them here, no issues of type "Game X doesn't run" without anything useful attached to it.
Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3933
Location: Germany
Tested in Virtualbox. Hourglass-R keeps warning me that the selected .hgr is empty and thus playback is not possible. This happens when opening Hourglass-R (the message sometimes appears twice in a row) and when selecting a .hgr, even if it doesn't exist yet. Sometimes the message appears only if you select a .hgr and then select it again. I think it should give me the message only when attempting to play back. ___ With default settings, I cannot get my games to run. It pretty much looks like what I've been getting with the regular old Hourglass. Reproduction Man runs but the framecounter stays at 0 / 0. Tyler doesn't open at all until the message "the game controlling thread is taking longer than expected" pops up, framecounter also stays at 0 / 0. I don't know if this is because of Hourglass and Hourglass-R failing to run those games, or because of Virtualbox being incompatible, or because DirectX was not available in Virtualbox, or ... ___ If anyone wants to help out, feel free to try running my games of interest in VMWare or on an actual host Windows XP and see if they work.
Warepire
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MUGG wrote:
Hourglass-R keeps warning me that the selected .hgr is empty and thus playback is not possible. This happens when opening Hourglass-R (the message sometimes appears twice in a row) and when selecting a .hgr, even if it doesn't exist yet. Sometimes the message appears only if you select a .hgr and then select it again. I think it should give me the message only when attempting to play back.
https://github.com/Hourglass-Resurrection/Hourglass-Resurrection/issues/1 Known, movie handling needs a complete rewrite. Every time you see that the movie is actually reloaded from disk...
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warepire
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Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
feos wrote:
What might this log mean? https://www.dropbox.com/s/8prulfblll9a9pq/hourglasslog.txt?dl=0
Please find me on IRC.
Post subject: Flash Support?
Leery2468
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Joined: 5/18/2016
Posts: 10
Location: Over Here
Hi everyone! I really want to TAS a web game, and I have a downloaded version of it. Is it possible I can use Hourglass-R to re-record and TAS it?
hi every1 im new!!!!!!! *holds up spork* my name is leery but u can call me t3h PeNgU1N oF d00m!!!!!!!!
Experienced player (608)
Joined: 10/23/2004
Posts: 706
Hello, I want to TAS GnarBike Trials, the SWF is available here: http://www.gnarlygames.org/GnarBikeTrials/ I'm not sure how to actually get that running in Hourglass though. Any tips? I assume I at least need to convert it to an executable. you can try the game at: http://www.gnarlygames.org/GnarBikeTrials/GnarBike%20Flash.html It doesn't seem to require a mouse at all. At one point, I was the world champion on the Android version :)
Current Project: - Mario Kart 64
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
The first post on this page addresses that, you have to tas flashplayer.exe whom you pass the command to launch your game, but the program itself doesn't yet work in hourglassR. It is closed source, so it might be hard to debug, but in theory tasing it might be possible.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced player (608)
Joined: 10/23/2004
Posts: 706
Feos, I thought there had been people who had TASed a flash game of snake (iirc). Are you saying it's not yet possible? I thought there may be a way to create an executable from a SWF.
Current Project: - Mario Kart 64
Warepire
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Posts: 2178
Location: A little to the left of nowhere (Sweden)
Weatherton wrote:
Feos, I thought there had been people who had TASed a flash game of snake (iirc). Are you saying it's not yet possible? I thought there may be a way to create an executable from a SWF.
I haven't seen that, if you can find a link to it, maybe I can find out more.
Experienced player (608)
Joined: 10/23/2004
Posts: 706
Arcree2
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Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
Do you continuer to develop hourglass resurection ? :)
Projects: Genesis Crack Down 1 Player - Work In Progress
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Arcree2 wrote:
Do you continuer to develop hourglass resurection ? :)
https://github.com/Warepire/Hourglass-Resurrection/branches/active
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Arcree2
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Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
Wow good ! Do you think I can TAS the game "You have 10 Seconds 2" ? He is created with GM.S
Projects: Genesis Crack Down 1 Player - Work In Progress
Masterjun
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Site Developer, Skilled player (1988)
Joined: 10/12/2010
Posts: 1185
Location: Germany
Just test it. If it works, you can TAS it, if it doesn't work, you can't TAS it.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Arcree2
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Player (148)
Joined: 8/30/2016
Posts: 138
Location: France
Same problem than hourglass :/ Game work but doesn't react to my inputs ...
Projects: Genesis Crack Down 1 Player - Work In Progress
Bobthefloater
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Joined: 11/20/2015
Posts: 31
A possible logo design: https://www.flickr.com/photos/145504346@N06/shares/Ah6RDn (using flickr because it's free to upload, but doesn't work very well with icon-sized images)
creaothceann
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Joined: 4/7/2005
Posts: 1874
Location: Germany
Bobthefloater wrote:
(using flickr because it's free to upload)
http://imgur.com/
Bobthefloater
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Posts: 31
http://imgur.com/2aoaRdP A slightly improved logo design (I don't know if it is appropriate; I basically banged this together on Paint)
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