Post subject: Continue a TAS on the next day?
Experienced player (630)
Joined: 11/23/2013
Posts: 2208
Location: Guatemala
With this I mean that how do I continue a TAS the day after I started doing it? Because you can't do a serious run in a day, since you have a life and you need some rest after some hard work. How do I do this and how do I mix all of my WIPS in one movie? P.S. If theres already a thread about this, can someone please put a link of it? Thanks...
Here, my YouTube channel: http://www.youtube.com/user/dekutony
Active player (469)
Joined: 2/1/2014
Posts: 928
Start from where one of your videos starts from power on and either hex edit or text edit the movie files together into one file. I always start one file and just keep using that same file to continue and just keep making progress. If you make a mistake early on, your movie file then becomes a reference video to take inputs from and improve upon.
Guga
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Posts: 838
Location: Chile
Editor, Expert player (2313)
Joined: 5/15/2007
Posts: 3855
Location: Germany
make a savestate at the end of your movie. Close emulator. Open the emulator, open the game, open the movie. Change to Read+Write mode and load the savestate. Remember to make backups of your movie files.
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
solarplex wrote:
Start from where one of your videos starts from power on and either hex edit or text edit the movie files together into one file. I always start one file and just keep using that same file to continue and just keep making progress. If you make a mistake early on, your movie file then becomes a reference video to take inputs from and improve upon.
Are you being serious? The OP was asking about using savestates.
Active player (469)
Joined: 2/1/2014
Posts: 928
Warp wrote:
solarplex wrote:
Start from where one of your videos"Movie TAS Files" starts from power on and either hex edit or text edit the movie files together into one file. I always start one file and just keep using that same file to continue and just keep making progress. If you make a mistake early on, your movie file then becomes a reference video to take inputs from and improve upon.
Are you being serious? The OP was asking about using savestates.
I don't see the word savestate in his original post. Either way all above answers are correct in some way.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3585)
Joined: 11/3/2004
Posts: 4738
Location: Tennessee
MUGG wrote:
make a savestate at the end of your movie. Close emulator. Open the emulator, open the game, open the movie. Change to Read+Write mode and load the savestate. Remember to make backups of your movie files.
This is the correct answer. Note: "at the end of your movie" can be more precisely stated as "the frame from which you want to resume", which may not necessarily be your last frame.
It's hard to look this good. My TAS projects
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
solarplex wrote:
Warp wrote:
The OP was asking about using savestates.
I don't see the word savestate in his original post.
"Savestates" is the answer. The OP was asking for that (without knowing what they are called or how they are used.)
Active player (469)
Joined: 2/1/2014
Posts: 928
Warp wrote:
solarplex wrote:
Warp wrote:
The OP was asking about using savestates.
I don't see the word savestate in his original post.
"Savestates" is the answer. The OP was asking for that (without knowing what they are called or how they are used.)
No worries edit for less clutter: Good to know, TASEditor. (below my post)
Editor, Skilled player (1505)
Joined: 7/9/2010
Posts: 1317
solarplex wrote:
I don't see the word savestate in his original post. Either way all above answers are correct in some way.
It doesn't mean he never asked for savestates, just because he didn't wrote it. If he would wrote something about savestates he'd already answered a part his question. Hex editing movie files together should be avoided whenever possible.
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