Post subject: Crash Bandicoot: Wrath of Cortex
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
Surprised that there isn't topic on this yet :o What I love with the GC version is that it runs on 30fps and ps2 runs at 60 fps lulz... also it lags much more than ps2 ... But may the other levels with planes be boring?
[18/12/2013 12:32:21] ☼ Got4n ☼ TAS FTW ♪: Oh, I know! [18/12/2013 12:32:28] ☼ Got4n ☼ TAS FTW ♪: Crash Bandicoot Wrath of cortex [18/12/2013 12:32:36] Adam Stamatakos (Spikestuff95): yes [18/12/2013 12:32:42] Adam Stamatakos (Spikestuff95): fastest movement is sliding [18/12/2013 12:32:44] Adam Stamatakos (Spikestuff95): constantly
spike pls... x) Whatever, here the RAM Adress (I'll try to do some tests on this game, so i'll probably TAS this game.): X Speed : 24cb50 Y Speed: 24cb54 Z Speed: 24cb58 Y Position: 24cb48 Z Position : 24cb44 X Position: 24cb40
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
I need coauth with me lulz
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Spikestuff
They/Them
Editor, Publisher, Expert player (2642)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
I'm actually surprised we did not have this in the Gamecube section... There was something similar in the PS2 section but it wasn't really specific with the stuff (so not asking for that forum to be moved here). Crash: WoC would be a hard one to TAS especially with the movements, I wish I had better insight with a few other things, I hope those who have a bit more knowledge than me can show up here.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Player (196)
Joined: 4/27/2012
Posts: 109
Slide jumping/Sliding is the fastest way to move as is. Not too sure which one is faster, but most runners prefer to slide jump. So that is something that needs to be tested. As for glitches, there are various damage boosts that allow you to walk over death pits in levels like Goldrush, Crate Balls of Fire, Droid Void, and others that I can't think of atm. For routing I would suggest you route around the water levels so you have 2 masks while entering them, because it is faster. If you have any questions please ask. Here's the fastest known gc time if you are interested Link to video Also an Xbox run :b http://www.twitch.tv/solarbowler/c/3306365
I wumbo you wumbo he she me wumbo
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
I wont TAS it btw without coauth. and sliding jumping is a bit slower.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand