MarbleousDave
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Player (12)
Joined: 9/12/2009
Posts: 1554
Flipull (フリップル) is a puzzle game. Match blocks, get the number down to the goal needed. The blocks consist of four shapes (X, Square, Circle, Taito Triangle) You have 3 minutes to clear the board as much as possible. Throw the blocks into the paths of matching ones, more blocks means more points, swap with non-matching blocks to match others. Careful, if the move you make gives you no further moves, it's a miss. You start with 3 wildcard blocks in reserve. You have one free one for your first move. These blocks are symbolized with a lightning bolt. You get extras at 20,000, 50,000, 100,000, and every 100,000. They also appear in the second row, second column in each level providing you scored at least 10,000 in the previous level. You also get an extra one when you get a perfect. Getting a perfect or a just clear replaces the shapes with fruit and doubles the points for the next round. Scoring: (blocks cleared = n² x 100) x multiplier If you run out of moves and wildcards or time hits 0 and didn't reach the goal, it's game over. You have 3 continues. There are cutscenes after levels 10, 30, and 50. The setups repeat after 32 levels. The Advance mode where you have to clear the boards as much as possible to reach your goal. You have no wildcards in reserve in this mode. You have no time limit so you can take your time as much as possible to find the best possible move to clear the puzzle. You can make up to 13 moves, so in some puzzles, there is no room for error. Every throw counts as a move even it the blocks don't match. Level 5 is the prime example where it can be completed in exactly 13 moves. Make one mistake and it may be game over. You have unlimited continues in this mode. Complete 50 levels to see the end credits. Doing a TAS, fastest time means always go for just clear. Getting a perfect can be tricky, even with TASing. Highest score means always go for perfect.
XTREMAL93
He/Him
Active player (340)
Joined: 1/6/2012
Posts: 576
Location: Azerbaijan, Baku
RT Speedrun 10 levels normal - 7:39 Link to video RT Speedrun 10 levels advanced - 4:07 Link to video
Editor, Expert player (2310)
Joined: 5/15/2007
Posts: 3854
Location: Germany
I know this game on the Game Boy. On the GB version, later levels would turn unwinnable if you make a bad move. I'm not sure if it's randomized. And if you get really far (not sure, maybe level 35 or 50 or something), it's a kill screen, as far as I remember.
XTREMAL93
He/Him
Active player (340)
Joined: 1/6/2012
Posts: 576
Location: Azerbaijan, Baku
RT Speedrun 10 levels normal - 7:30 https://www.speedrun.com/flipull RT Speedrun 10 levels (and 50 levels) advanced - 4:01 and 32:46 Link to video