(Link to video)
This is a Tool-assisted Speedrun on Duke Nukem 3D for SEGA Genesis. It is 4 min, 9 secs faster than my previous run! I had a good time TASing this game because I had lots of free time and my old TAS for comparing.

Game objectives:

  • Emulator used: GENS-rerecording v11a
  • Aims for the fastest time
  • Take damage to save the time
  • Hardest difficulty
  • AI manipulation
  • Genre: First Person Shooter

Comments:

This is the hardest port of Duke Nukem 3D with a pased-down engine for a 16-bit hardware so it looks like Doom and Wolfenstein 3D. Enemies like Pig Cops, Assault Captains and Assault Enforcers have increased Damage per Minute (DPM) and it was hard to stay indamaged. There are 9 maps: all are pased-down; from the 2nd episode of PC Duke Nukem 3D. I think it's the best FPS for Genesis. It has beautiful graphics, smartly copied sounds from PC-version, you can pick up thrown pipe bomb and throw it again, Duke can even tell you: "What are you waiting for??? Christmas??, if you don't press any button on your joystick for some time!

Stage comments:

Generally, all the maps are passed in the fastest time and a little playaround added while waiting for the elevators. I used the fastest possible movement (running and strafing at the same time), now all the routes are the fastest and all mistakes are fixed, I used lots of AI manipulation to keep my health in normal condition because I didn't take much medicine. Also I found a good use to pipe bombs in Occupied Territory map and saved much time by changing actions! Another main difficulty is the control: no crosshair and turning speeds up (especially in Space), difficult aiming after strafing! I don't know what else to add! If you have a question, ask me in discussion topic! I'll explain everything!

feos: Accepting for Vault.
sheela901: Processing...
feos: Updated the submission file.

Dimon12321
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Posts: 1120
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I can't sync my new TAS with current! I fixed starting input and when the game started, it began changing lag frames from 6 to 7, 8 again 6, 5. I fixed everything in TAS Editor, but anyway got a wrong situation when I reached the room with a lasergunner and barrels which I must destroy to go forward! In current TAS, he shot at me 1 cycle of lag frames earlier, slowed me down and I managed to shot at barrels without extra aiming time (while turning to start runstrafing to the next room). In improved TAS, I should spend some more frames (2-3 cycles) or slow down myself to aim at barrels! If I do that, I'll lose more time than improved (more than 6 frames from improved starting input)! Then I started recording from the beginning and copied my actions from another GENS screen and got the same situation! I don't think I can improve something! Here is a movie, if needed.
TASing is like making a film: only the best takes are shown in the final movie.
Post subject: Re: #4446: Dimon12321's Genesis Duke Nukem 3D in 20:04.22
Spikestuff
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Posts: 6324
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TASVideoAgent wrote:
#4446: Dimon12321's Genesis Duke Nukem 3D in 20:04.22
Uh....?? Comes from this post (Still don't want credit for doing nothing to someone else's larger run). I know it's 28 frames but seriously it's a shooter, keep it clean.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Site Admin, Skilled player (1234)
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Posts: 11251
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Somehow I thought it was already there. Oh well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2700] Genesis Duke Nukem 3D by Dimon12321 in 20:03.75
Spikestuff
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Wrong movie file was used. Sheela used the 20:04.22 movie and didn't check back here to see the file updated.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Site Admin, Skilled player (1234)
Joined: 4/17/2010
Posts: 11251
Location: RU
I PM'd him (her?) to use the new one from the updated submission.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Spikestuff
They/Them
Editor, Expert player, Publisher (2254)
Joined: 10/12/2011
Posts: 6324
Location: The land down under.
feos wrote:
I PM'd him (her?) to use the new one from the updated submission.
Sorry, my mistake. Right file was used, wrong time was mentioned.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.