Former player
Joined: 5/29/2006
Posts: 200
Zowayix wrote:
^I believe the glitched Bob-omb clone's backwards momentum is needed to get off the pole, and there are no Bob-ombs that can be reached at the BitFS pole.
Oh, I forgot that reaching the pole with a bob-omb in hand would be nontrivial.
Joined: 1/19/2015
Posts: 9
Stevmay09 wrote:
So the only A press necessary to beat the game is in BitFS? Dang. That really makes me wanna see you guys find some crazy strat to bypass it.
We've been on the case for months! And of course, a lot of credit goes to Tyler, who helped reduce it from 9 A presses to 1 A press in a very short time span!
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Joined: 9/21/2009
Posts: 1047
Location: California
pannenkoek2012 wrote:
We've been on the case for months! And of course, a lot of credit goes to Tyler, who helped reduce it from 9 A presses to 1 A press in a very short time span!
QFT, dude is a beast. Literally dissecting the game code every day. On that note, a new record of 28 people submitted for the second competition task. Here's a compilation of the top 7: http://www.youtube.com/watch?v=Su6USmGK2fM Can we hit 30 for task 3? Would be amazing and some great proof that this timeless game is by no means, *dead*. ;)
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Joined: 2/8/2009
Posts: 656
sonicpacker wrote:
pannenkoek2012 wrote:
We've been on the case for months! And of course, a lot of credit goes to Tyler, who helped reduce it from 9 A presses to 1 A press in a very short time span!
QFT, dude is a beast. Literally dissecting the game code every day. On that note, a new record of 28 people submitted for the second competition task. Here's a compilation of the top 7: http://www.youtube.com/watch?v=Su6USmGK2fM Can we hit 30 for task 3? Would be amazing and some great proof that this timeless game is by no means, *dead*. ;)
Maybe this is a stupid idea, but I think it'd be interesting to see all of the submitted runs. I'd really like to see them all. Would it be possible to do a quick 2nd compilation each time, in which you simply put all the runs without any video editing, so you don't have too much extra work? Edit: Nevermind, saw you included the zip-file for anyone, who wants to see the rest of the runs.
Plush
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Joined: 9/1/2014
Posts: 235
Location: Italy
Task 3 will be just epic imo
Joined: 12/30/2013
Posts: 12
pannenkoek2012 wrote:
Stevmay09 wrote:
So the only A press necessary to beat the game is in BitFS? Dang. That really makes me wanna see you guys find some crazy strat to bypass it.
We've been on the case for months! And of course, a lot of credit goes to Tyler, who helped reduce it from 9 A presses to 1 A press in a very short time span!
where is the last A press in BitFS?
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
hectohertz wrote:
where is the last A press in BitFS?
Getting off the pole. Simply dropping from the top isn’t enough to clear the gap and land on the floor.
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Player (157)
Joined: 9/1/2014
Posts: 235
Location: Italy
Link to video pannenkoek will eventually upload the videos.
Joined: 4/18/2010
Posts: 103
so i thought i would make a new account to upload some TASes, and maybe make some new ones.. ;) https://www.youtube.com/watch?v=_mb0N2oyN6w - freerun https://www.youtube.com/watch?v=8VXqgaGnBKo - speedrun
Joined: 10/23/2009
Posts: 545
Location: Where?
Plush wrote:
Link to video pannenkoek will eventually upload the videos.
Wow! I really liked this one.
Joined: 1/19/2015
Posts: 9
niamek wrote:
Wow! I really liked this one.
Plush is an optimization wizard!
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pannenkoek2012 wrote:
Plush is an optimization wizard!
In Europe, yes (MKDasher tho). But in Asia, mah niggas snark n eru
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Link to video DOUBLE MISALIGNMENT, ONE ON TOP OF THE OTHER. THIS IS NOT EVEN FUNNY ANYMORE, WTF PANNENKOEK
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Joined: 3/30/2012
Posts: 405
So that means it's possible to press all the switches? Or is it not possible to get the green one without A presses?
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Player (157)
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It is possible to press all switches 0x, yeah
Patashu
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My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
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100c star is possible as well of course
Player (49)
Joined: 9/18/2014
Posts: 79
Location: Hyrule
Plush wrote:
100c star is possible as well of course
Star animation skip in ABC challenge ? Kreygasm By the way I don't know how most of glitches work in SM64 but I guess there is one call VSC ? Basically you can store your vertical speed and release it I don't know how... Would it be possible to do a big VSC on the stairs where there is the 50 stars door and release it close to WDW to enter at the highest water level ?
"Lol as far as I'm aware no distinguished TASer gives a f*ck what's accepted. I certainly don't like Bizhawk but I'm glad to hear at least some TASers are picking up the better emulator" a distinguished TASer Working on: -OoT No RBA/WW -Zapper 100% _______________________________________ Follow me on http://www.twitch.tv/amateseru :)
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Joined: 9/17/2009
Posts: 4986
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Hey, since you people seem to have interest analyzing the game, are there any ways to skip the 70 star endless stairs without being at very high speeds? Even if it needs cheats, at least knowing whether or not its possible may eventually lead to something.
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Amateseru wrote:
By the way I don't know how most of glitches work in SM64 but I guess there is one call VSC ? Basically you can store your vertical speed and release it I don't know how... Would it be possible to do a big VSC on the stairs where there is the 50 stars door and release it close to WDW to enter at the highest water level ?
Mhmmm I doubt that's the way to go Problem 1: You can "release" the VSC only if you leave a platform, or if you like it better, only if you get in the air. In the 2nd floor of the castle, if we VSC on the stairs, I'd have no idea of how to get in air. Problem 2: You can store a "big (positive) VSC" in 2 ways: Either by using lava or by doing a tall bounce from a ZB that "cancels" into a step of the 50 star door stairs. Lava way: You don't have lava lol ZB way: I don't think you can store a amount of vertical speed big enough EDIT: The max I can store with ZB bounce is 15 lol, it's even less than the 26 VS stored from a DR
jlun2 wrote:
Hey, since you people seem to have interest analyzing the game, are there any ways to skip the 70 star endless stairs without being at very high speeds? Even if it needs cheats, at least knowing whether or not its possible may eventually lead to something.
I don't think so, but why are you asking? It doesn't really matter anyway
ALAKTORN
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Plush wrote:
jlun2 wrote:
Hey, since you people seem to have interest analyzing the game, are there any ways to skip the 70 star endless stairs without being at very high speeds? Even if it needs cheats, at least knowing whether or not its possible may eventually lead to something.
I don't think so, but why are you asking? It doesn't really matter anyway
It could make ABC any% a lot faster? Only 50 stars needed.
Player (49)
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Posts: 79
Location: Hyrule
Ok Plush I see know, Thank you I understand how it works I was also thinking about the same thing to enter THI but I guess this is the same problem x)
"Lol as far as I'm aware no distinguished TASer gives a f*ck what's accepted. I certainly don't like Bizhawk but I'm glad to hear at least some TASers are picking up the better emulator" a distinguished TASer Working on: -OoT No RBA/WW -Zapper 100% _______________________________________ Follow me on http://www.twitch.tv/amateseru :)
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ALAKTORN wrote:
Plush wrote:
jlun2 wrote:
Hey, since you people seem to have interest analyzing the game, are there any ways to skip the 70 star endless stairs without being at very high speeds? Even if it needs cheats, at least knowing whether or not its possible may eventually lead to something.
I don't think so, but why are you asking? It doesn't really matter anyway
It could make ABC any% a lot faster? Only 50 stars needed.
Ohhhh I thought in general, not without pressing A. Still, I don't know. in general, I doubt it. ABC, I very hardly doubt it. But crazy tricks come up all the time, so who knows?
Joined: 1/19/2015
Posts: 9
VSC is great when it can be used, but in general there's not many places where it's applicable. You need a some sort of step or ramp to make the VS. Once you get it, you can only move forward (no direction changes) at a very slow pace (difficult to get past amp and impossible to get past flames). And of course, you can only reactivate the VS by punching off of a ledge, and often there isn't one where you want one. And even after all that, you only get a tiny boost of 98 units, less than the 128 of the dive recover. Also Plush, the most VS you can get with a ZB is 37.5, if it lasts long enough to fall with speed -75.