Joined: 12/1/2005
Posts: 107
Silent_Slayers wrote:
So, you gonna tell us your method for the slide star in TTM...?
This is my record for the "Mysterious Mountainside" star. It ties the record on sm64.com Watch: http://www.youtube.com/watch?v=df3Vd9DTuhs Download: http://rapidshare.com/files/4912945/Filimonas_-_10.3.Mysterious_Mountainside_0.10.zip
nesrocks
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Player (240)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Just informing that the 120 stars TAS is done. I'm on the process of submission, with a little problem that the submission form limits the zip file size to 100 kb, but the zip is 125 kb big. Should be fixed soon.
Joined: 10/31/2005
Posts: 329
Location: The Netherlands
Let me be the first to say a very big Congratulations to your fine product of Mario art!
Joined: 8/1/2006
Posts: 428
I just found this on YouTube: http://www.youtube.com/watch?v=30PoZ0tlIwM The interesting one is the BLJ in CCM. I did not know BLJ was possible from deep snow/grass/sand.
Trying 127.0.0.1... telnet: connect to address 127.0.0.1: Connection refused telnet: Unable to connect to remote host
nesrocks
He/Him
Player (240)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
JSmith, If you're talking about the first trick, he was actually hitting mario's head on the ceiling, which was low at that part. it had nothing to do with ground type. I can't explain the "wall walking" trick. Wouter: thanks :)
Joined: 1/21/2006
Posts: 117
Have you tried using 7-Zip or Info-Zip to see if you can reduce the size of your file further?
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Wouter Jansen wrote:
Let me be the first to say a very big Congratulations to your fine product of Mario art!
I second that! Awesome that you finished it. Big gratulations Foda!
/Walker Boh
Former player
Joined: 9/20/2006
Posts: 287
Location: Singapore
MikeRS wrote:
Have you tried using 7-Zip or Info-Zip to see if you can reduce the size of your file further?
I don't think these are accepted for submission... Probably have to check with the moderators to see how this can be worked around
Truncated wrote:
Truncated is the most fiendish instrument of torture ever devised to bedevil the days of man. -- xoinx
nesrocks
He/Him
Player (240)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Bisqwit will probably override the limitation and add the zip manually. He's asleep, let's wait.
Former player
Joined: 10/1/2006
Posts: 1102
Location: boot_camp
congratulations for finishing a much-anticipated run
Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.
mwl
Joined: 3/22/2006
Posts: 636
What is the final time?
nesrocks
He/Him
Player (240)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
H:MM:SS 1:42:41 thank DeHackEd for awesome emulator movie space (end input problem fixed by adding a couple of extra frames after grabbing the star).
Editor, Experienced player (730)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
a hahaha I cannot wait Christmas comes early for TASvideos.org
Homepage ☣ Retired
Emulator Coder, Site Developer, Former player
Joined: 11/6/2004
Posts: 833
AVI Prerelease to those who want it. Edit: this version is from an old version of the M64 which doesn't actually collect the final star. After the movie ended, I just pressed JUMP for the hell of it.
Joined: 1/21/2006
Posts: 117
xoinx wrote:
MikeRS wrote:
Have you tried using 7-Zip or Info-Zip to see if you can reduce the size of your file further?
I don't think these are accepted for submission... Probably have to check with the moderators to see how this can be worked around
No, no, no.... they can make PKZIP files, though they tend to have excellent compression ratios. Though come to think of it, AdvanceCOMP can often recompress (compatible) PKZIP files smaller than most compressors.
Editor, Experienced player (730)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
now is that the AVI in its entirety or the latest installment? I look foward to its viewing no matter what it is.
Homepage ☣ Retired
Emulator Coder, Site Developer, Former player
Joined: 11/6/2004
Posts: 833
We already tried that. The 125 KB/sec result is from running advzip on a file of about 145 KB in size.
Joined: 1/21/2006
Posts: 117
Ah, I see. Well maybe it's time to allow larger files, maybe 200KiB would be nice; though if longer N64 runs are to come, it might not be enough :/
Editor, Experienced player (730)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
ach if only the AVI was posted on wednesday... oh well I guess the 2-3 day wait is worth it
Homepage ☣ Retired
Joined: 9/5/2006
Posts: 61
This run is made of win! Only one thing: is it just me or does this run not actually end? For me, the final star after the third Bowser battle appears and Mario just kinda stands around.
nesrocks
He/Him
Player (240)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Thanks. yea, the movie file was still screwed up, even after hours trying to fix it. I've updated the file now, it seems fixed.
Joined: 1/21/2006
Posts: 117
I just finished watching it, oh man it was fun all the way. You're probably glad it's finally over, huh. This is practically guaranteed to be submitted, and you should be proud of it!
xou
Joined: 4/26/2004
Posts: 118
Location: france
wooaw, FODA's run is finally done :] Im gonna check this avi right now!
hello world !
Active player (422)
Joined: 9/27/2004
Posts: 650
Location: Canada
Foda, that was a pretty epic run to make. Thanks for doing it for us.
nesrocks
He/Him
Player (240)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Just a word of advice to everyone about the AVI: Let's try not to spread it around, because it's incomplete/unoptimal compression, etc. It's there so you can watch before the real AVI is out.