Dooty's Comments

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Masterjun: Judging.
Masterjun: With these improvements this run now looks a lot more polished. Great job! Accepting to Moons as an improvement to the previous run.
Spikestuff: Serious Note: I am copying everything from the lua script into an .ass format so don't tell me to hurry up if it has been a month into the publication period. I'm already going at the fastest I can and trying to preserve as much as the author has created in that lua.
Publishing.


TASVideoAgent
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This topic is for the purpose of discussing #5361: Dooty's Genesis QuackShot: Starring Donald Duck in 19:21.63
Spikestuff
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Sees the commentary is in a lua script and not an srt file. I'm just going to cry over there while I sort out as I don't want to have a Hominid on the bench. I'll vote while giving the file whenever that is... Edit: Yeah. Hopper that hinders more than helps. The luascript was atleast able to tell me where everything goes and what frame the text would show up. To me that text you provided (which is the lua) is just a wall of text that means nothing. Edit 2: Nevermind. I'm dead inside and doing it as an ASS and going through everything you did with in that lua matching it all up: So I'll claim and spend a shit-ton of time on this replicating the lua (like the Speed/Positioning part).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Hopper262
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Posts: 55
Tool Assisted Tool Assisted Submission Text Extraction Title One day, Donald found a map inside one of uncle Scrooge's old books. Then, he and his nephews got on a plane to search for "The Great Duck Treasure." Mexico Mexico: Here Donald will get "Some Information." I assume you already know what a TAS is, but here's the basics just in case. First of all, to keep track of our speed and position we watch memory adresses. Pretty confusing in real time, isn't it? But TASes are played frame by frame. We no longer rely on reflexes to dodge bullets, or jump over bottomless pits. But if a mistake is made, and we know how to fix it, save states are there for us. Do you want to know more? Please visit http://TASvideos.org Duckburg Duckburg: Here Donald will take the "Hero Key." Even being the smallest stage of the game, quite some time was saved here. Duckburg: 27 frames saved. Total : 186 frames ahead. Mexico Mexico: Here Donald will get the "Red Plunger." I don't fully understand this address, but it was helpful to create this TAS. It controls some of Donald's actions, like recover from damage animation. The Belly Slide is also controlled by this timer making it easier to start a new one. In the previous run it was not found, so there's less trial and error now. In this stage Donald must do something he doesn't do very often; go to the left. Not really a big deal, but I don't know why Donald moves so fast to the left. Avoid this green block was not so hard... ...but this one still needs to be shot. Hit boxes are really useful sometimes, like when Donald goes underground. How to go underground: press Up+Down on ladders. Trivia: Donald made his debut in the 1934 short film "The Wise Little Hen." Mexico: 168 frames saved. Total : 354 frames ahead. Duckburg Duckburg: Here Donald will take the "Bubblegum Ammo." One of the new tricks, the "Long Jump," adds a lot of speed to Donald's jumps. But some times you can only do a normal jump as it needs some room to perform. You must press C+Down to Belly Slide, jump and then hold C+Down. There's a long zip-line section coming, and the only thing to do is hang on... Um... what about that hit box again? It'll sure make it more entertaining. Ah, I've got something else to show; the long jump seems to have a buffer. Donald jumped from the last zip-line with a speed of 19. Now it's back to a normal zip-line jumping speed of 15. There are two more stages with zip-lines, and I'll try to use that "buffer" again. Are you wondering why this ladder was not used to go underground here? It's not possible to reach the start of this stage doing the Ladder Trick. Not really useful, but he can go to the zip-line section while down there. Trivia: Donald's full name is "Donald Fauntleroy Duck." Duckburg: 149 frames saved. Total : 503 frames ahead. Transylvania Transylvania: Here Donald gets the "Real Treasure Map." Jump just to shoot an enemy was one of many mistakes of the old run. Now I'm trying to plan farther ahead and shoot whenever I have to jump. Pausing before a chat is older than the old run, but it's still useful. There are places where it would just waste time to avoid damage... ...but waiting here saves 15 frames compared to taking damage. The Long Jump is even more effective underwater. Here's a place where it's easy to avoid taking damage but it's not worth it. If you import the old run into BizHawk, you'll get a desync at this point. There is much more lag in this stage now, but I tried to reduce it when possible. The strategy used in this section comes from the RTA World Record of Quack Shot. The RTA runner jumps inside this wall and Donald zips to the end of this area. The drawback; he dies in the process... Still, faster than the old strategy. Boss: Dracula. Trivia: In the Kingdom Hearts series, Donald has the highest Magic stat. Transylvania: 603 frames saved. Total : 1176 frames ahead. Maharajah Maharajah: Here Donald will get the "Sphinx Tear." As you can see, I won't collect all five Peppers here, just four of them. Why not? Well, the Peppers are not so useful here as they were in Duckburg. And in Egypt they are pretty much useless since the last one is almost at the end. More hit box fun, for every one! In most places jumping around ledges is slower than falling off of them. Shooting makes Donald's hit box smaller, but it was overlooked in the old run. Not using the Peppers in Maharajah forced me to find better ways to kill some foes. Boss: Shere Khan. Trivia: In Finland, Donald's comics were banned due to "inappropriate clothing." Maharajah: 83 frames slower. Total : 1093 frames ahead. Egypt Egypt: Here Donald will get the "Scepter of Ra." And here we are with a strategy that will put these Peppers to good use at last. The Long Jump was found here during a "play around" to enter this door. By the way, you can not enter this door before the flag is set, not matter what. Here you can jump at the top of this ladder, but in Mexico you can not. I almost forgot to say it, but shooting after a Long Jump makes it even faster. So, if you see me shooting for no apparent reason, it is to gain that extra boost. It's also kinda late to say it, but it's not possible to slide on steep slopes. And without a slide, it's impossible to start a new Power Walk, unfortunately. How to Power Walk: Press C+Down then Up+Down+Right+A+C Wow, Egypt is a huge stage! The Hideout is longer, but there we have a boss... If you go slower at the end Donald starts a death animation but doesn't lose a life. Trivia: Donald has black eyes and suffers from color blindness. Egypt: 696 frames saved. Total: 1789 frames ahead. Southpole South Pole: Here donald will take the "Viking Key." Another small stage full of improvements; a lot more damage was taken, for example. The trick to collect the Viking Key and call the Airplane was also improved. South Pole: 113 frames saved. Total : 1902 frames ahead. Viking Ship Viking Ship: Here Donald will take the "Green Plunger." Plungers... not the best ammo of the game, then, why is it the most used one? The reason is pretty simple; it's not possible to manipulate enemy drops. Gunshots interupt some of the other sound effects, but the opposite is also true. Remember the speed buffer? It's impossible to use it here, but I'll keep trying. Some platforms drop your speed to zero. You must slowdown a bit to avoid it. Hit boxes, again? I have been saving Popcorn Ammo for some time and it's time to find out why. Boss: Viking Ghost. Viking Ship: 220 frames saved. Total : 2122 frames ahead. South Pole South Pole: Here Donald will take the "Viking Diary." The Long Jump buffer, as one would expect, doesn't work with Green Plungers. In any case, it's a good idea to grab the Plunger as high as you possibly can. Why? Well, that's the height you're going to release the Plunger no matter what. I'll freeze his hit box at the position he will release it as an example. If I jump, take damage or go all the way down, Donald appears at the green square. How to Get Low: Press Up+Down on Birds. Here comes a barrage of Long Jumps! I'll shut up for a while, enjoy. New South Pole skip strategy, and again, it's from the RTA World Record. South Pole: 203 frames saved. Total : 2325 frames ahead. Hideout Hideout: Here Donald gets back the "Viking Diary." That's right, Donald won't get the "Map" back as Pete has promised... ...otherwise it would be possible to go back to "Duckburg," for example. Like in South Pole, Donald releases the Plunger as high as he grabbed it. It's possible to shoot upward and keep all your speed while doing so. This is a pretty basic trick, but I just found it at this point in the run. How to Shoot Up: Press Right+A+B+C then Up+Down+C The physics of these mine carts and how it messes with Donald's speed is crazy. Thanks to faster movements, one phase of these moving platforms is now skipped. Something I have tried for quite some time in the old run, but couldn't make happen. There are Big Bad Pete faces everywhere. I wonder what "B.B.P" stands for though... The muscle bound thugs are invincible, so it's faster to just take damage. Boss: Big Bad Pete. Hideout: 321 frames saved. Total : 2646 frames ahead. The Island The Island: Here Donald finally beats "The Guardian." When a video of a guy beating him in one phase was shown, little detail was given. It was all figured out and explained much later, after the old run was published. Now, imagine how frustrating it is to know that your TAS is not on par with an RTA... Please don't get me wrong, I'm not saying "TASes must be better," no, it's not it. But since it uses all sorts of tools, it should at a very least be faster. Here comes the last zip-line of the game. It's now or never for that buffer... It worked! Long Jumps do have a buffer if you can grab a zip-line afterwards. Earlier I said; "to the left is faster," but how much faster is it anyway? It's so fast I can reach the last platform before it goes to the right this time. Here's an estimate of the maximum speeds: to the Right: 31, to the Left: 37! What lies ahead is a good example of how TAS and RTA can benefit from each other. Boss: Guardian. Credits SPECIAL THANKS TO: mklip2001 For bringing this game to my attention. Mitjitsu For pointing out the Final Boss Glitch and sugesting the use of sub pixels. sicanjal For figuring out the Final Boss Glitch. PPLToast For his Wall Trick in Transylvania. FatRatKnight For his tutorial about sub pixels. marzojr For sharing his memory addresses. Reeve For support on the forum and suggestions of possible improvements. Evil_3D For support on the forum. Tool Assisted Submission Text by Dooty Thank you for watching, and see you next time!
Challenger
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I watched your TAS a month ago before submitting. And you did a great work once again. Very good improvements! Voting Yes and welcome back, Dooty!
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Skilled player (1005)
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This run is great and funny , vote yes
GAW sms... Totally destroyed
Expert player (2470)
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Thank you, guys. But I guess my "TAST" idea was not so clear... Well, first of all it's not a fancy kind of subtitles, otherwise I would have used the built in function of BizHawk. What I really wanted was try to avoid two problems I have with submission texts; 1) if it's too short, there will be missing details about the run. 2) if it's too long, people won't have time to read it entirely. I thought including the submission text along with the run would solve these problems. @Hopper262 With your script, it was a lot easier to spot my typos and mistakes; adresses - addresses donald - Donald interupt - interrupt sugesting - suggesting Google Translator said that my script was Okay...
Spikestuff wrote:
So I'll claim and spend a shit-ton of time on this...
Sorry, Spikey, but I need to ask you to do one more thing; can you include these typo corrections in your encode, please?
I am old enough to know better, but not enough to do it.
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You can see more TASes on my youtube channel
Reviewer, Skilled player (1020)
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Very nice run, I vote yes absolutely. I enjoyed this very much. Dooty will strike back with new TASes in 2017. Welcome back with new great runs.
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
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Editor, Reviewer, Skilled player (1361)
Joined: 9/12/2016
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Location: Italy
Great improvements and nice comentary. Yes vote.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
WST
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Wow, I love the idea of adding the comments through a Lua script, how didn’t I think of it before? I often want to add some subtitles to my run, but always think of video editing or adding the comments through the glitchy YouTube’s tooltips. Easy yes vote, the run is fun and well done.
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Spikestuff
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WST wrote:
Wow, I love the idea of adding the comments through a Lua script.
I don't.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
mklip2001
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Joined: 6/23/2009
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Location: Georgia, USA
Ignoring any debate about comments versus subtitles: Amazing improvement, Dooty! Donald looks incredibly fast now. Dracula's castle and that long green plunger flight in the Arctic are a lot more entertaining. Question: why is the popcorn much faster than the bubbles for the Viking ghost fight? Don't the shots land at the same time either way after the first shot? It seems like you lose time on the tiger boss with this change of ammo.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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You got the Popcorn strategy right, mklip2001. Just the first hit is faster than any other ammo, but since the Green Plunger must be used afterwards, it avoids the need to switch to another ammo. Also, I can't use Plungers against him to avoid another ammo switch; I need to jump to use plungers. And if you jump at the start of the fight, the Boss becomes invincible. :( The new tiger fight (Shere Khan) is actually faster than the published run! I still use the same ammo on it, but by delaying the last hit, the door spawns sooner for some reason.
I am old enough to know better, but not enough to do it.
Samtastic
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Nice work Dooty. Although I never played this game it looks great especially with the subtitles. I am currently adding subtitles to my maximum casualties improvement so that will be something to look forward to. Yes vote from me!
Enjoys speedrunning, playing and TASing Oddworld games! Has TASed: Oddworld: Abe's Oddysee in 12.06.13 (with Dooty) Oddworld: Adventures II in 20.03.78 (with Dooty) Oddworld: Abe's Exoddus 100% in 2:08:28.4 (with Dooty) Oddworld: Abe's Oddysee 100% in 1:05:01.65 Oddworld: Abe's Exoddus in 37:18 Oddworld: Abe's Exoddus in 37:15 Oddworld: Abe's Exoddus 100% in 2:!5.44.12 Oddworld: Abe's Oddysee any% in 13:01.3 Oddworld: Abe's Oddysee any% in 12:59.95 Oddworld: Abe's Oddysee 100% in 1:04:16.27 Oddworld: Abe's Oddysee 100% in 1:04:01.07 Currently working on: Waiting for Windows TAS Tools to work so I can TAS PC version of Exoddus.
Joined: 5/12/2009
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Location: Brazil
I've watched it before when it was posted in the forum and watched it again now with the submission text added. It is an amazing improvement/run and the explanations in the encode really helped to understand what was going on. Congratulations, Dooty! Yes vote!
Active player (437)
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Easy yes vote. I appreciate the commentary but would request we may deselect it in the encode as I find it annoying.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Spikestuff
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AngerFist wrote:
I appreciate the commentary but would request we may deselect it in the encode as I find it annoying.
That's literally the entire point of what a subtitle commentary is AngerFist. You either choose to keep it on (default) or disable the subs.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Mitjitsu
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Spikestuff
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I'm going to have to apologize. The commentary is taking quite a bit of time to copy and translate the boxes and positioning of them. So I will be publishing this first without any commentary attached to it and linking the author's YouTube encode for the commentary version. I'll still be working on this lua commentary to ass commentary like I have been, cause I have put time into this. When I do complete this conversion I'll make another comment letting everyone know, it'll hopefully be done and not causing any lag on playback within the next few months. It's just this is taking longer than I anticipated and I apologize for it.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
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This is what the lack of smart automation does.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 6/4/2009
Posts: 893
great run and great comments ! yes vote !
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Spikestuff wrote:
I will be publishing this first without any commentary attached to it
Please, don't worry about including the "TAST" into the run, it was intended to be just a submission text anyway. But there's something I need to ask before you pull your hair out; the "Capture OSD" option is against some encoding rule? If not, is there a way to use a smoother font with a Lua script? The default font is pretty ugly, if it makes any sense...
I am old enough to know better, but not enough to do it.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3323] Genesis QuackShot: Starring Donald Duck by Dooty in 19:21.63
Player (176)
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fun game epic tas
Editor, Skilled player (1203)
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Tool-assisted submission text extraction hack. Complete with Find & Replace doing part of the work. Maybe, if we're lucky, it's almost exactly what's needed for some subtitles format to add to videos or something. I never fetched the ROM for this game, but I can just throw a different ROM at it as the subtitles don't need this game to work. Just needs it to get the right numbers, but I didn't need the right numbers.