Post subject: Dragon Ball fighting games
Dr_Doppietta
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Joined: 11/22/2018
Posts: 14
Doesn't look like there's already a topic about DBZ fighting games! I'm a big fan of Budokai 3 and, recently, Infinite World. I despice Tenkaichi series, but I cannot deny they're good fighting games too. They are fast, heavy skill-based games, with high attention on frames&input. I think a TAS would take the best out of them and I'd like to see 'em TASed. Anyway, on Youtube there's scarce trace of DBZ TAS, at least for PS2 games, expecially Budokai 3&Infinite World. Tbh, the only one of IW is mine and just because I really wanted to try PCSX2-rr out. lol Anyway, I was thinking: TASing a game like Budokai 3/Infinite World/Tenkaichi2&3, which parameters should meet? Being as fast as possible or more "stylish"? Raw damage or technique show off? I think great Youtubers like SJ2, Mourossonero, UnderlordTico, NateTheGreat, ect... should be of inspiration. Your thoughts?
Spikestuff
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Joined: 10/12/2011
Posts: 6438
Location: The land down under.
Dr Doppietta wrote:
Your thoughts?
Make a GameCube topic merging Budokai, Budokai 2 and Sagas together... Then make a Wii topic merging Budokai Tenkaichi 2, Budokai Tenkaichi 3 and Revenge of King Piccolo together. Change the topic for this one to be; Budokai 3, Budokai Tenkaichi, Super DBZ and Infinite World. Similar to how Tekken 1-3 is set up. And I write to split the consoles mainly for a simple reason, some of the DBZ games on PS2 are on the GameCube/Wii which means we could have submissions.
WebNations/Sabih wrote:
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Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Dr_Doppietta
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Joined: 11/22/2018
Posts: 14
Bumping this up because I got material and I don't know where to post it. asd As I already said, I made a trial TAS to get the grab on PCSX2-rr. Luckily, since I'm in contact with the DBZ competitive players community, Mourossonero told me some things to get better, gave me advices and hope. Thanks to him, I've made a second TAS, using all the strategies I could. I know it's not optimized nor perfect or stunning, but I'd really apprecciate any feedback and suggest to help improve myself further. I think the second TAS is actually entertraining and you can compare with the first one. Also, is there any specific thread where I can post my works to get response, feedbacks and suggestions? Thank you guys!
Zupapa
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Joined: 3/4/2016
Posts: 62
Location: Brasil
How do I win a beam struggle against the CPU on Tenkaichi 2 and 3? It is necessary to rotate the analog to win, in which case I would like to know how to win using frame advance. I've tried to hold frame advance for 1,2 and 3 frames in each direction but the opponent always wins 100% of the time.