Summary

  • Aims for fastest time
  • Mixed doubles
  • Uses death to save time
  • Abuses programming errors in the game
  • Heavy luck manipulation & heavy lag manipulation
  • Genre: Platform
  • Genre: Shooter
Someone found an interesting glitch in RTA,it can help player warp Stage2.The glitch is not as simple as it looks,since there are four restrictive conditions in it.Firstly,player must hold back one box at least before Boss1.Secondly,player must destroy the box at the right time and place,probability will decline with fewer boxes.Thirdly,memory address 0x0355 must be 1.0x0355 is one memory address which show golden status about 2P(or computer support)in the air.There are two ways to make 0x0355 be 1,let 2P get 5 equipment and level up golden status,or,call computer support and take away computer support in the air.Finally,memory address 0x07B6 must be 0.Memory address 0x07B6 is a important address which can alter memory address 0x0075(Stage Sign).Unfortunately,Memory address 0x07B6 will be 1 if 2P attack Boss.That means 2P will be abandoned,although 2P's initial position is 16 pix(13 frames)faster than 1P.Player will lost all the equipment after warp.It's lucky that collect slot is retained.So I level up golden status at the beginning of Stage 3.
This tas is 8872 frames(147.6 seconds)faster than the previous published [1561] NES Contra Force by GlitchMan in 12:23.63,and 1906 frames(31.7 seconds)faster than #6514: Soig's NES Contra Force in 10:27.72.Some improvments come from optimized strategy and details,you can see them obviously.Other improvements come from lag decline.There are too many element can produce lag in this game,enen only one moving object.I saved much time with the help of heavy lag manipulation.Then I will chat lag in the Stage 4.Lag in the Stage 4 is obviously more than in other Stage,even there is nothing in Stage 4.I found who is culprit after exploration.Yes,culprit is cloud.Cloud in Stage 4 is not only one picture in the background,it is active block which possess position and speed.Speed of cloud is from 5 to 7.5.So keeping its speed in 5 with heavy luck manipulation is necessary.At last,I am sorry I made a lot of noise in last Stage since a malignant Bug.Memory Address look this.
X Scroll:0061Y Scroll:0064Number of 1P's bullets:0083
Sub X Scroll:0062Sub Y Scroll:0065Number of 2P's bullets:0084
1P X in screen:064E1P Y in screen:0668Golden Status about 1P:0354
1P Sub X in screen:06C81P Sub Y in screen:06DEGolden Status about 2P:0355
1P X Speed:07E81P Y Speed:07ECBOSS HP:0798-079F
1P Sub X Speed:07E61P Sub Y Speed:07EAStage Sign:0075
2P X in screen:064F2P Y in screen:0669Lag Sign:0024
2P Sub X in screen:06C92P Sub Y in screen:06DFWarp Memory:07B6
2P X Speed:07E92P Y Speed:07EDNumber of destroyed boxes:008B
2P Sub X Speed:07E72P Sub Y Speed:07EB
Cloud1 X in screen:0656
Cloud1 Sub X in screen:06D0
Cloud2 X in screen:0657
Cloud2 Sub X in screen:06D1

ThunderAxe31: Judging.
ThunderAxe31: This movie is very optimized, as it saves time in all levels, compared to the known records.
It must be noted that the entertaining ratings for the current publication are borderline. However, the audience response for this submission was very positive, and I have to agree that it introduces some cool glitches. People seem to not mind too much the noise in Stage 5.
Accepting for Moons as improvement over the current publication.
fsvgm777: Processing.


TASVideoAgent
They/Them
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Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This topic is for the purpose of discussing #6536: Xipo's NES Contra Force in 09:56.00
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
It's a shame that stage 4 is so long and the music in stage 5 is broken. But amazing job with lag management.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Challenger
He/Him
Skilled player (1689)
Joined: 2/23/2016
Posts: 1061
This update surprised me for most of the run! Like mklip2001 said, amazing job with lag management - stage 1 is noticeable. Also stage 3 was pretty impressive, but I didn't understand well why you lost a life after beating that boss. This was intentional for some lag reduction? Yes vote.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
XTREMAL93
He/Him
Active player (446)
Joined: 1/6/2012
Posts: 586
Location: Azerbaijan, Baku
i like new route in stage 3. plane sounds in stage 5 is annoying but why not if it is saves time. Yes Vote :)
Banned User
Joined: 12/26/2006
Posts: 231
Location: Lonely City
Challenger wrote:
Also stage 3 was pretty impressive, but I didn't understand well why you lost a life after beating that boss. This was intentional for some lag reduction?.
I lost first life in Stage-3,and lost second life in Stage-4,then,I am able to finish BEANS's career in last Stage without wasting time(save one Pause).
XTREMAL93 wrote:
i like new route in stage 3. plane sounds in stage 5 is annoying but why not if it is saves time. Yes Vote :)
Noise in Stage 5 is a malignant bug.My hero move too fast in Stage 4,so hero's Y-pix in screen is small.This can help me reduce more lag and make hero trun right early.After that,there's seventh plane which shouldn't exist.This is the source of the noise.
work hard
XYZ
Former player
Joined: 12/9/2006
Posts: 168
Location: 2bastuz
Very entertainment run. Yes vote. Is it true that even one boss skiped?
XTREMAL93
He/Him
Active player (446)
Joined: 1/6/2012
Posts: 586
Location: Azerbaijan, Baku
XYZ wrote:
Is it true that even one boss skiped?
entire level with boss is skipped)
XYZ
Former player
Joined: 12/9/2006
Posts: 168
Location: 2bastuz
XTREMAL93 wrote:
entire level with boss is skipped)
Oh, thanks
Active player (302)
Joined: 3/15/2018
Posts: 235
Location: United States
You had to manipulate the speed of a cloud in the background!? Yes vote just for that!
MarbleousDave
He/Him
Player (13)
Joined: 9/12/2009
Posts: 1559
Awesome run! Yes vote!
Experienced player (876)
Joined: 11/15/2010
Posts: 267
yes vote, good improvement. I also like how broken it gets, very cool
Editor, Reviewer, Skilled player (1358)
Joined: 9/12/2016
Posts: 1646
Location: Italy
Thank you for your seriousness, Xipo.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
warmCabin wrote:
You had to manipulate the speed of a cloud in the background!? Yes vote just for that!
This. (Ironically, this run is more glitched than GlitchMan's version.)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Movie published
TASVideoAgent
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Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4062] NES Contra Force by Xipo in 09:56.00