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adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3571)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
in the latest dev build we now have DS support using melonDS! We would appreciate some testing of this, if anyone is feeling brave! You can post bugs/questions/comments here.
It's hard to look this good. My TAS projects
EZGames69
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Joined: 5/29/2017
Posts: 2761
One issue that I want to be fixed is trying to change touchscreen inputs while not overwriting other inputs such as the D-Pad, in TAStudio. This would make games that use both touch screen and standard controls much easier to deal with. I also want a way to have a visual cue of touch screen inputs, simmilar to the cross-hair used in DeSmuME. That feature will be nessisary and will eliminate alot of headaches trying to figure out if you made a mistake with a touch screen input for example.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Experienced player (671)
Joined: 11/23/2013
Posts: 2230
Location: Guatemala
Yes I have a question. Is microphone support in the works right now? There's some games I want to test but can't since they require the microphone to progress, Club Penguin and SpongeBob's truth or square are a few examples. Also the audio briefly plays at a higher pitch whenever I load a save state.
Here, my YouTube channel: http://www.youtube.com/user/dekutony
CoolHandMike
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Editor, Judge, Experienced player (894)
Joined: 3/9/2019
Posts: 692
Ahh I have a question regarding consistency. If I start seriously doing a TAS and there are changes exactly how bad could desyncs become?
discord: CoolHandMike#0352
EZGames69
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Publisher, Reviewer, Expert player (4457)
Joined: 5/29/2017
Posts: 2761
I would say not to do one seriously for now, but you can at least start getting used to the tools for practice. that way you can get used to it, AND find bugs or find things to suggest. that's currently what I'm doing.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Editor
Joined: 8/6/2014
Posts: 37
dekutony wrote:
Yes I have a question. Is microphone support in the works right now? There's some games I want to test but can't since they require the microphone to progress, Club Penguin and SpongeBob's truth or square are a few examples. Also the audio briefly plays at a higher pitch whenever I load a save state.
Microphone support is on the todo list. I'll also try to fix the audio issue. It seems to happen after pausing.
CoolHandMike wrote:
Ahh I have a question regarding consistency. If I start seriously doing a TAS and there are changes exactly how bad could desyncs become?
I would expect most things to not have serious desync issues, but it is possible. MelonDS is still being actively developed by Arisotura and future updates, whether or not intended for BizHawk, may cause desyncs. I do not know how accurate the emulation is at this point. A bigger issue might be incomplete savestates. I've come across a few things that I've had to add to them already. I did complete an IL TAS of NSMB using TAStudio with zero desync issues, but this is not an absolute guarantee of reliability.
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3571)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
There will still be issues, for instance when you change lid to lid open + lid close, that's going to invalidate the input log of previous movies (fixable with some text editing)
It's hard to look this good. My TAS projects
EZGames69
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Publisher, Reviewer, Expert player (4457)
Joined: 5/29/2017
Posts: 2761
One thing that I am really curious about is how BIOS will work for movies. As in what starts of movies are going to look like. Will they be something like this: https://youtu.be/mWnIkIYGWjA Or something like this: https://youtu.be/yRTtXG4jsI8
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Real96
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Joined: 3/19/2016
Posts: 15
I'm having problems in loading save files. I tryed all pokemon games but 4th gen games (Diamond/Pearl/Platinum/HeartGold/SoulSilver) always gives me the blue error screen. Saving in game works great, save files are created correctly, the problem is always loading them with these games. th gen Pokémon games instead save and load save files without any problems. Other thing is that i can't load the BIOS firmware.bin file. I successfully loaded bios7.bin and bios9.bin, but firmware.bin gives this error: note: given hash is with blank user data)
Editor, Reviewer, Skilled player (1353)
Joined: 9/12/2016
Posts: 1646
Location: Italy
EZGames69 wrote:
One thing that I am really curious about is how BIOS will work for movies. As in what starts of movies are going to look like. Will they be something like this: https://youtu.be/mWnIkIYGWjA Or something like this: https://youtu.be/yRTtXG4jsI8
I'd really prefer to have the second one as default setting. I hope it could be included as a sync setting, so that the behavior would be present in movies that start from clean SRAM.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Skilled player (1738)
Joined: 9/17/2009
Posts: 4980
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
EZGames69 wrote:
One thing that I am really curious about is how BIOS will work for movies. As in what starts of movies are going to look like. Will they be something like this: https://youtu.be/mWnIkIYGWjA Or something like this: https://youtu.be/yRTtXG4jsI8
TIL of 2nd option. How did you do that? Also I hope there's a way to do 1st one; I need to change system clock in Nanashi No Game Me, or else the run would need to wait an hour doing nothing for a certain item to appear in the stage.
EZGames69
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Posts: 2761
jlun2 wrote:
EZGames69 wrote:
One thing that I am really curious about is how BIOS will work for movies. As in what starts of movies are going to look like. Will they be something like this: https://youtu.be/mWnIkIYGWjA Or something like this: https://youtu.be/yRTtXG4jsI8
TIL of 2nd option. How did you do that? Also I hope there's a way to do 1st one; I need to change system clock in Nanashi No Game Me, or else the run would need to wait an hour doing nothing for a certain item to appear in the stage.
in system settings, you can set the DS to boot to a game automatically if you have one loaded in. it's known as Auto mode, and most DSes are set to manual mode by default. To change it, load up the DS menu (if you cant get into it, take out a game cartrige if one is inserted), go to options, and start-up. that should give you two settings for how to start up your DS. the first video I posted is Manual Mode, the 2nd video is Auto Mode.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
ViGadeomes
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Judge, Active player (310)
Joined: 10/16/2017
Posts: 461
Location: France
Then the second option has to be the default setting. Also, whe it comes to RNG or date based events: you can change the date of the emulator within the movie which is better for playing back a movie.
Editor, Reviewer, Skilled player (1353)
Joined: 9/12/2016
Posts: 1646
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EZGames69 wrote:
To change it, load up the DS menu (if you cant get into it, take out a game cartrige if one is inserted), go to options, and start-up. that should give you two settings for how to start up your DS. the first video I posted is Manual Mode, the 2nd video is Auto Mode.
Then it should really be implemented a movie command for unplugging the cartridge, so that the DS menu can be accessed even if the sync setting is set to make it skipped at the beginning of the movie.
ViGadeomes wrote:
Then the second option has to be the default setting. Also, whe it comes to RNG or date based events: you can change the date of the emulator within the movie which is better for playing back a movie.
Are you sure? From what I grasped in jlun2's post, the request is to be able to modify the date setting during the movie.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Editor
Joined: 8/6/2014
Posts: 37
Booting to firmware or directly to game is a sync setting, along with other settings that can be changed from the DS' firmware program.
Real96 wrote:
firmware.bin gives this error: note: given hash is with blank user data)
That's not an error; it's telling you that BizHawk cannot automatically find the firmware file because everybody's firmware file will be unique. (This will hopefully be changed at some point, but it kinda requires re-doing the entire automatic detection system.) Right-click the entry for firmware.bin and select "Set Customization", then select your firmware file. It can verify the firmware, so if it's good you should see a green check mark.
Real96
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Joined: 3/19/2016
Posts: 15
Suuper wrote:
Booting to firmware or directly to game is a sync setting, along with other settings that can be changed from the DS' firmware program.
Real96 wrote:
firmware.bin gives this error: note: given hash is with blank user data)
That's not an error; it's telling you that BizHawk cannot automatically find the firmware file because everybody's firmware file will be unique. (This will hopefully be changed at some point, but it kinda requires re-doing the entire automatic detection system.) Right-click the entry for firmware.bin and select "Set Customization", then select your firmware file. It can verify the firmware, so if it's good you should see a green check mark.
UH THANKS A LOT! It worked, save file loading has been completely fixed for 4th gen pokemon games too thanks to this! Thanks a lot!
Sonia
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Joined: 12/6/2013
Posts: 435
Location: Brazil
Suuper wrote:
Right-click the entry for firmware.bin and select "Set Customization", then select your firmware file. It can verify the firmware, so if it's good you should see a green check mark.
That's what I did, but every firmware I tried gives me an orange question mark. I'm guessing the user profile must be blank, but it's not easy to format them. A NDS can't do it natively, and the closest solution I found was a third party program called "Super NDS firmware editor". But even after using it to zero everything, it still gives me a question mark. The games still load and work fine, but having no green check bothers me. Could you please at least point out good sha1/MD5 hashes?
EZGames69
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Posts: 2761
I was able to get one that had the green checkmark.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Sonia
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Joined: 12/6/2013
Posts: 435
Location: Brazil
EZGames69 wrote:
I was able to get one that had the green checkmark.
What is the sha1/MD5?
EZGames69
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Joined: 5/29/2017
Posts: 2761
Oh, right. That's important information. sha1:22A7547DBC302BCBFB4005CFB5A2D426D3F85AC6 I should note that I still had to manually set customization to get it to work, it doesnt automatically set it in firmware settings like other firmware files do.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
PASRC
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Please (if possible) add the Display Graphical Input hud setting from DeSmuME, it's very useful for rta runners who want a way to show input but don't want to have the exact cordinates of the touch screen displayed at all times, plus it looks cleaner than than the built in one.
Fortranm
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Is there a way to configure the language of the system?
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Are you sure? From what I grasped in jlun2's post, the request is to be able to modify the date setting during the movie.
Correct. I need to get to a certain stage in game, save and reset to the DS date change screen, change the time from ~1:00 AM to 2:00 AM, then start the game again. The items require for 100% only appear if the DS clock is at 0:XX, 1:XX, 2:XX, 3:XX where XX is any minute. I reach that point in about 50 minutes in or so, and while the game needs to be done twice to get all items, that still far below the 3 hour wit from 0:XX to 3:00ish.
Real96
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Joined: 3/19/2016
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ThunderAxe31 wrote:
Are you sure? From what I grasped in jlun2's post, the request is to be able to modify the date setting during the movie.
It would be great to be able to fix time too. Also lua writings in screen aren't anchored to the correct screen position. If you reduce windows size, they disappear
EZGames69
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I dont know if this is supposed to be added later at some point but currently booting from firmware does not give you the DS Splash screen, it only boots up, then goes to the DS menu.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
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