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Game objectives

  • Emulator: libTAS 1.4.8
  • Game Version: 1.5.1 itch.io Linux https://leef6010.itch.io/projectkat
  • Getting True Ending
  • libTAS Resolution settings: Video > Custom: 1280x720
  • Option to be set in libTAS: Runtime > Time tracking > clock_gettime() realtime
A mysterious golden letter is sent to a select number of people... Its contents are unknown.
Project Kat is a story-based puzzle game created by Leef6010, where each puzzle has multiple solutions and outcomes! There is always another way. The game is playable in about 45 minutes and contains multiple endings depending on your actions.
This TAS beats the rejected #8132: Tegron's PC Project Kat - Paper Lily Prologue "Dead End K2 - Cold Kat Feet" in 01:54.400 by 9 seconds thanks to optimized transitions and skipping dialogues

Sync

To sync this TAS, you must follow these steps:
  • Set Tools -> Slow Motion to 12%
  • Use Frame Advance until the clock appears at the bottom right, wait a few seconds, then scroll (it should disappear at frame 24)
  • Frame Advance for a few 100 frames until after the warning in Japanese (after Language Selection)
  • After pressing New Game, continue scrolling Frame Advance until the second clock appears (it should appear at frame 306), wait a few seconds, then continue scrolling; it should disappear at frame 314.
  • Uncheck Pause in libTAS
If the desync occur, use libTAS v1.4.6 with Ubuntu 22.04.5 LTS via WSL2 and check "XEvents at frame beginning" and "SDL events at frame beginning" in Runtime... -> Asynchronous events
In this ending, we have to leave school right at the beginning, after leaving the oculist club
There isn't much more to discuss than there is with the True End, so I'll leave it at that


TASVideoAgent
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