What does everyone think we should do for the tune-up in this run? I'd be interested to hear any perspectives on this, even if you have no familiarity with the game. The video is here:
http://www.youtube.com/watch?v=1oKoFCiHE-E The details are as follows:
This run only gets one tune-up under our chosen circumstances. If done optimally, we pause between the second and third step and skip the dialog. This in turn opens up the possibility to get a second tune-up.
My question is essentially, "Under what limitations should the tune-up be acquired?"
Should we..?
1: Walk through walls, skip dialog, create scenario for 2nd tune-up and neglect it.
2: Walk through walls, do not skip dialog, another tune-up not available.
3: Walk during cutscene, but not through walls.
4: Do not walk during cutscene.
Personally I think 3 is the most well defined, but 2 is reasonable. "Does not walk through walls" is an easy definition for "non-glitched" instead of "Does not get/allow multiple tune-ups", but the fact that we walk during the cutscene still puts us in "able to walk through walls" status.
I got a decent Foma fight today. We will probably test a couple other possibilities and then finalize it.