Joined: 11/15/2004
Posts: 804
Location: Canada
I'm more familiar with Chessmaster than Battle Chess, but if it's like the former it should have a very small opening book. If you play a common opening, it should play from book instead of wasting a lot of time thinking.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
unfortunately battle chess has no opening book theory so it will take a long time to move regardless
It's hard to look this good. My TAS projects
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
omg, it really takes a long time to play ;-;
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
how about: g4 e5 f4 qh4 for an unexpected twist? [edit] g4 e5 f3 qh4 slightly faster
It's hard to look this good. My TAS projects
Editor, Player (67)
Joined: 6/22/2005
Posts: 1041
Where would that fit in? EDIT: Lol, never mind. That's great! A wonderful game! Well, I optimized the input for frame perfection. Thanks to some moves that adelikat suggested, the movie is now less than 22 minutes long. Since my file host is still having server issues, you can get it here. I'm aware that the move 6. Qxg6 hxg6 would be faster, but I think that the fight between the rook and the queen is more entertaining than the one between the pawn and the queen. I'd like your opinions on this, however. If you want to fast forward to the computer's moves, here are the frame numbers: 1. 4000 2. 26400 3. 48400 4. 53300 5. 57900 (the take-backs occur after this one) 6. 77900 I have the movie and the save states at those frames in a zip file. If anyone would like it, I'll be in the chatroom.
Current Projects: TAS: Wizards & Warriors III.
Former player
Joined: 3/8/2004
Posts: 706
Believe it or not, this game has full-frontal nudity on the PC version.
Joined: 10/2/2005
Posts: 79
The slowest paced TAS since Frontline? This is tool assisted waiting. I was quite bored, even when I sped it up. Maybe I am missing something, but... Seems like this is a baaad game to TAS.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
1) did you check to see how many frames slower Qxh7 is vs Qxg6? if the number is too great then it may not be worth it. its worth checking [edit] it tested it and Qxh7 is 521 frames slower than Qxg6 2) until move move 3, g6 this computer makes the same moves at level 1. what about not switching to level 5 until then? that way the computer moves very fast for the first 2 moves. you will get the same outcome, but save several mintues of computer thinking; which this movie is in serious need of [edit] i just tried a test run, and playing the 1st 2 moves as novice saved about 18,000+ frames!
It's hard to look this good. My TAS projects
Joined: 5/3/2004
Posts: 1203
If you guys are doing this run just to showcase the takebacks glitch, why are you worried about playing at the highest skill level at all? Especially since the movie is so slow ... this is probably one of those cases where everyone would agree the "play it on the hardest setting" guideline is worth ignoring.
Joined: 7/3/2005
Posts: 14
my best: 1. e4 e5 2. Qh5 Nc6 3. Bc4 Nh6 4. d4 ED 5. Bxh6 GxH6 6. Qxf7++ It should've been obvious that a computer of that standard would lose to a fools mate varient :P edit: sorry, hadn't realised someone else had already gottit
Joined: 12/29/2005
Posts: 119
Wow. Can I vote for boringest run ever? Even at 1600% speed, I was bored. Anyone considering TAS a game like this should reconsider.
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Funny that someone dug this up again. :)
Post subject: bizzare stalemate
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
http://dehacked.2y.net/microstorage.php/info/2122/BattleChess_bizarrestalemate.fcm Yet another bug in the take back feature resulting in a truly bizzare stalemate.
It's hard to look this good. My TAS projects
Player (70)
Joined: 8/13/2004
Posts: 205
wouldn't you just want to manipulate the pc into foolsmate?
Experienced player (612)
Joined: 4/24/2005
Posts: 612
hmm, that is an interesting bug. A Pawn hidden as a queen, they won't expect a thing.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
its not hidden as a queen, I can only move left one square (any other direction or distance registers as an illegal move).
It's hard to look this good. My TAS projects
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
I hope the thing I did on Chessmaster doesn't work on this game. Which is: 1. e4 e5 2. Qh5 Ke7 3. Qxe5#
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
it doesn't
It's hard to look this good. My TAS projects
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
8 minutes faster thanks to a different strategy. The run is now 13:37 long: http://dehacked.2y.net/microstorage.php/info/3037/Battle%20Chess%20%28U%29_2%20FractalFusion.fcm Move list: 1. e4 @4000 1. .. e5 2. Bc4 @16500 2. .. Nf6 3. Qh5 @24000 3. .. Nxh5 4. Bxf7+ @29500 4. .. Kxf7 5. f3 @36000 5. .. Qh4+ 6. g3 Take back 3 times. @46000 3. .. Nxh5 Take back 3. .. .. (Black loses a move) 4. Qxf7# Numbers after @ are appoximate frame numbers for CPU moves. I highly suggest watching this on fast-forward (1600% speed).
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
wow 13min is much faster. Though this would still be the most boring TAS ever. I appreciate it though :)
It's hard to look this good. My TAS projects
Joined: 11/16/2006
Posts: 75
Location: Michigan
FractalFusion wrote:
The run is now 13:37 long
Am I the only one who chuckled at this? I'm reminded when I did Metroid Zero Mission in one sitting and got 1:33:37 on accident. (I'm not a speed oriented player when I play casually)
Signature under contruction, still.
JXQ
Experienced player (750)
Joined: 5/6/2005
Posts: 3132
I picture two men sitting, playing a serious game of chess, and suddenly they are distracted by the giant spinning wheel from Wheel of Fortune, which lands on "LOSE A TURN". Then that sound plays that goes "deeeeoooooooooooooo". Then white mates. One for the ages!
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
Battle Chess in 11:28: http://dehacked.2y.net/microstorage.php/info/3206/Battle%20Chess%20%28U%29%20FractalFusion%2011.28.fcm Virtually the same as the previous run, except I take back 2 (moves) and then 2, rather than 3 and then 1. It's not 1337 anymore. :) Move list: 1. e4 @4000 1. .. e5 2. Bc4 @16500 2. .. Nf6 3. Qh5 @24000 3. .. Nxh5 4. Bxf7+ @29500 4. .. Kxf7 5. f3 @36000 5. .. Qh4+ 6. g3 Take back 2 times. @39000 4. .. Kxf7 Take back 2 times 3. .. .. (Black loses a move) 4. Qxf7# Numbers after @ are appoximate frame numbers for CPU moves. As usual, I highly suggest watching this on fast-forward (1600% speed).
SXL
Joined: 2/7/2005
Posts: 571
would it be possible to get an avi of this, directly encoded at the speed you propose please ? *_*
I never sleep, 'cause sleep is the cousin of death - NAS
Joined: 4/16/2006
Posts: 46
adelikat wrote:
Though this would still be the most boring TAS ever.
I disagree you have to see where's waldo, here a link to a where's waldo TAS I did on some sunday morning when I was bored, done all in one sitting, lol. http://www.youtube.com/watch?v=5JovXlPygKg