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Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Rick wrote:
http://www.webpost.net/ri/rickcressen/monopoly_u.fcm Read the description. =P
It would have been funny, but you can offer them any amount of money for nothing. As long as no properties are involved, the CPU will always refuse the money.
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
Baxter wrote:
A few funny Megaman 5 movies. (only glitches were used, no codes or anything) Crashing the game at waveman Getting stuck at waveman Funny chargeman battle
that's really weird, nice moonwalk at the end of chargeman ;)
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
http://www.webpost.net/ri/rickcressen/KirbysAdventure.fcm This is a secret I've known about for years and years. I doubt few people cared to see this little easter egg...or is what I"m doing involving a glitch? I dunno.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Rick wrote:
http://www.webpost.net/ri/rickcressen/KirbysAdventure.fcm This is a secret I've known about for years and years. I doubt few people cared to see this little easter egg...or is what I"m doing involving a glitch? I dunno.
What are the circumstances for this to happen? This is a savestate-anchored movie that does not show how the situation came to be.
Player (25)
Joined: 4/23/2005
Posts: 435
Location: Germany
Bisqwit wrote:
Rick wrote:
http://www.webpost.net/ri/rickcressen/KirbysAdventure.fcm This is a secret I've known about for years and years. I doubt few people cared to see this little easter egg...or is what I"m doing involving a glitch? I dunno.
What are the circumstances for this to happen? This is a savestate-anchored movie that does not show how the situation came to be.
For me the file show how this happen. There is no more you need then show in this movie. I have read about this egg for some month ago somewhere. Not 100% sure what is needed anymore, but it can be, that you need the right transformation and must shot to the left when you not see the star. When you then walk to the right the Star is gone and you can walk to the right to the HAL logo. Normaly you can't walk to the right, the screen will not scroll. Only when the star is gone it work.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
Former player
Joined: 10/27/2004
Posts: 518
RBI Baseball i hated this game when i was little because everytime it WASNT a ground ball, the CPU would catch it. this resulted in hours of me playing against me to see what we could do to entertain ourselves. anyhow, i tried replicating it with bases loaded, but it wouldnt go the right way. everyone blames the pitcher, but no one wants to help out til its too late.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Bisqwit wrote:
Rick wrote:
http://www.webpost.net/ri/rickcressen/KirbysAdventure.fcm This is a secret I've known about for years and years. I doubt few people cared to see this little easter egg...or is what I"m doing involving a glitch? I dunno.
What are the circumstances for this to happen? This is a savestate-anchored movie that does not show how the situation came to be.
It's nothing special, that's why the whole first level is cut out. Basically, what you do is you get to the warpstar, and scroll juuuuust enough so that the warpstar is barely off-screen and is gone. Throw a few cutters off and then go to the right to make the warp star disappear. That's the gist of it really. No hacking needed.
Editor, Expert player (2479)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
Alrighty, now here's something that's amusing. From Family Feud for SNES... http://www.youtube.com/watch?v=nnKAOOBSrak
Active player (406)
Joined: 3/22/2006
Posts: 708
http://hyena.kiwibonga.com/Double%20Dragon%20Moronity.fcm Nothing special... no glitches or anything... just me screwing around with Mode B in Double Dragon ([U]). I thought it was sort of funny. The fun part is manipulating the CPU player to do stupid things like run into the wall.
Joined: 6/4/2004
Posts: 284
If anyone has it, could they post that "Glitchy City Ransom" movie nitsuja posted awhile back? It seems to have fallen off the edge of the server.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Joined: 6/4/2004
Posts: 284
When I tried clicking on the first link, it took me to a page that said "Missing File". Talk about fast service! Thank you very much, nitsuja.
Banned User
Joined: 12/23/2004
Posts: 1850
Xkeeper wrote:
Or is it? Acmlm gets A and B. I get the D-Pad. The first three deaths are played at 100%, but later sections of the run are 25% with savestates to prevent death. Needless to say, Mario finds himself acting like he has two left feet. (there's a really long pause after we beat 1-1, but rest assured it ends and there's no more)
Quick repost of my post in NES games (I thought this thread was dead!)... it's still funny to watch only because Mario tends to act like a total idiot. We had an epic little jump in 8-2 (jumping off the second Koopa and landing on Lakitu, just barely) but we couldn't move far enough out of the way of the bottom one... and couldn't replicate it, so it had to go. We do have a pretty close encounter with a few Hammer Bros though, so... >_>;
Perma-banned
Joined: 10/3/2005
Posts: 1332
Lethal Enforcers. What started as an experiment in luck manipulation became a five minute orgy of stupidity. Now if I could just make the hostages say it...
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I thought this might be funny for some: Bart vs The World What seems to happen is an overload of input I guess.
Active player (406)
Joined: 3/22/2006
Posts: 708
Dromiceius wrote:
Lethal Enforcers. What started as an experiment in luck manipulation became a five minute orgy of stupidity. Now if I could just make the hostages say it...
Hahaha! I didn't know what I was watching for. Once I realized what you did, it was very funny.
Joined: 6/4/2004
Posts: 284
Er...what were you trying to do, Dromiceius? At first I thought you were trying to shoot in time with the music, or manipulate the statistic numbers to something amusing, but I'm not certain.
Joined: 10/3/2005
Posts: 1332
Many of the enemies shout something before attacking. In this movie, all but one (which slipped my notice) shout the most ridiculous-sounding sample in the game: "You can't shoot me!" ...immediately before being shot, of course.
HHS
Active player (286)
Joined: 10/8/2006
Posts: 356
Hey, I'm from Norway. Let me show you this shortcut I found in Duck Tales on the moon: Download NTSC version Download PAL version I skip both the UFO key and the remote control. The remote control is actually quite useless as the rope will appear but you can't climb down. So I had to find another way down. Hehe.
Active player (406)
Joined: 3/22/2006
Posts: 708
None of these are really tool-assisted but in part this topic inspired me to create this: http://www.youtube.com/watch?v=wKtXJvC-vxY
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
Short movie of playing around a bit with the select trick at Kirby's Adventures (NES) (trick was discovered by kirbymuncher). Movie
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Baxter wrote:
Short movie of playing around a bit with the select trick at Kirby's Adventures (NES) (trick was discovered by kirbymuncher).
Nice ufo. Somehow, it also changes the next door so that it leads into a defunct warp. Edit: ... if you use the wrong ROM.
Active player (406)
Joined: 3/22/2006
Posts: 708
Dromiceius wrote:
Many of the enemies shout something before attacking. In this movie, all but one (which slipped my notice) shout the most ridiculous-sounding sample in the game: "You can't shoot me!" ...immediately before being shot, of course.
I just thought of something. Is it possible to luck manipulate the commentator in NBA Jam this way?
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
HHS wrote:
Hey, I'm from Norway. Let me show you this shortcut I found in Duck Tales on the moon: Download NTSC version Download PAL version I skip both the UFO key and the remote control. The remote control is actually quite useless as the rope will appear but you can't climb down. So I had to find another way down. Hehe.
How dude, nice find. It just so happens that I was improving this game. I incorporated your trick and saved mega-time. Excellent. For future reference, you should post something like this in the Ducktales thread.
It's hard to look this good. My TAS projects
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