Improved my old Famtasia recording by 11.6 seconds. 15 seconds if you ignore the additional frames that FCEU adds between screens.

Extra tricks:

  • Moving between screens isn't a smooth process. Hitting the edge with certain frames of animation gets you around faster. The best ones are the last step before a jump, and the last few frames before landing.
  • Level 8: Jumped off the ledge on the far left instead of dropping down. For some reason hitting the wall prevents fall damage.
  • Level 10: Jumped off at the end, taking damage, but using the wall to skip the landing delay.


TASVideoAgent
They/Them
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Posts: 15629
Location: 127.0.0.1
This topic is for the purpose of discussing #1002: SprintGod's NES Prince of Persia in 16:27.82
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
I'm surprised no one has voted for this yet... It's clearly faster than current run, and it obsoletes a Famtasia movie. As well as the fact that I actually enjoyed watching this movie. Great job! Let me be the first to vote Yes.
Player (25)
Joined: 4/23/2005
Posts: 435
Location: Germany
Sure yes vore. Is faster and looks great played. The movements look very accurate.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3576)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Good job, and glad to see another author improve one of his famtasia movies :)
It's hard to look this good. My TAS projects
Joined: 7/28/2005
Posts: 83
Location: Montreal, Canada
Nicely done! Especially fun to watch after a Japanese TV with a guy having a hard time with the Super Famicom version. Yes from me, too.
Post subject: Movie published
TASVideoAgent
They/Them
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Posts: 15629
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [502] NES Prince of Persia by SprintGod in 16:27.82
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I'm wondering something here. I own the PC version, and I know this one has some small changes... However do you need to do that part in level 5 where your mirror image gets the potion? In the PC version that part was unneccesary, and you could get the gate to the left of the exit to open by just jumping on the switch above the door which you can reach from the right side without going up to that part. Also sad to see they took out the mirror fight.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Former player
Joined: 5/20/2004
Posts: 118
Location: Over there!
I think the text at the bottom of the screen saying "EXIT OPENED" when I hit the switch over there is enough of a hint.
Blah!
Joined: 7/28/2005
Posts: 339
Most annoying music loop ever.
NESAtlas
He/Him
Player (57)
Joined: 7/4/2010
Posts: 115
Location: Gales Ferry, CT
Level 9 has been Atlas'd: Link to video