This is mine and Guybrush's 1st COMPLETED project together. This is an improvement over Walkerboh's published movie by 831 frames (about 14 seconds).
For the most part Guybrush played the levels and I once again demolished the bosses. There was some deviations as Guybrush played the first boss, and I did several sections of the various levels.
Much of the saving came from improved boss fights. These were improved by finding the ram addresses that store boss hp and using them to find the optimal type of weapon and timing to do as much damage in as few hits as possible. It turns out that this game calculates damage very oddly, resulting is some seemingly counter-intuitive waiting between shots and waiting before charging another shot (this game has a peculiar quality that a shot will do less damage if you begin charging the next one too soon :s)
Other saving came from a few new tricks in the levels, such as a fast way to duck and slide in level 2 & optimizing the usage of coins.
I would personally like to thank Guybrush who got me motivated to do this game & discover entertaining this game is to TAS. I also want to thank Walkerboh for his hard work on the previous Flintstones movies.
  • Aims for fastest time
  • Genre: Platform

Bisqwit: It being an improved submission over a published movie, accepting it.
Bisqwit: Processing...

TASVideoAgent
They/Them
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Location: 127.0.0.1
Joined: 11/13/2005
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Note that author info in the .fcm file says "by Guybrush" because I started this as a solo project.
Skilled player (1882)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
Very good job, adelikat and Guybrush! I found this movie very entertaining, and it looked very optimized too. So great job to both of you, can't find anything to complaing about at all. Voting Yes. :)
Sir_VG
He/Him
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Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
It's faster, and it rocks. Obvious YES vote here.
Taking over the world, one game at a time. Currently TASing: Nothing
Player (66)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
Faster, better, stronger. Very nice.
Joined: 1/10/2005
Posts: 63
Also looked very good. I definately like some of the music, not all (underwater).
Skilled player (1399)
Joined: 5/31/2004
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Player (103)
Joined: 6/7/2005
Posts: 290
Location: New York
I vote meh, and I only do because it beats the previous run. I think I can see the difference but I'm not sure. This game just sucks, I don't like it. I would have voted no the first time this game came up if I could have. Such a boring game to watch, I dosed off a few times while I was trying to watch this. Great work with the frame work though, there's only one question I had, why did you slide over the ledge and grab onto it instead of just jumping over it? It's in the middle of the ice level, I just don't see that ledge being one you had to do that with. Sadly I was able to harp on the fast-forward button and not miss anything.
Soft Blue Dragon
adelikat
He/Him
Emulator Coder, Expert player, Site Developer, Site Owner (3580)
Joined: 11/3/2004
Posts: 4736
Location: Tennessee
because there is spikes above you, so you can't jump.
It's hard to look this good. My TAS projects
Player (103)
Joined: 6/7/2005
Posts: 290
Location: New York
adelikat wrote:
because there is spikes above you, so you can't jump.
Yeah Brushy explained that to me, I understand now.
Soft Blue Dragon
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Yes! Faster than the previous one and at least as entertaining. Nice manipulation with the bosses.
Which run should I encode next? :)
Post subject: Movie published
TASVideoAgent
They/Them
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [532] NES The Flintstones: The Rescue of Dino & Hoppy by adelikat & Brushy in 14:30.47