Who wants a complete massacre?!?! Caste+Boss i.e. Tawfret done!!
for those who hate mupen rewinding (savestate)
I am quite pleased with how the castle turned out. I apologize for it taking so long; first I had to learn how to use Floyd, then there were some days where I couldn't work on it, but I think the wait was worth it. here's some descriptions/explanations, because there's more to this slaughter than meets the eye. Watch this section many times, then watch it a few times in frame advance; otherwise you'll miss something. overall I saved 2:12 compared to marshmallow's castle.
in general:
Floyd, Floyd, Floyd, Floyd! ok, Floyd. Hooboy is he fun, and Twisted Eye was right all along; he is a great time saver. Being able to shoot two different things at the same time helped in many ways, from saving ammo, to shooting enemies in the sky to not have to resort to the machine gun, to sniping guys, shooting drones as I strafe past them that are out of reach without Juno aiming, and just pure mayhem.
I strafe past enemies and let Floyd hit them to save time.
in the third room, I complete it so fast that there's not a chance for more enemies to spawn. everyone that remembers this section well will remember hoardes of flying drones coming in; not here!
Do I bump into stuff? no. it may look like I do sometimes, but I don't. movements here are very optimal.
section by section
there are 5 main sections: the castle gate, the first room, second room, third room, and the boss. I'll go into each in detail.
castle gate
Floyd time! unfortunately he doesn't get much work here, picking off the flying drones. (I love the sound of his rapid fire!) Juno is able to take care of all the others, the two big guys which get owned by tri rockets and the 4 drones on top of the wall; one tri rocket kills two at once (you'll see me do this if possible in the enitre run; I do it once more inside the castle) and the sniper gets the other two.
once all the enemies are killed, I have to wait 10ish seconds for the gate to come down, so I grab full sniper and tri rocket ammo, then I jump onto the bridge as it comes down.
room 1: this room is loaded with enemies. Floyd sniped the first sniper as I strafed past, then I paused to let Floyd kill the flying drones; I snipe one drone on the ground, then switch to plasma pistol (because the green sniper drones are incredibly weak), wait for Floyd to finish killing the flying drones, snipe another sniper, then sniped two snipers using both Juno and Floyd for them to die at the same time, then strafe around, tri rocket a big drone and let Floyd handle two hiding drones.
room 2: strafe by and let Floyd kill 4 snipers in a row; I use Juno to look up and around, because Floyd's crosshair is locked with Juno's view. I head shoted a drone with a machine gun and let Floyd kill the other, then tri rocketed into near the door to make 3 drones completely explode, then turn around and get the remaining flying drones. (again, there are more flying drones in this section, but killing them all faster than the game intended.) I turn around and clean up, because one drone is suffering, and Floyd can deal with it without losing time.
I then play around with some weird JFG mechanics- I do a wall jump of sorts, and get a huge jump boost out of the water. This saves a tiny bit of time, but is mostly meant to show off some weird glitches with JFG. may come in use later.
room 3: strategically different from marshmallow's run; I skip the gemini health upgrade, and go about killing all enemies and collecting all the tribals in one sweep. Of course, I missed one sniper who was at a bad/high angle, so I kill him when I come back towards the life force door.
more tirbals collected by barely touching them; and this place has two cool/funny moments;
tri rocketed a drone off screen
and tri rocket overkill:
this poor drone's head was only visible for 2 frames post explosion; it was never seen again.
Boss:
collected full tri rocket ammo.
did NOT use Floyd for the first 4 rounds, because he actually didn't help. One tri rocket blast was all it took.
Unfortunately, I could not make this fight any faster. The boss was very strict about being hit on the first possible frame and no more than one appendage at a time. So, I instead hit him on the first possible frame at all tiumes with a perfectly placed tri rocket blast, tried to ignore/lessen/avoid (whenever the situation allowed) damage whenever possible; whatever I do; ignore the shockwave, jump over, or lessen dame by jumping a bit too late- was done for a purpose. then, at the end I call in Floyd to kill him faster. I am pretty positive that this is the fastest possible time to kill this boss.
Phew. That took way longer than it had to, but the castle became an orgy of shooting, guts, explosions, and everything good. Enjoy! now I start the less exciting Mizar's palace.