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Joined: 4/29/2005
Posts: 1212
Well. Mostly what I define as 100%, is bringing Crono back to life. Just doesn't seem very..Accomplished if Crono isn't in the final battle. Well, doesn't feel like it to me anyway. And I must say, going through roughly 20%-40% of the game in such a short time is very impressive. Well, anyway. I'm going to bed now. Zzzzz.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Kitsune wrote:
Well. Mostly what I define as 100%, is bringing Crono back to life.
I suppose, completing all the sidequests mentioned by Gaspar is part of that too. That is, all of these: (SPOILERS)
Chrono Trigger wrote:
$FCfA: OLD MAN: You wish to fight Lavos,[nl]   correct? [pause]   Many paths lay open to you.[nl]   You may use that bucket. Or fly the Wings of Time to «The Day of Lavos»... [pause]   Or there's the Black Omen, which floats in the sky above your world.[nl]   Lavos is somehow connected with it. [pause]   It's up to you to decide when and where to fight Lavos. [pause]   By now you must realize you are the only ones who stand a chance against him... [pause]   However, you will not be alone. I have had vague glimpses of events, people   and places that will empower you... $FCfC: In the Middle Ages, a woman's sheer determination brings a forest back to life... $FCfE: A fugitive in the Middle Ages, Ozzie, maintains an evil hideout... $FCfG: There's a task to be done in the Future, where machinery originated. $FCfI: And there's a very special stone that can shine its light on each generation, from the distant past to the far future... $FCfK: There's the ghost of a lofty knight, slain by Magus in the Middle Ages, who haunts the present... $FCfM: There's an object in the Middle Ages that sparkles like a rainbow... $FCfO: OLD MAN: One of you is close to[nl]   someone who needs help...[nl]   Find this person...fast. [pause]   Just as you touch the lives of every life form you meet, so, too,   will their energy strengthen you. [pause]   Fail to live up to your potential, and you will never win... [pause]   I am sorry that I must simply witness the coming spectacle from my vantage point here...
(Dumped with Chronotools)
ventuz
He/Him
Player (125)
Joined: 10/4/2004
Posts: 940
hero of the day wrote:
About the lady on the piano in the cathedral, i am almost certain that the sparkle does not appear until after you talk to her.
I know, it still there but invisible - see this short demo.
Post subject: Re: sidequests
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Chrono Trigger wrote:
$FCfO: OLD MAN: One of you is close to[nl]   someone who needs help...[nl]   Find this person...fast.
This is for destroying the Black Omen, right? That's strange how it's still variable dependent, as when you defeat the Black Omen, Gaspar goes into a different speech, never hitting that variable check. Eh what the hell, it still works logically :P
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Post subject: Re: sidequests
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
JXQ wrote:
Eh what the hell, it still works logically :P
Umm, yeah. Here's the script for that part of Gaspar's speech.
        [IfB:7E00AB & 20]
          [IfB:7E01ED == 01]
            [DialogDisplay:$FCf8 [pos:auto]]
          [EndIf]
          [IfB:{StoryLineCounter} < D6]
            [LetB:{ExploreMode}:00]
            [DialogDisplay:$FCfA [pos:bottom]]
            [UnlessB:7E019E & 02]
              [DialogDisplay:$FCfC [pos:bottom]]
            [EndIf]
            [UnlessB:7E01A1 & 80]
              [DialogDisplay:$FCfE [pos:bottom]]
            [EndIf]
            [UnlessB:7E013B & 10]
              [DialogDisplay:$FCfG [pos:bottom]]
            [EndIf]
            [UnlessB:7E013A & 40]
              [DialogDisplay:$FCfI [pos:bottom]]
            [EndIf]
            [UnlessB:7E01A3 & 40]
              [DialogDisplay:$FCfK [pos:bottom]]
            [EndIf]
            [UnlessB:7E00A7 & 40]
              [DialogDisplay:$FCfM [pos:bottom]]
            [EndIf]
            [DialogDisplay:$FCfO [pos:bottom]]
            [OrB:7E00D8:08]
          [Else]
            [LetB:{ExploreMode}:00]
            [DialogDisplay:$FCfQ [pos:bottom]]
          [EndIf]
          [LetB:{ExploreMode}:01]
          [Return]
        [EndIf]   
The section is omitted if Crono is not present. $FCfQ is the message displayed when Queen Zeal is dead. $FCf8 is the message displayed when Crono is back. Other labels were listed in my previous post.
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
more wip, right after obtaining the epoch; right click and save target as http://members.aol.com/NJHC6/ChronoWip2.smv I opted to get the swallow even though it cost me a minute and 40 seconds to get, it increases cronos attack power so much that all future fights should be several turns shorter. thanks ventuz for pointing that sparkle thing out to me, it shall be fixed when i start the new run
They're off to find the hero of the day...
Joined: 4/29/2005
Posts: 1212
Does this mean you are indeed getting Crono Back even though it will take a little time? If you're going for the Swallow, I assume Crono will be back by the end of the game. ;3
Joined: 4/29/2005
Posts: 1212
Oh. And that link to the WIP2 doesn't work. ;/
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
Well by that point in the game the swallow will be obsoleted by more powerful swords anyways. I am some what in agreement with you about getting chono back because it does give the game the best possible ending. But it does take around 20 minutes to get crono back and during that time you cant level up much or obtain any usefull items. When i get to that point in the game i will do alot of testing to see the exact amount of time lost getting him back and see if it is worth it or not. the link should work if you right click on it and save as
They're off to find the hero of the day...
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
If your goal is to get the best ending, then getting Crono is worth it by definition; there's no need to test how fast it is except for the purpose of optimizing it.
Joined: 4/29/2005
Posts: 1212
If you're worried about leveling up, fight the Lavos Spawn that appear on the Mountain where you go to get Crono back. They should give some good experience, and some level ups if your levels are still fairly low. And the only thing that comes up when I try to Save As, is a HTML Document, so..
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Kitsune wrote:
And the only thing that comes up when I try to Save As, is a HTML Document, so..
You can download that document and rename it to a .smv and it will play. (That's a HUGE movie file for being from-reset, btw.)
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
up to the ocean palace, 14 minutes faster than tilus' run http://hstrial-nway1.homestead.com/files/ChronoWip3.smv
They're off to find the hero of the day...
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
hero of the day wrote:
up to the ocean palace, 14 minutes faster than tilus' run http://hstrial-nway1.homestead.com/files/ChronoWip3.smv
Mirrored at: https://files.tasvideos.org/bisqwit/chronowip3.zip (17 kB, extracts to 1.6 MB). EDIT: First-watching comments: I'd prefer it if you used your idle time (waiting for NPCs to do something) in a more interesting way than to stand still. When you don't, the movie kinda lacks a soul. It's just like a robot playing, computations of fastest actions... Surprise your audience. Do something that is cool and not required for the game completion. Don't be lazy, especially when it wouldn't make your movie any slower. Act multidimensionally. The fastest time is not the only goal to strive for. (I have no complaint of your speed, though. It's super.)
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
thanks for the tips Bisqwit, I will try to add more style to the next version
They're off to find the hero of the day...
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Hmm, the movie desynced here, after having Ayla say "Crono, eat, sing, dance!" about 40 times (an example of how not to make movie interesting). The screen blanked, and nothing is happening anymore (except the music that plays).
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
thats strange, it didnt desync on me. Did you make sure to turn on all the sync options?
They're off to find the hero of the day...
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
It worked when I enabled up+down. Apparently, you pressed up+down or left+right during that party scene.
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
ok cool, you got me scared there for a second
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Former player
Joined: 8/17/2004
Posts: 377
Another thing you could do (or not do) to make the finished product more entertaining is to avoid continuously hitting the 'A' button when you have a dual or triple tech selected while waiting for the other party member's turn to catch up. It makes a selection sound every time you do it, and constantly hearing 'bleep bleep bleep bleep bleep bleep bleep bleep' between turns gets annoying.
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
lol, yea i know. It wont be like that when i make the next movie
They're off to find the hero of the day...
Joined: 10/2/2005
Posts: 79
How about making a little melody from that beep sound instead? With just one tone not a lot of melodies would be interesting, but some might be a nice and unexpected thing. Then again, I am known for musical untalent, so what do I know?
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
Well I finally got around to finishing my movie, it can be found here: http://hstrial-nway1.homestead.com/files/ChronoFinalWip.smv the movie is 4 hours and 42 minutes long (real time, ingame time is much lower), be sure to check all syncronization options in Snes9x before you play the movie. Feedback would be appreciated, because soon I will begin my next and final run through of the game. I estimate that there is ~5 minutes worth of potential optimizations in this movie. I must say the lavos battle came out much better than expected considering how under leveled my characters are. I think the strategy that I used has never even been considered by anyone before; basically I have two dead characters on screen and have Magus own lavos with his doomsickle which does over 1000 damage ever hit and 2000 for critical hits. Not only is this method good for having low level characters, but it is also insanely fast because the animation is quicker than any of his magic techniques. Enjoy the movie
They're off to find the hero of the day...
Player (206)
Joined: 2/18/2005
Posts: 1451
Great work hero, a complete Chrono Trigger run of high quality speed in only 2 weeks, respect man. I'll check it out. EDIT: Watched it. The biggest error I saw there was that you took the "Toma's Pop" to place on his grave in order to open the Giant Claw hole. You don't need to do this. Even if there is no hole before you go to his grave, you can still enter it. Here you can save your first 2-3 min! The leveling up location you choose was a bit surprising but after more thoughts a good choice as you can kill all of the enemies with one "Lightning 2" which saves time. The lavos battle rocked badly. I knew the Doom Sickle makes that much damage if both characters are dead but I never thought it would be a rational choice to use it it against Lavos. You save a lot of time here as Magus don't need even a sec to pull of his strike. In the Lavos Core battle you could as a variation also try to use Aylas Dino Tail at the very beginning as she only has 1 HP at this moment for best damage which should do around 2000 HP to dispatch the left bit in one hit (if not equip her with a Power Scarf instead of a Silver Earring to be sure). Also I noticed you have Magus with only 15 Speed, I guess you should save one more Speed Tab to get the optimum 16 on him which will definitely save you some seconds in the Lavos battle. All in all a great run and I only wait for the the final version!
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 5/20/2005
Posts: 78
Location: switzerland
Grats , 4H40 for this game is realy good , and one only two week.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
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