Alright, I've decided to come back to this and at least hammer out a route. Previously I was rushing to get a full-game testrun done in a few days, and that resulted in rather low quality play and poor route planning. Since route planning was the main goal of the testrun, I decided to scrap it and start again.
This time, I'm going to post an m64 at the end of each level and request input from everyone who can provide it. If you have an idea to improve the route or a trick that may help in the coming sections, please post it. Clowny Island's route has been completed for an in-game time of 0:06, despite less-than-stellar optimization.
the m64 can be found at:
http://dehacked.2y.net/microstorage.php/info/63825086/ClownyIsland.m64
A few notes about this level:
- Doing BeeWare before the Midway saved roughly 12 seconds with text skips.
- Hitting the Chick-Tac-Toe chicken causes him to make his move much faster.
- It is possible to knock down two cats with each throw. However, I was not able to replicate this and decided to omit it.
Again, if you have a comment about the route or know of a trick/route idea for Paint Misbehavin' or any other level, please let me know.