Submission Text Full Submission Page

Basic Information

This game was released for Arcade, Sega Genesis, Sega Saturn, SNES
Release Date
Arcade - 1994
Sega Genesis, Sega Saturn, SNES - 1996
Playable Characters
Arcade, Sega Saturn - 19 (Kitana, Reptile, Sonya, Jax, Nightwolf, Jade, Scorpion, Kano, Sub-Zero, Sektor, Sindel, Stryker, Cyrax, Kung Lao, Kabal, Sheeva, Shang Tsung, Liu Kang, Smoke)
Sega Genesis, SNES - 23 (Rain, Reptile, Stryker, Jax, Nightwolf, Jade, Noob Saibot, Sonya, Kano, Mileena, Sub-Zero, Klassic Sub-Zero, Kung Lao, Sektor, Kitana, Ermac, Scorpion, Cyrax, Kabal, Sindel, Smoke, Liu Kang, Shang Tsung)
Hidden Playable Character
Arcade, Sega Saturn - Mileena, Ermac, Classic Sub-Zero, Ninja Smoke
Sega Genesis, SNES - Ninja Smoke, Shao Kahn, Motaro
Bosses - Motaro and Shao Kahn
Kombat Zones
Arcade, Sega Saturn - Scorpion's Lair, Jade's Desert, River Kombat, Kahn's Kave, The Subway, The Street, The Rooftop, Bell Tower, The Bridge, Soul Chamber, Shao Kahn's Tower, Kombat Temple, The Graveyard, The Pit 3, The Lost World, Noob Saibot Dorfen
Sega Genesis - Scorpion's Lair, River Kombat, Kahn's Kave, Jade's Desert, The Pit 3, The Lost World, Kombat Temple, Soul Chamber, The Rooftop, The Bank, The Subway
SNES - The Lost World, Jade's Desert, Scorpion's Lair, Kahn's Kave, River Kombat, The Pit 3, The Rooftop
Finishing Move
Arcade, Sega Saturn - 2 Fatalities, Babality, Friendship and Animality
Sega Genesis and SNES - 2 Fatalities, Babality, Friendship and Brutality

Story

For centuries Earth has used Mortal Kombat to defend itself against the Outworld's emperor Shao Kahn. But, Kahn becomes frustrated by failed attempts at taking Earth through tournament battle. He enacts a plan which began 10, 000 years ago. During this time Kahn had a queen. Her name was Sindel and her young death was unexpected. Kahn's shadow priests, lead by Shang Tsung, make it so Sindel's spirit would someday be reborn: not on the Outworld but on the Earth realm itself. This unholy act gives Shao Kahn the power to step through the dimensional gates and reclaim his queen. Thus enabling him to finally seize the Earth. Upon breaching the portal into Earth, Shao Kahn slowly transform the planet into a part of Outworld itself. Kahn strips the Earth of all human life claiming every soul as his own. But, there are souls which Kahn cannot take. These souls belong to the warriors chosen to represent Earth in a new Mortal Kombat. The remaining humans are scattered throughout the planet. Shao Kahn sends an army of fierce Outworld warriors to find and eliminate them. Some of Earth's warriors survive the attacks, most do not. But, the remaining few hold the one chance at saving all of human kind. After the first tournament Sonya Blade turned up missing. Jax then embarked on a rescue mission into the Outworld. He found Sonya being held captive with her nemesis Kano. In freeing Sonya, Jax also frees Kano. Kano then uses the chance to escape arrest. The ultimate advancement in Lin Kuei technology comes with the creation of the first cyber-assassin. They begin converting their human ninjas into soulless machines. But, Sub-Zero refuses to take part and is marked for death by his own clan. After wining the first Mortal Kombat and escaping from the Outworld, Liu Kang looks to the future. He begins training a new generation of Shaolin, alongside Kung Lao. But, nothing could prepare them for the unexpected Outworld invasion.

Shang Tsung's Story

Shang Tsung is Shao Kahn's lead sorcerer. He once fell out of favor with his emperor after failing to win the Earth Realm through tournament battle. But the ever scheming Shang Tsung is instrumental in Kahn's conquest of Earth. He has now been granted more power than ever.

TAS properties

In this run I used Shang Tsung, because his Morph Ability...this give me a great variety of combos...
   * Aims for entertaining and fastest time
   * Takes Damage to save time
   * Play at hardest level
   * Abuses programming errors
Emulator used snes9xw-improvement7
   *  Use WIP1 Timing: ON
   * Allow Left+Right / Up+Down: OFF
   * Volume Envelope Height Reading: OFF
   * Fake Mute desync workaround: ON
   * Sync samples with sound CPU: OFF

Special Thanks

To VANDAL, shallow and OgreSlayeR for giving me ideas, seeing the WIPs and encouragement...and a thanks to Truncated for showing me a good Shang Tsung Morphs combo video...
Enjoy the combos and glitches! See ya!

Truncated: Setting this to delayed as per MKT topic. If the MKT run is finished, this one will be cancelled in favor of that. If DarkFulgore decides to not finish it, this one will be judged independently.


Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Well, pretty much MKT is the only one you need, but yeah looks like it.
Working on: Command and Conquer PSX Nod Campaign
Joined: 11/21/2006
Posts: 39
Location: Aussieland
Heh, who's going to get started on the MK1 run? Genesis or SNES? :P As for this run, it's quite good! Opponents are disposed of in swift combos, and there's even a couple of glitch fatalities (which I'm guessing are much trickier than in MK2). Probably the only downside is damage-taking and perhaps too much Kung Lao (although this has been explained). Yes vote!
"Big-endian guys drive like THIS, and little-endian guys drive like ISTH!"
Joined: 10/16/2006
Posts: 174
If anyone does MK1, I hope it's the genesis version. I liked the music better (I don't care about the quality, but it's better in this version in my opinion) and you see the fatalities like they should've been. Still, you have no Shang Tsung to play as and you'd be using the same Fatality over and over. That'd be kinda lame. :/
Joined: 11/21/2006
Posts: 39
Location: Aussieland
Actually, I know of a Genesis UMK3 hack that adds pretty much the entire cast of MK1 and 2, but it requires modified emulators to remove the rom size limit, so I can't run it :(
"Big-endian guys drive like THIS, and little-endian guys drive like ISTH!"
Player (105)
Joined: 6/7/2005
Posts: 290
Location: New York
I can appreciate the effort, it's a good run. But it's like MK2, it's only really entertaining if it is glitched up. MK2 seems to be the worst..therefor making it the best. Granted it is a great run, I will vote meh. Yes on technical perfection, heavy meh on entertainment. :P
Soft Blue Dragon
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
My opinion on this movie is similar to Atma's, OgreSlayeR's and DK64_MASTER's. I'll give it a yes, but honestly, I expected more from this game. :\ I hope N64 MKT will be more entertaining…
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Active player (312)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
DarkFulgore wrote:
Rain and Noob Saibot have a great combos (specially Rain)...but in SNES doens't have a way to morph them...
Hmm... I guess I mentioned Randper Kombat, didn't I? and MK4 >>> MKT.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
I'm back after not having the opportunity to be here; I had no Internet access for a few days. Well, this run is good but not great. I gave it a yes vote. It came out pretty quick which may be a factor why it's only good and not great. I believe it could easily be better with more variety; Change into everyone possible, show off all of what they can do with their special attacks and combos, make it quicker and more painful for the CPU by exploiting it's AI, and space out the changes between characters. The fatalities were okay but I think more requests from the people should have been made otherwise it becomes increasingly difficult to please everyone. Overall, I believe this run will get published but not for a while because it isn't too popular. Oh yeah, good job on an entertaining run and thanks for the acknowledgement on your submission text.
Former player
Joined: 4/13/2006
Posts: 150
Location: Caratinga - MG - Brazil
I voted No. And don't read the entire topic, just the submission text. The video was boring in some parts, like the repeated use of ground fireballs, Kung Lao infinite combo, and very few glitched fatalities. The air babality was good, like the aerial Shang Tsung's Fatality. I loved the screen glitch of Scorpion's Lair. But it's only. The rest of this movie is just much of the same: The longest ground combo, plus a squence of juggles finished with a projectile. But i was in doubt if the movie is bad-choosed, or the game is few-glitched. I decided that was a mix of both. MK2 run was much more impressive, as like the KI movie. This game just isn't good enough to give a good TAS. All the moves can be done by an experient player.
Not more working on: DKC3 105% < Needs modified Nitsuja Snes9x+9, with reset recording.
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
Nibelung wrote:
nd very few glitched fatalities.
UMK isn't too glitched than the MK2
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
The reason why I choose to watch this in the first place was to see the rain combo be used in actual gameplay, but I was disapointed that I didn't get to see it. Overall, some nice combo's, but then again some overused ones like the rising meteor shower that Tsung has. I'm sorry its a meh vote from me.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Very entertaining TAS. A YES-vote for sure. I love how you evade being thrown by Reptile in the second round of the endurance match.
Joined: 10/31/2005
Posts: 329
Location: The Netherlands
This game has a ton of cool glitches imo. I'm only posting because I'm wondering if anyone else knows about some tricks I have found by myself, they're recommended: ULTIMATE MORTAL KOMBAT 3: (b=b, a=a, x=x, y=y, L=L, R=R, D=Down, F=Forwards, U=Up, B=Backwards) How to get all cheats in a row (not my find): F, U, b, b, a, D, U, b, D, U, b, a, B, D, y, B, D, y, y, b, a, D, D, B, a, x, b, a, b, y If I remember right. Now search for the cheat ENABLE PAUSE and turn it on. You can do a lot of fun things with this cheat: *Input moves when the game is paused* This one is easy, but doesn't work for every move, but it will work for most. Just pause the game while fighting, perform the move you want to do (only 1 or it will do the last one) backwards, and unpause. The character will do his move. Example: You want to do Cyrax's Net Attack, which is done B, B, a. Now you do it: Pause, a, B, B, unpause. This means you can do moves without losing real playing time and you're independant of reflexes. *Kitana becomes a fan herself* Choose Kitana as your character or Shang Tsung and morph into Kitana. Do her fan move (F, F, y+b). After the fan hits the opponent and before the fan has left the screen, pause. Now do the move backwards (HOLD y+b, F, F). Now unpause (still HOLDING y+b) and she will become a fan herself! (Now you can release y+b). It looks funny and she can't be swept and has more advantages! She can run against her opponent now and because of that will hit him/her too! (only first time after everytime you do this trick) And she'll fly up out of the screen and you can fall back down when you want and surprise your opponent! The Fatalities will look funny, it's just cool! And if you did this with Shang Tsung, the fan will change from color depending on the character where you morph into. You can find hilarious things doing this and then performing Fatalities and other finishers with different characters! *Kung Lao's Fatality?* Choose Kung Lao as your character and when you have to finish the opponent do his hat slice Fatality backwards (I believe normal F, F, B, D, y and backwards y, D, B, F, F). It can happen that the hat stays crossing the screen in the lowest line and the opponent won't get sliced and Kung Lao will do his winning pose and grab a hat and put it on, but the hat he threw is still crossing the screen (it probably flies circles), so Kung Lao had a secret hat with him all the time! Enjoy!
Player (71)
Joined: 8/13/2004
Posts: 205
Yes, although I echo the sentiments that i expected it to be a bit better
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3570)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
I vote no on this game. There are many Mortal Combat movies, some are better than others. This is not one of the better ones. Rather than delaying this in hopes of a MKT submission I think this should be rejected. It is a poor game choice in comparison, and I don't like the thought of a "we will take this if nothing else better comes along" approach. We don't HAVE to publish one another Mortal Kombat movie.
It's hard to look this good. My TAS projects