Post subject: Tetris Attack, beat all Challenger on extreme hard
Joined: 12/11/2006
Posts: 21
Location: Leipzig - Germany
Hey, at first my english is very bad and i a newbie in TAS recording... I've made an incomplete TAS for "Tetris Attack (U) [!]" but it is WiP so i hope i complete this year. The goal is to beat all challenger, in the extreme mode so fast as possible. The emulator i used is ZSNES ver 1.50. The biggest problem i got is the assynchron variations of the start colour blocks(I hope you understand my words). Many times i must restart my record from an early scene - it's very nervous!!! I don't wanna use snes9x i don't like this emu. I wan't some opinions about this movie and i hope you enjoy :-) Here is the download-link: http://www.blackerking.de/download/tastetrisattack.zip ^^Sometimes you must restart the movie because of the assynchron start level. Thanks for reading |||Blackerking
Joined: 4/17/2004
Posts: 275
Haven't watched, but a couple of notes: First, SNES9x is more heavily supported here than ZSNES. For one, the modified version that's on this site doesn't desync on you every three seconds. It doesn't matter whether you prefer one emulator over the other (personally, I like ZSNES when it comes to actually playing games), fact of the matter is that SNES9x is currently the emulator of choice for TASing. Second, I personally think that a Challenge run Pokémon Puzzle Challenge on Insane difficulty would be more entertaining than Tetris Attack's Extreme Hard mode. Imagine garbage blocks constantly being dumped on you without remorse — on the first level, no less — and that's PPC's Insane difficulty. But then, that's just me. I might get around to watching the run later, depending on just how much suck the syncing is.
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Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
If you're going for speed, then it may have some value. But it's also gonna be insanely difficult, because even the hardest AI screws up sometimes, and you'd have to make him screw up all the time...
Player (105)
Joined: 12/22/2006
Posts: 193
Location: Flowood, MS
I watched it. It played back fine and it looks great so far. Keep that level of suspense throughout the whole game and it would be a very good submission.
First, SNES9x is more heavily supported here than ZSNES. For one, the modified version that's on this site doesn't desync on you every three seconds. It doesn't matter whether you prefer one emulator over the other (personally, I like ZSNES when it comes to actually playing games), fact of the matter is that SNES9x is currently the emulator of choice for TASing.
I think zmv is tentatively supported; it's just that nobody's submitted one. I'm forced to use it because no supported emulators besides ZSNES and Gens compile worth a damn on Ubuntu.
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Experienced player (612)
Joined: 4/24/2005
Posts: 612
That's beautiful work my friend, I've always wanted to see a run of this game vs the computer on the hardest difficulty. So far the run is living up to the hype and is, in fact, ripping the CPU a new one. I've enjoyed what you have shown so far so please do keep it up, it looks great.
Joined: 12/29/2006
Posts: 119
Location: Japan, Anjo
In Japanese, Tetris Attack is called "パネルでポン" (Paneru de pon)
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Joined: 12/11/2006
Posts: 21
Location: Leipzig - Germany
Big thx to all opinions. I will done my work in the next year and it will be a ZMV Movie, i don't change the emu. In the first week in the new year i got some free days so i have enough time to complete it. When its done, it will here be shown. Here are my Goals: -Beat all CPU Oponents so fast as possible, preferably under 30 seconds. I'm not sure that i use glitches or bugs. Is it possible to clean up the Movie from unneeded inputs? Thx for Reading
Joined: 12/11/2006
Posts: 21
Location: Leipzig - Germany
So... I have worked on my TAS. The files are updated on my server, so you can watch an updated version. Now i am on the second last oponent... Kamek! To show you something i've made some pictures. Here they are... The most difficult battle (with this flower before kamek) cost me many rerecords and i didn't has beat it under 30 seconds. I don't find a right way to beat them. Maybe a person here find an other way or an useful glitch. At the end of some battles i do nothing or some kidding... i found out that the inputs of the gamer can increase the "notdeath" time and the inputs of the CPU.
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
First of all I'm glad you're trying TASing out. Don't feel bad about what I'm going to say. Your chains are sssloooww. You build up one at a time. Have you seen the published run? When doing chains, you should have 3 chains forming on the screen at the same time. You almost never have more than one going on at a time, resulting in useless waiting. Also, in levels 5 and 7 you start chaining immediately even before there are almost any blocks on the screen. Why not roll it up completely before starting the chains, like you do in level 10? At least levels 5 and 7 take way too much time. A run of this quality should in my opinion never be published. Try harder! That being said, it's nice to see you trying the challenge mode. There could be some fierce competition in this category if someone else would take it up.
Joined: 12/11/2006
Posts: 21
Location: Leipzig - Germany
First, thank you for your honest opinion. But is it really usefully to run the blocks to the top? Not all the time: especially with the harder and more difficult opponents you can win with smaller but much combos. (That's my own experience!) Besides it isn't only an advantage to do enormous combos cause they need to much time til their appearance.
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Still, how do you explain that levels 5 and 7 take (if I remember correctly) close to 30 seconds when you play even the later levels faster than that?
Joined: 12/11/2006
Posts: 21
Location: Leipzig - Germany
Because the random blocks at my start... very bad for me! And i must say... nothing of this movie was planned.
Joined: 12/11/2006
Posts: 21
Location: Leipzig - Germany
There is a big problem... I tried to dumb the video but it becomes assynchron everytime. Has anyone an idea? Fraps would be only an alternative/ option... hmmm but it costs money. I made a sample to show what happens when I start dumping. http://www.youtube.com/watch?v=bZCHk3WjpTg
Joined: 12/11/2006
Posts: 21
Location: Leipzig - Germany
At the Moment my server is down. The download is temporal on www.blackerking.de.ms/tastetrisattack.zip even WIP.
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
Naohiro19 wrote:
In Japanese, Tetris Attack is called "パネルでポン" (Paneru de pon)
In Japan, people say informations who no one asked. jk^^
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