Former player
Joined: 6/4/2006
Posts: 97
Location: Everywhere including nowhere
My first and actually currently only TAS is Demon Sword. Don't feel like fishing out a link. It got accepted, but looking back there are sooooo many improvements.
...?
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Whoa, Walker Boh you may want to update your personal page a little bit, last I checked it wasn't 2005 :-D And even though I'm not an older member, my first attempt was the SNES version of Joe & Mac. Too slow and ultimately kinda boring to be even considered for acceptance.
Living Well Is The Best Revenge My Personal Page
Chamale
He/Him
Player (182)
Joined: 10/20/2006
Posts: 1355
Location: Canada
Tom and Jerry for GB - My first TAS. I made this at my grandma's house on Christmas Eve waiting for Christmas to come. True story. I got an iPod that christmas. Bad run. I made a 28-second improved version in a week.
XTREMAL93
He/Him
Active player (446)
Joined: 1/6/2012
Posts: 586
Location: Azerbaijan, Baku
It was Code Name Viper for NES. And it was rejected
EZGames69
He/They
Publisher, Reviewer, Expert player (4460)
Joined: 5/29/2017
Posts: 2761
My first attempt was doing Tigger’s Honey Hunt on N64 (it’s why my default profile picture is me with winnie the pooh honey), but I kept running into issues with one particular skip that just wont work. I have been putting it off for a long time and I only once in awhile pick it back up to try again. I have restarted the project 3 times already and it’s not really enjoyable to do. I just have to keep trying until I manage to finish it.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Player (23)
Joined: 1/13/2019
Posts: 20
Location: In a dumpster
GBC Asterix & Obelix using lsnes rr2-β23, played in 50% slowdown and I nearly submitted the run to the site.
Dimon12321
He/Him
Editor, Reviewer, Experienced player (596)
Joined: 4/5/2014
Posts: 1222
Location: Romania
TASing is like making a film: only the best takes are shown in the final movie.
Active player (378)
Joined: 9/25/2011
Posts: 652
[1907] DOS Space Quest IV: Roger Wilco and the Time Rippers by c-square in 07:36.52 Had a bunch of long nights, TASing with one hand, rocking my newborn daughter in the other. Took a couple restarts to get it right, but happy that I haven't found any significant improvements in the years since.
Editor, Skilled player (1344)
Joined: 12/28/2013
Posts: 396
Location: Rio de Janeiro, Brasil
My first TAS was of one of the worst SMW hacks you will ever find. Link to video
My YouTube channel: https://www.youtube.com/channel/UCVoUfT49xN9TU-gDMHv57sw Projects: SMW 96 exit. SDW any%, with Amaraticando. SMA2 SMW small only Kaizo Mario World 3
Skilled player (1416)
Joined: 10/27/2004
Posts: 1978
Location: Making an escape
Late 2004, I used FCEU to speedrun GI Joe NES at 25% speed. Never submitted.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Editor, Skilled player (1439)
Joined: 3/31/2010
Posts: 2108
Like every beginner, I started by making highly unoptimized TASes of Super Mario Bros. games, since those were what I knew -- mostly SMB1, SMB3 Allstars and Super Mario World. Most of these TASes have disappeared due to age, but the video for this one still exists: Link to video I also tried TASing Rayman Advance soon after, but stalled at some point. My first submission to the site eventually was #2828: scrimpeh's NES Castlevania "no subweapons, no damage" in 13:18.44, which was rejected for poor entertainment value and optimization. I wonder how well I could optimize the run if I tried today.
Editor, Active player (268)
Joined: 3/29/2020
Posts: 51
Location: Europe
I gotta admit, I'm fairly new here, but I still want to share this story with you :) My first TASing attempt was pretty much exactly 1.5 years ago (I still have the file, so i know haha). Back then I was really into speedrunning Kirby's Dream Land. And I loved it. A lot. By any means, I wasn't really good at it or anything, but for me it just was the most fun thing to do and I couldn't imagine anything quite better than sitting there for hours desperately hoping to get at least some reasonable RNG, which of course I would never get ;) And although my personal best was far far away from the world record, I wondered what the theoretical-minimum-limit-ever could possibly be (I also wanted to search for cool glitches I perhaps missed out). So the only logical thing I thaught was left to do, was to search for a TAS on YouTube (I didn't quite know what tool assisted speedruns really were, but I remembered seeing a KNIDL TAS some time ago, so I knew at least that a TAS was what I was looking for). It wasn't long until I eventually found one for KDL. It was amazing. I came across MUGG's TAS and was totaly blown away! The gameplay was epic, the speed was epic, the luck was epic. I definitely watched it at least a few more times before I realized what actually happened there hahaha. But as I speedrunned this game, the craziest part was, that it took the TAS only 8:xx minutes to finish the game, although the world record was 11:xx at that time. The only problem for me was... that the TAS played through the game in extra mode, while I was speedrunning the normal mode... Sooo, after not being able to find a normal mode TAS, I figured, I had to make my own TAS :] How hard could it be?... Kappa... It turned out to be harder than anything I could have ever imagined ahahaha I started looking up tutorials about TASing, found out about BizHawk, movies and TAStudio. I was ready to go, so I loaded the ROM and began TASing. After a few minutes I realized, how unbelievably slow my TAS actually was, compared to MUGG's. I still tried for the next few days, but eventually got so frustrated, I quit it completely, after not even completing the first stage of the first level. So yeah... my first TAS attempt was quite a failure, but I love it now :D
Editor, Player (175)
Joined: 4/7/2015
Posts: 331
Location: Porto Alegre, RS, Brazil
My first try was a SMW freerun back in 2015, for the Freerun Festival proposed in the SMW thread. It was a great way to learn how to use BizHawk and its TAStudio (version 1.9.1... tough). Only 5 years later I decided to submit a real run here. Link to video
Games are basically math with a visual representation of this math, that's why I make the scripts, to re-see games as math. My things: YouTube, GitHub, Pastebin, Twitter
Experienced player (690)
Joined: 11/23/2013
Posts: 2233
Location: Guatemala
Blazephlozard
He/Him
Banned User
Joined: 2/27/2013
Posts: 175
Location: Ohio
My first try was reaching the first climbable wall in Grunty's Revenge in VBA-rr. The complexity of climbing optimization was way beyond what I could keep track of in the oldschool ways. A few years later I tried again with tastudio and it cannot be overstated how valuable tastudio was for feeling like I actually knew what I was doing.
ViGadeomes
He/Him
Judge, Active player (311)
Joined: 10/16/2017
Posts: 461
Location: France
My first tasing attempt was actually... my first submitted TAS on this site. Even if I begun after another TAS that i submitted before, this was an unserious TAS on HM SNES (a thing that I did during 1 month for a friend). It is with this that I learned most basics about RAM search, recording a movie the traditionnal way and then TAStudios and you could see back then that I came back on previous levels multiple times during the process with the discoveries of new tricks, strats etc. I started to work on this 6 months before I submit the movie but had big pauses as well. Even now, I'm pretty happy with the result. My goal was to submit it on the site so I took my time to make it as good as I was able to.
Joined: 5/1/2007
Posts: 294
Location: MD
One of the earliest TAS attempts I remember doing was in SNES Turtles in Time back in the year I joined TASVideos. I was trying to beat the existing record but gave up on it, so I tried 2-player attempts. Frame advance was never used and I could never optimize properly.
I like Doraemon